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DCS: World update news


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Release of The Museum relic campaign (F-86F / Mig-15Bis on caucasus map) and F-86F / Mig-15Bis Bundle Deal (40% discount).

 

http://forums.eagle.ru/showthread.php?p=2866133#post2866133

 

DCS: World 1.5.4 Update 3 Patch (1.5 Release and Beta version)

 

http://forums.eagle.ru/showpost.php?p=2866105&postcount=30

DCS 1.5.4.55584 Update 3

The Museum Relic (MiG-15 and F-86F) campaign release!

 

DCS World

Multiplayer. Improved aircraft motion algorithms.

TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).

Removed “headtracking disabled” message.

Artifacts on Maverick's IR-view and Shkval view fixed

Input chat commands moved to UI layer

Trim will working when secondary FFB device connected

Module manager. Added DRM controller for campaigns

Su-25T. Incorrect Mechanical Devices Indicator fixed

Su-25T. Updated Chinese version of the Georgian Oil War campaign

 

DCS FC3

Su-33. Incorrect Mechanical Devices Indicator fixed

 

DCS F-5E Tiger II

AIM-9P5 missile corrected

AA1/DG mode tuned

HUD circle tuned in MSL mode

Damage model corrected

Auto lock corrected in MSL mode

DCS crushing on using GUNS fixed

Fix G-limited indication in MSL mode

Fix aircraft behavior at IDLE Engines on high-altitude airfields

Fix Choсks animation linked to canopy animation on net phantom

Added possibility to change laser code for GBU-12

Added laser code for GBU-12 to kneeboard

Smoke engines adjustment

Added LAU-68 for FFAR

Mk5 FFAR HEAT - improved FM

Rocket rotation frequency adjustment

Dispersion of FFAR increased

Fix Radar "In Range" indicator doesn't flash when below minimum range

DCS will not hangs at weapon release if RIPPLE mode selected

Added control of radar indicator brightness

Changed default radar indicator brightness

Wing brake fixed

Corrected only one attempt to lock-on after ACQ button release in radar search mode

Added nose ballast, when inboard fuel tanks are carried.

Radar elevation controls will not stop working after target lock is broken

Fixed wind in FM

Tail light will flashing on net phantom

 

DCS M-2000 by RAZBAM

Super radar fix

Magic selection bug fix

VTB STT display for CCM.

Dropping contacts when out of STT range.

Checks that STT target is within the +/- 60º cone.

 

DCS C-101 by AvioDev

Reworked cockpit structure

Radios (VHF, UHF, intercom) implementation. Front and rear cockpit

New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit

Tweaked AI takeoff performance

Modified mirror vision

Integration work between front and rear cockpit continues. Several improvements

 

DCS Mi-8MTV2

Repair crash fix

 

DCS Ka-50

Chinese flight manual updated

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New Wags news about Caucasus map update in progress.

 

http://forums.eagle.ru/showpost.php?p=2869234&postcount=2

Hola everyone,

 

A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.

 

I'll try to post some images in the coming weeks.

 

Yes, this is still a FREE upgrade planned for later this year.

 

Thanks

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DCS: World 1.5.4 Update 4 changelog

 

http://forums.eagle.ru/showpost.php?p=2878359&postcount=31

DCS 1.5.4.55952.150 Update 4

 

DCS World

 

Fixed crash after exit from multiplayer.

Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).

Trimmer method now selecting correctly for FFB and nonFFB devices.

DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).

Encyclopedia: R4M rockets description added.

 

DCS Bf‐109 K‐4

 

Module is in release status now.

Added new skins.

 

DCS F‐86F

 

Fixed missing wing tank pylon textures on s ome LODs.

 

DCS F‐5E Tiger II

 

Radio channel presets now loading in a prepared mission.

Fixed frequency rounding in preset channel chart.

 

DCS UH‐1H

Fixed frequency rounding in preset channel chart.

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DCS: World 2.0.3 Update 1 changelog

 

http://forums.eagle.ru/showpost.php?p=2878393&postcount=16

DCS 2.0.3.55945.98 Update 1

 

DCS World

 

Fixed crash after exit from multiplayer.

Fixed black screen on second mission run after change MSAA.

Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).

Trimmer method now selecting correctly for FFB and nonFFB devices.

DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).

VOR now works on NTTR map.

Added DRM control buttons for paid campaigns.

Encyclopedia: R4M rockets description added.

 

DCS Bf‐109 K‐4

 

Module is in release status now.

Added new skins.

 

DCS F‐86F

 

Fixed missing wing tank pylon textures on s ome LODs.

 

DCS F‐5E Tiger II

 

Fixed wind calculation in FM.

Radio channel presets now loading in a prepared mission.

Fixed frequency rounding in preset channel chart.

