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Re-painting Textures Appear Black


Jack Frankie

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Saab 340B: FIXED!!!!!!!!!!!!!!!!!!!!!!

I repainted the Saab 340B in Seaborne Air livery

 

I used Gimp II, and DXTBimp.

 

 

Heres the Aircraft.cfg:

 

[fltsim.0]

title=TFS Saab 340 Prototype

sim=TFS_Saab_340

model=

texture=Prototype

atc_airline=Saab

ui_manufacturer=The Fruit Stand

ui_type=Saab 340

ui_variation=Saab 340 Prototype

description=The Fruit Stand Saab 340 Prototype ::: by Tony Fosler

atc_parking_codes=SBS

atc_parking_types=RAMP

 

[fltsim.1]

title=TFS Saab 340 Provincial Airlines

sim=TFS_Saab_340

model=

texture=PB.PB

atc_airline=SPEEDAIR

ui_manufacturer=The Fruit Stand

ui_type=Saab 340

ui_variation=Provincial Airlines

description=The Fruit Stand Saab 340 Prototype ::: by Tony Fosler

atc_parking_codes=SPR

atc_parking_types=GATE,RAMP

 

[fltsim.2]

title=TFS Saab 340 Seaborne Airlines

sim=TFS_Saab_340

model=

texture=Seaborne Airlines

atc_airline=Seaborne Airlines

ui_manufacturer=The Fruit Stand

ui_type=Saab 340

ui_variation=Saab 340

description=The Fruit Stand Saab 340 Prototype ::: by Tony Fosler: Repaint by Jack Frankie

atc_parking_codes=SBS

atc_parking_types=RAMP

 

Any issues here?

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is the paint you used meant for the model it's used with.

A paint will not fit on a different model. It will just show a black plane (no textures shows a black plane)

 

Are the texture files the same name as the files in the other texture folders? They will be the same if they fit that model.

 

Also, is the folder

texture.Seaborne Airlines

in the plane's folder?

again, missing textures=black plane

[sIGPIC][/sIGPIC]
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