ols500 Posted September 24, 2017 Share Posted September 24, 2017 Hi, I have a very small issue and I wondered if you guys had it as well, my textures looks beautiful, i'm running UTX+GEX Europe, but in the distance they looked stretched. When I get close its all good... any ideas? -Many thanks Ollie. (screen shot is zoomed in) https://ibb.co/cpNa4Q Link to comment Share on other sites More sharing options...
Mark Hurst Posted September 25, 2017 Share Posted September 25, 2017 Textures are not fully rendered beyond the level of detail radius (LOD). I'm sure that's all you're seeing. You can increase the LOD radius but you can't eliminate it. MarkH Link to comment Share on other sites More sharing options...
ols500 Posted September 25, 2017 Author Share Posted September 25, 2017 @Mark Hurst thank you for the reply my LOD_RADIAS=6.5 I heard anything above that will give me OOM errors? Here is my config if you want a lookMy fsx.txt (In fsx config it says 4.5 but it resets after a flight) Link to comment Share on other sites More sharing options...
kingnorris Posted September 26, 2017 Share Posted September 26, 2017 @Mark Hurst thank you for the reply my LOD_RADIAS=6.5 I heard anything above that will give me OOM errors? Here is my config if you want a look[ATTACH]199764[/ATTACH] (In fsx config it says 4.5 but it resets after a flight) It should only reset if you make any changes within the sim. CLX - SET Gaming Desktop - Intel Core i9 10850K - 32GB DDR4 3000GHz Memory - GeForce RTX 3060 Ti - 960GB SSD + 4TB HDD - Windows 11 Home Link to comment Share on other sites More sharing options...
ols500 Posted September 26, 2017 Author Share Posted September 26, 2017 I know that :) Link to comment Share on other sites More sharing options...
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