Tail position light now flashing on net phantom.

 

DCS UH‐1H

 

Fixed frequency rounding in preset channel c hart.

 

DCS Mi‐8MTV2

 

Fixed crash when repair.

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  • 4 weeks later...

DCS World 1.5.4 Update 5 changelog

 

https://forums.eagle.ru/showpost.php?p=2896279&postcount=32

DCS 1.5.4.56500 Update 5 Today

 

A-10C Operation Piercing Fury by Ranger79 integration.

 

DCS World

Crash server and client in multiplayer when another client occupies manpad unit is fixed

IC will not be cheated by unregistered mods

China's assets callsign format shown in ME is corrected

AA missiles will not dive after miss

MP. Fixed issue with difficult to close of chat window

No debriefing points for wins issue fixed

External model draw arguments accessible from Export.lua

Fixed the issue with artillery that not open fire in some places

Added RU phrases for ground air supply

MP. Added info about difficulties setting on the server

M1A2. Corrected damage model

Kneeboard. Added support of localized folder inside mission

Mid-range missile hit will not always causes to full aircraft destruction

Ground units. Fixed issue with shells that flying through target without collision

China unit system will be in metric

 

DCS FC3

Su-25. Radar altimeter pointer corrected

Su-25. The boom of opened canopy corrected

FC3 aircraft. An enabling of cockpit lights at night by default fixed

Su-27/33 indication corrected

Fixed issue with China a/c radio without audio

 

DCS SA342 Gazelle by Polychop

New same sight for both gun and rockets

Corrected VRS

Corrected Mistral Missile performances

Corrected issue with rearming Mistral version

Corrected issue with Yugoslav livery

Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter

Corrected main alarm lamp to switch off with fuel lever full forward position

Changed some cockpit instrument glasses for compatibility with external mods

Fixed instruments internal lights

Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew

Added FFB feature, still WIP

 

DCS MiG-21Bis by Leatherneck Simulations

Changed default FOV to 150 degrees

Fixed side-slip ball while flying inverted.

Adjusted flight dynamics with drag chute deployed.

Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.

Redefined ventilation lever from axis to lever.

Adjusted fuel set knob animation assignment to controller rotaries.

Adjusted ASP rotary inputs for controller devices.

Fixed trigger zone of canopy ventilation system handle.

Fixed canopy visibility and animation after rearm/repair.

Fixed when AI only fires S-5M rockets in pairs.

Corrected R-60M’s all aspect seeker-head.

Increased nose cone damage value.

Optimized LODs.

Added VVS Metal livery.

Fixed fuel tank pylons’ texture.

Fixed Southeria livery’s unweathered left wing.

Created new specular textures for metal and painted liveries.

Created normal bump textures for visible damage.

Corrected UV mapping on windscreen.

Corrected normals’ orientation on static center airbrake.

Fixed alpha channel presets for landing gear chocks. Holes now show.

Remodeled tires’ animation and damaged looks.

Animated engine fan blades.

Removed canopy covers for further testing with end-of-shutdown animation.

Disabled intake relief and spill doors’ visibility arguments for further testing.

Partially fixed two primary engine sounds at mission start.

 

DCS L-39

L-39ZA. A gun smoke texture will not be visible without shooting

Pilot textures corrected

L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints

L-39ZA. Gun moment is zeroize

Pitot dyn slowdown speed calculation fix

 

DCS Mi-8MTV2

Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

 

DCS Bf 109 K-4

Update on training missions for Bf 109K-4

Reworked control surfaces deflection saturation to a clamping behaviour

Electrical gauges will depend of electric power

Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour

Added zero tick to trim scale

 

DCS F-5E

Fixed through hole on external model

CHAFF/FLARE dispenser is available by default during air start

Fuel tanks will be available for repair

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DCS: World 2.0.3 Update 2 Changelog

 

https://forums.eagle.ru/showpost.php?p=2896281&postcount=17

DCS 2.0.3.56503 Update 2

Today.

 

DCS World

Crash server and client in multiplayer when another client occupies manpad unit is fixed

IC will not be cheated by unregistered mods

External model draw arguments accessible from Export.lua

Fixed the issue with artillery that not open fire in some places

Added RU phrases for ground air supply

MP. Added info about difficulties setting on the server

Kneeboard. Added support of localized folder inside mission

Mid-range missile hit will not always causes to full aircraft destruction

Ground units. Fixed issue with shells that flying through target without collision

China unit system will be in metric

China's assets callsign format shown in ME is corrected

MP. Fixed issue with difficult to close of chat window

AA missiles will not dive after miss

 

DCS FC3

Su-25. Radar altimeter pointer corrected

Su-25. The boom of opened canopy corrected

FC3 aircraft. An enabling of cockpit lights at night by default fixed

Su-27/33 indication corrected

Fixed issue with China a/c radio without audio

 

DCS SA342 Gazelle by Polychop

New same sight for both gun and rockets

Corrected VRS

Corrected Mistral Missile performances

Corrected issue with rearming Mistral version

Corrected issue with Yugoslav livery

Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter

Corrected main alarm lamp to switch off with fuel lever full forward position

Changed some cockpit instrument glasses for compatibility with external mods

Fixed instruments internal lights

Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew

Added FFB feature, still WIP

 

DCS MiG-21Bis by Leatherneck Simulations

Changed default FOV to 150 degrees

Fixed side-slip ball while flying inverted.

Adjusted flight dynamics with drag chute deployed.

Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.

Redefined ventilation lever from axis to lever.

Adjusted fuel set knob animation assignment to controller rotaries.

Adjusted ASP rotary inputs for controller devices.

Fixed trigger zone of canopy ventilation system handle.

Fixed canopy visibility and animation after rearm/repair.

Fixed when AI only fires S-5M rockets in pairs.

Corrected R-60M’s all aspect seeker-head.

Increased nose cone damage value.

Optimized LODs.

Added VVS Metal livery.

Fixed fuel tank pylons’ texture.

Fixed Southeria livery’s unweathered left wing.

Created new specular textures for metal and painted liveries.

Created normal bump textures for visible damage.

Corrected UV mapping on windscreen.

Corrected normals’ orientation on static center airbrake.

Fixed alpha channel presets for landing gear chocks. Holes now show.

Remodeled tires’ animation and damaged looks.

Animated engine fan blades.

Removed canopy covers for further testing with end-of-shutdown animation.

Disabled intake relief and spill doors’ visibility arguments for further testing.

Partially fixed two primary engine sounds at mission start.

 

DCS L-39

L-39ZA. A gun smoke texture will not be visible without shooting

Pilot textures corrected

L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints

L-39ZA. Gun moment is zeroize

Pitot dyn slowdown speed calculation fix

 

DCS Mi-8MTV2

Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

 

DCS Bf 109 K-4

Electrical gauges will depend of electric power

Reworked control surfaces deflection saturation to a clamping behaviour

Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour

Added zero tick to trim scale

 

DCS F-5E

Fixed through hole on external model

CHAFF/FLARE dispenser is available by default during air start

Fuel tanks will be available for repair

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  • 3 weeks later...

DCS: World 1.5.4 Update 7

 

https://forums.eagle.ru/showpost.php?p=2914590&postcount=37

Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag

 

DCS World.

Improved net extrapolator

Removed the scale that was displayed in the Campaign window

 

Separate FC-3 module Su-27

Position indicator (ИП-52) corrected

 

L-39

Fixed the incorrect liveries on LODs

 

DCS C-101 by AvioDev

Remodel Magnetic Compass

Coded many gauges and systems of rear cocpit, 80% completed

Added Adjustement pedals Front rear cockpit (model and system)

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DCS: World 2.0.3 Update 3 available

 

https://forums.eagle.ru/showpost.php?p=2920337&postcount=18

DCS World 2.0.3.57442 Update 3

 

DCS World

Fixed GUI error when choosing a place in the supply list.

Fixed explosion sounds after mission restart

Fixed FPS drop when using RADAR

Corrected score points for Armed House 2 (10 instead of 100)

No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly

AI weird behavior at the mission start fixed

Fixed DCS World crash when unactivated module started

F10 Map view and clickable area fixed in multimonitor configuration

Scale icon removed from Campaign window

 

Network

Net phantom extrapolator improved

Server always get all network events to get game statistics.

Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings

 

A-10C

Fixed random crash on exit from mission

 

Bf 109 K-4

Slats movement fixed

DE Fw-190 Quick Start manual filename corrected

2 dogfight skin added

 

L-39

Speed calculation with rain fixed

Livery changing on different LODs fixed

Fixed random crash on exit from mission

Fixed crash on restart Instant Action missions

 

UH-1

Trimmer mode option added (now the same as Mi-8 )

 

Su-27

Position indicator (ИП-52) color corrected

 

FW-190

Fixed flap assignment for HOTAS Warthog

 

M-2000C

added separate mode for M-2000c ground ranging

TAS (radar ranging) upgrade.

AG gunsight upgrade.

HSI VAD enabled.

WP display on VTB bug fix.

OBL not displaying bug fix.

TAS for OBL/IP bug fix.

RWR Threat library updated

RWR Sounds updated

RWR Launch detection mode enabled

Radar NCTR library included

Radar NCTR enabled

Decoy release program enabled.

Built-in Jammer upgraded.

New keyboard bindings.

INS N.DEG light bug fixed

Bullseye coordinates fixed

INS "Always Aligned" not working bug fixed

Radar CCM bug fixed

DRM button added to Module Manager

 

HAWK

Smoke pylon added (pylon 6) within the body of the aircraft

Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:

AI smoke functional, player smoke still bugged and working on)

DRM button added to Module Manager.

 

 

DCS MiG-21Bis by Leatherneck Simulations

Fixed radar causing FPS loss and/or occasional crash.

Fixed SRZO IFF causing a crash.

Increased roll rate.

Improved AFM flaps & airbrakes’ logic.

Improved AFM on supercritical AoA

Corrected vertical tail & rudder efficiency on critical and supercritical AoA

DRM button added to Module Manager

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  • 2 weeks later...

DCS: World 1.5.5 Beta incoming

https://forums.eagle.ru/showpost.php?p=2941506&postcount=38

New version DCS 1.5.5 will be soon in Open Beta.

 

DCS World

Introduced User marks on the F10 map view.

ME. Attack point circle on the map restored

Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered

Added clickable radio-menu

AI UH-1H will not able to fly with broken tail rotor

MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby

MP. Lobby. The task column was replaced with an airfield column.

MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing

Simulation ESC menu. Added Audio Option panel button

Simulation ESC menu. Added Quit to Desktop button

Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected

Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed

MP. Player kick button will visible only on server

The LOD of destroyed Kamaz-43101 model has been fixed

Net: increased default timeouts to 300 seconds

Network protocol changed (version 1.5.5 incompatible with 1.5.4)

 

DCS FC3

Su-33: Autopilot mode indication will work

Su-33. Digital fuel indicator repaired

Su-25T. Engine sound will not disappear in cockpit when RPM98%

F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated

F-15C. TDC will not be slewed by mouse to outside the scan zone

Su-27. Incorrect indication of fuel quantity when starting in air has been fixed

Su-27. Flight control system with AOA and G-limiter has been adjusted

Su-27. Autopilot has been adjusted

Su-27. Tires strength has been adjusted

 

DCS A-10C

Steerpoint marker on HUD will not floating

The parasitic elements of external 3D model were removed from cockpit

Fixed click sound for some cockpit switches

UHF radio tone sound will not heard without electrical power

A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

 

DCS Hawk by VEAO

Aden gun pod fire and ejector positions updated.

Brake pressure gauges now functional.

Transponder panel now active (for future functionality).

Gun and stores stick flaps animated correctly.

External textures optimized.

Kneeboard updated for authentic Hawk checklists.

Rear seat switching implemented for single player including functionality:

Press 2 and 1 to switch cockpits (can also assign to joystick).

Click spots updated for rear seat functionality.

Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.

Flap and gear indicators functional.

Hydraulics and brake pressure gauges implemented.

Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.

HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.

All rear cockpit dash gauges implemented.

HSI Tacan / ILS navigation and glideslope functions implemented.

Beacon light and test implemented.

Accelerometer reset implemented.

CWP indicators functional including test switch.

Attention light reset switches implemented.

Land/Taxi light switch implemented.

Cockpit lighting switches, including dimmers, implemented.

Cockpit lighting WIP for FPS improvements.

CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).

Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).

Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).

Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).

Weapon override switch functional (set to override to disable firing of weapons).

Weapon jettison button functional.

Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

 

DCS L-39

Anti-ice system switch will be OFF at cold start

ADI failure lamp will lit when AC power is missing

Corrected latitude value on GMK-1

Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.

Emergency generator extension will be visible on net phantoms.

 

DCS F-5E

Inverted spin has been simulated.

UHF Radio - Hinged Access Door will be opened.

AIM-9 tone will not be heard if both wingtips gone off.

Landing gear audible warning will be heard when warning test switch enabled.

TACAN channel selector animation corrected.

Fixed RWR sound issues with new contacts.

Wing bend and twist due to G-loads has been corrected.

Changing TACAN channel will not interrupt current radio chat.

Input: Added some axis commands for TDC, rudder trim, lights etc.

With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.

Aileron limiter now disabled at cold start.

Single player missions added.

Added inert and training stores.

Added wing damage with high G overload

Drag chute can not be fully deployed without any airstream

Drag chute model corrected

 

DCS UH-1H

External F2 camera will do not zooming out on certain angles

The missing a pilot's skin fragments were restored

Side machineguns control by TrackIR and mouse has been refactored

‘Hot start’ fire is now visible for other clients in multiplayer

Search and landing lights will be synchronized between clients in multiplayer

 

DCS Black Shark

Fire exhaust effect for Ka-50's APU has been added

Searchlight will be synchronized between clients in multiplayer

 

DCS F-86

Fixed incorrect effect of flap deflection on pitching moment

 

DCS Mi-8MTV2

Taxi & landing lights will enabled when hot start on ground at night

APU exhaust fire is now visible for other clients in multiplayer

 

DCS C-101 by AvioDev

Fuel reset knob animation was inverted.

DRM button added to Module Manager.

Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).

Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).

Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.

Fixed cockpit mechanism.

Removed -1000 ft limit for altimeters.

Reworked ejection seat model and labels.

Updated autostart sequence.

Fixed and finished all cockpit texture.

Now GPU can only be connected by using radio menu, deleted its keyboard function.

Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.

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DCS 1.5.5.58642.188 Open Beta available (changelog update). know issues list included. The patch size has +4Gb (+6Gb unpacked).

 

https://forums.eagle.ru/showpost.php?p=2941506&postcount=38

New version DCS 1.5.5.58642.188 is in Open Beta.

 

 

DCS World

Introduced user Tactical Marks on the F10 map view.

ME. Attack point circle on the map restored

Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered

Added clickable radio-menu

AI UH-1H will not able to fly with broken tail rotor

IL-78 refueling pod lights: functionality added

Fixed visibility some map objects through haze

The LOD of destroyed Kamaz-43101 model has been fixed

Simulation ESC menu. Added Audio Option panel button

Simulation ESC menu. Added Quit to Desktop button

Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected

Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed

MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby

MP. Lobby. The task column was replaced with an airfield column.

MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing

MP. Player kick button will visible only on server

MP: increased default timeouts to 300 seconds

Network protocol changed (version 1.5.5 incompatible with 1.5.4)

 

DCS FC3

Su-33: Autopilot mode indication will work

Su-33. Digital fuel indicator repaired

Su-25T. Engine sound will not disappear in cockpit when RPM98%

F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated

F-15C. TDC will not be slewed by mouse to outside the scan zone

Su-27. Incorrect indication of fuel quantity when starting in air has been fixed

Su-27. Flight control system with AOA and G-limiter has been adjusted

Su-27. Autopilot has been adjusted

Su-27. Tires strength has been adjusted

 

DCS A-10C

Steerpoint marker on HUD will not floating

The parasitic elements of external 3D model were removed from cockpit

Fixed click sound for some cockpit switches

UHF radio tone sound will not heard without electrical power

A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

 

DCS Hawk by VEAO

Aden gun pod fire and ejector positions updated.

Brake pressure gauges now functional.

Transponder panel now active (for future functionality).

Gun and stores stick flaps animated correctly.

External textures optimized.

Kneeboard updated for authentic Hawk checklists.

Rear seat switching implemented for single player including functionality:

Press 2 and 1 to switch cockpits (can also assign to joystick).

Click spots updated for rear seat functionality.

Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.

Flap and gear indicators functional.

Hydraulics and brake pressure gauges implemented.

Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.

HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.

All rear cockpit dash gauges implemented.

HSI Tacan / ILS navigation and glideslope functions implemented.

Beacon light and test implemented.

Accelerometer reset implemented.

CWP indicators functional including test switch.

Attention light reset switches implemented.

Land/Taxi light switch implemented.

Cockpit lighting switches, including dimmers, implemented.

Cockpit lighting WIP for FPS improvements.

CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).

Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).

Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).

Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).

Weapon override switch functional (set to override to disable firing of weapons).

Weapon jettison button functional.

Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

 

DCS L-39

Anti-ice system switch will be OFF at cold start

ADI failure lamp will lit when AC power is missing

Corrected latitude value on GMK-1

Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.

Emergency generator extension will be visible on net phantoms.

 

 

DCS F-5E

Inverted spin has been simulated.

UHF Radio - Hinged Access Door will be opened.

AIM-9 tone will not be heard if both wingtips gone off.

Landing gear audible warning will be heard when warning test switch enabled.

TACAN channel selector animation corrected.

Fixed RWR sound issues with new contacts.

Wing bend and twist due to G-loads has been corrected.

Changing TACAN channel will not interrupt current radio chat.

Input: Added some axis commands for TDC, rudder trim, lights etc.

With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.

Aileron limiter now disabled at cold start.

Single player missions added.

Added inert and training stores.

Added wing damage with high G overload

Drag chute can not be fully deployed without any airstream

Drag chute model corrected

 

DCS UH-1H

External F2 camera will do not zooming out on certain angles

The missing a pilot's skin fragments were restored

Side machineguns control by TrackIR and mouse has been refactored

‘Hot start’ fire is now visible for other clients in multiplayer

Search and landing lights will be synchronized between clients in multiplayer

 

DCS Black Shark

Fire exhaust effect for Ka-50's APU has been added

Searchlight will be synchronized between clients in multiplayer

 

DCS F-86

Fixed incorrect effect of flap deflection on pitching moment

 

DCS Mi-8MTV2

Taxi & landing lights will enabled when hot start on ground at night

APU exhaust fire is now visible for other clients in multiplayer

 

DCS C-101 by AvioDev

Fuel reset knob animation was inverted.

DRM button added to Module Manager.

Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).

Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).

Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.

Fixed cockpit mechanism.

Removed -1000 ft limit for altimeters.

Reworked ejection seat model and labels.

Updated autostart sequence.

Fixed and finished all cockpit texture.

Now GPU can only be connected by using radio menu, deleted its keyboard function.

Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.

Fixed problem with the front cockpit being clickable from the rear one.

Fixed cockpit specular texture.

TACAN will work in all theaters now.

TACAN panel animation and clickability updated.

TACAN ID audio can be switched on/off now via intercom in the rear cockpit.

Terrain masking is correctly accounted now.

AA TACAN is functional now.

Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.

TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

 

Known major issues:

SA342 Gazelle module is not working in this Open Beta build.

Mouse cursor is visible on mission start in FC's cockpits

RadioCommandDialogPanel error when few MP client are in one group

L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit

Sometime manpad unit does not fire

User Tactical Mark doesn't cleared for new clients

Oculus: bottom buttons on multiplayer GUI are not clicable

 

Please be patient.

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Important info on FAQ about DCS World Keys purchased

 

https://www.digitalcombatsimulator.com/en/support/faq/714/

Invalid DCS World Keys purchased from other sources

 

Only DCS World keys purchased from the DCS World E-shop and Steam are valid and can be activated in the Module Manager.

Any DCS World keys purchased from other sources are invalid and are simply trying to re-sell keys that are bound to other users.

Such sites include Kinguin and CDExpress.

 

If you purchase such invalid DCS World keys from these sites, we cannot help you. We suggest you contact these sites for a refund.

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Changelog 2.0.4

 

https://forums.eagle.ru/showpost.php?p=2956109&postcount=19

DCS 2.0.4.59188

 

DCS: NEVADA Test and Training Range Map - Extension Pack

 

 

Known issues: DCS Gazelle not working, will be fixed soon

 

DCS World

ME. Attack point circle on the map restored

Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered

Added clickable radio-menu

AI UH-1H will not able to fly with broken tail rotor

MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby

MP. Lobby. The task column was replaced with an airfield column.

MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing

Simulation ESC menu. Added Audio Option panel button

Simulation ESC menu. Added Quit to Desktop button

Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixed

Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed

MP. Player kick button will visible only on server

The LOD of destroyed Kamaz-43101 model has been fixed

MP. Increased default timeouts to 300 seconds

MP. Network protocol changed (version 2.0.4 incompatible with 2.0.3)

Added new 3D models: KRAZ truck and Merkava 4 MBT.

Il-78 tanker. Added lights animation to UPAZ refueling pod.

Playable aircraft will not explode when reach negative altitude

Bug causing some buildings invisible to client and host is fixed

AI wingman will not fly away from the map after tanker destruction

Name of airfields in the radio menu corrected

“On Shot” trigger will work with manpads

 

DCS Hawk T.1 by VEAO

Aden gun pod fire and ejector positions updated.

Brake pressure gauges now functional.

Transponder panel now active (for future functionality).

Gun and stores stick flaps animated correctly.

External textures optimized.

Kneeboard updated for authentic Hawk checklists (see install instructions in kneeboard folder).

New Nevada airfields and beacons for TACAN, VOR and ILS added.

Rear seat switching implemented for single player including functionality:

Press 2 and 1 to switch cockpits (can also assign to joystick).

Click spots updated for rear seat functionality.

Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.

Flap and gear indicators functional.

Hydraulics and brake pressure gauges implemented.

Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.

HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.

All rear cockpit dash gauges implemented.

HSI Tacan / ILS navigation and glideslope functions implemented.

Beacon light and test implemented.

Accelerometer reset implemented.

CWP indicators functional including test switch.

Attention light reset switches implemented.

Land/Taxi light switch implemented.

Cockpit lighting switches, including dimmers, implemented.

Cockpit lighting WIP for FPS improvements.

CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).

Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).

Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).

Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).

Weapon override switch functional (set to override to disable firing of weapons).

Weapon jettison button functional.

Multi-Crew:

Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

New night lighting implemented in both cockpits.

 

DCS Ka-50

Bug with ABRIS that Eastings coordinates off by 1 degree has been fixed

Animation of ejection sequence fixed

Parking brake fixed

Fire exhaust effect for Ka-50's APU has been added

Searchlight will be synchronized between clients in multiplayer

 

DCS L-39

Anti-ice system switch will be OFF at cold start

ADI failure lamp will lit when AC power is missing

Corrected latitude value on GMK-1

Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.

Emergency generator extension will be visible on net phantoms.

RadioCommandDialogPanel error when MP client second time occupied the rear cockpit has been fixed

 

DCS A-10C

Steerpoint marker on HUD will not floating

The parasitic elements of external 3D model were removed from cockpit

Fixed click sound for some cockpit switches

UHF radio tone sound will not heard without electrical power

TAD symbols will not disappearing

Second AIM-9 missile will have a seeker indication on HUD

 

DCS F-5E

Inverted spin has been simulated.

UHF Radio - Hinged Access Door will be opened.

AIM-9 tone will not be heard if both wingtips gone off.

Landing gear audible warning will be heard when warning test switch enabled.

TACAN channel selector animation corrected.

Fixed RWR sound issues with new contacts.

Wing bend and twist due to G-loads has been corrected.

Changing TACAN channel will not interrupt current radio chat.

Input: Added some axis commands for TDC, rudder trim, lights etc.

With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.

Aileron limiter now disabled at cold start.

Single player missions added.

Added inert and training stores.

Added wing damage with high G overload.

Drag chute can not be fully deployed without any airstream.

Drag chute model corrected.

Fixed missing right wing light halo

Corrected training missions triggers (setting course).

Some corrections to Flight Manual

Added pilot to cockpit

Fixed fuel pressure lights simultaneously going off after single engine start

Fixed oxygen pressure gage showing 0 after turning off supply lever

Fixed chaff program execution when single flare is selected

Added IFF input commands

 

DCS F-86

Fixed incorrect effect of flap deflection on pitching moment

 

DCS FC3

Su-33: Autopilot mode indication will work

Su-33. Digital fuel indicator repaired

Su-25T. Engine sound will not disappear in cockpit when RPM98%

F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated

F-15C. TDC will not be slewed by mouse to outside the scan zone

Su-27. Incorrect indication of fuel quantity when starting in air has been fixed

Su-27. Flight control system with AOA and G-limiter has been adjusted

Su-27. Autopilot has been adjusted

Su-27. Tires strength has been adjusted

 

DCS Fw 190 D-9

Pilot model in cockpit is able to be disabled

The decreasing of fuel via refueling dialog will not affect to MW50 quantity

Keyboard commands for reticle brightness control has been Inverted

 

DCS UH-1H

Player's role changing will be reproduced in track

External F2 camera will do not zooming out on certain angles

The missing a pilot's skin fragments were restored

Side machineguns control by TrackIR and mouse has been refactored

‘Hot start’ fire is now visible for other clients in multiplayer

Search and landing lights will be synchronized between clients in multiplayer

 

DCS Mi-8MTV2

Autopilot yaw channel and pedals keyboard control has been reverted

Taxi & landing lights will enabled when hot start on ground at night

APU exhaust fire is now visible for other clients in multiplayer

 

DCS C-101 by AvioDev

New items not present in latest 1.5.5 version:

Added provisional kneeboard with C-101EB checklist.

Finished rear cockpit fuel and engine panels.

Coded landing lights switches for rear cockpit.

Coded rear cockpit pitot heat korry button.

Fixed korry covers (now you need to open the cover to be able to click the korry).

Fixed batteries 50ºC temperature korry indication for rear cockpit.

TACAN X/Y channel have got click sound.

Rear cockpit emergency canopy lever coded.

Pitot heat and engine anti-ice systems will reset their state when power is lost.

TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.

Fixed animation for TACAN X/Y channel knob and indication.

 

Items already present in latest 1.5.5 version:

Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made spring-loaded for both positions).

Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).

Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine anti-ice korry buttons.

Fixed cockpit mechanism.

Removed -1000 ft limit for altimeters.

Reworked ejection seat model and labels.

Updated autostart sequence.

Fixed and finished all cockpit texture.

Now GPU can only be connected by using radio menu, deleted its keyboard function.

Fixed problem with the front cockpit being clickable from the rear one.

Fixed cockpit specular texture.

TACAN will work in all theaters now.

TACAN panel animation and clickability updated.

Terrain masking is correctly accounted now.

TACAN ID audio can be switched on/off now via intercom in the rear cockpit.

AA TACAN is functional now.

Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.

TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

 

DCS M-2000 by RAZBAM

Upgrades:

PCA Lights.

TAS radar mode selection.

PCA mode selection.

CCIP TAS accuracy.

CCRP TAS accuracy.

 

Bug fixes:

safety paddles remain up for AI

Intercom fuel switch broken

Texture mapping issue (cockpit)

Document handler issue (cockpit)

"Boule" Pole position cold & dark: incorrect

"Boule" bank angle issue

Rockets (PPA) - problem with PAR

V/UHF Panel Issues

Dark Canopy fix for external model

Missing kneeboard texture on pilot's body model

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DCS: World 2.0.4 Update 1 available

 

https://forums.eagle.ru/showpost.php?p=2963287&postcount=20

DCS 2.0.4.59428 Update 1

 

Added support of the new F-5E Aggressors Basic Fighter Maneuvers Campaign by Maple Flag

SA342 Gazelle. Restored functionality of helicopter in DCS 2.0.4

Crash of VR with SFM planes has been fixed

A-10C. Cockpit mirrors will not be blurred now

A-10C. Simplified radio restored

Ka-50. The ABRIS search function restored

The smoke trails effect corrected. The smoke trails will not appear in front of aircraft and missiles.

Missile smoke trail will not disappear at some distances

The “Unit is dead” trigger will work correctly

L-39. The taxi and landing lights will be enabled at hot start

Mission generator. The error when China Su-27 is selected has been fixed

The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building

PAI : Group take off on narrow runways fixed, A/C will take off in pairs

PAI: hazardous approach after landing fixed

Fast mission generator: corrected mission launch when terrain is not chosen

Merkava Mk.4: coaxial and AA machine guns ammo corrected up to 2*5000 rounds

VR devices: extremely low FPS fixed

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DCS: World Newsletter update, december 2.

DCS: World 1.5.5 Update 1, Mi-8MTv2 Release and promotions offerts, Belsimtek F-5E release on Steam and DCS: World valid purchase key sites.

https://forums.eagle.ru/showpost.php?p=2970907&postcount=60

 

Changelog 1.5.5 Update 1

https://forums.eagle.ru/showpost.php?p=2970928&postcount=39

DCS 1.5.5.59744 Update 1

 

DCS Mi-8MTV2 goes to official release status

 

DCS World

PAI: AI refueling check collision optimisation, multi-hose tanker flow fix, AI-client position fix

PAI : Kutaisi. Collision on taxiing fixed

The void onboard numbers in the custom skins has been fixed

Manpad units will produce script SHOT event

VR crash for SFM planes fixed

The smoke trail effects (leaks, smoke-generators, missile trails) corrected

Missile trail will not suddenly disappears on some distance

Mission generator. The error when China Su-27 is selected has been fixed

The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building

Merkava 4. Machineguns' ammunition amount corrected

Fix of the script error when aerobatic task selected in triggered actions panel

MiG-29. The weapons will not hang in air when corresponding wing with pylons is lost

DoF is off for VR devices

Su-27: Engine RPM in the engine stalls condition corrected

Camera will attached to pilot after ejection in any case

MP. The free camera of dead pilot will not be able to move to anywhere if the free camera is prohibited on the server

 

DCS Hawk by VEAO

AHRS failure on re-spawn fixed.

HYD2 pressure loss on re-spawn fixed.

Keyboard pitch control now auto re-centers preventing HYD bleed during flight.

Liveries: “Finland HW-329 Green Brown” added to country Finland

Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)

Swiss textures being black in F1 and F2 view fixed.

 

DCS M-2000C by RAZBAM

Fixed radio indicator showing "---.--" when radio powered off

Updated mil-power engine performance

Updated airfoil tables for more correct sustained turn rate

Updated damage configuration

Added DDM Equipment

Added Caucasus Campaign (1.5.5 only)

Added Caucasus Training Missions (1.5.5 only)

Added CMD Program Edit

Added BLG-66 Belouga cluster bomb

Removed MK-20 Rockeye cluster bomb

 

DCS Fw 190 D-9

Pilot model in cockpit is able to be disabled

Decreasing of fuel quantity via rearm/refuel dialog will not affect MW50 tank

Inverted keyboard commands for reticle brightness control

 

DCS A-10C

Second AIM-9 missile will have a seeker indication on HUD

Simplified Radio is restored

 

DCS Mi-8MTV2

Sling-load gameplay upgraded: new loads were added ( 8 so far, more to come with updates) with their dynamics tuned, sling damage upon contact with helicopter implemented, crew chief sling-load operation voice commands added.

Released model of rope damage with helicopter

Released model of cargos damage with world objects

AI door and rear gunners added ( Door gunned with “KORD” 12.7 mm machine gun and rear gunner with PKT machine gun 7.62 mm), with ability to play as door gunner. Different predefined settings for combined TrackIR and mouse interactions for view and machine gun controls were added.

if in addition to existing input devices (keyboard, mouse, joysticks) there is a head tracking device (TrackIR), views and gun can be controlled in three different ways without the need for self settings by user

Reworked helicopter dynamic according to taken damage or systems failures (tail rotor fails dynamic, tail breakaway, tail rotor transmission fin damage);

Destructive overload was fine-tuned (gear break possibility, tail rotor breakaway), gear friction, damage system from projectiles hits tuned, crew cabin armor implemented;

Armor function for crew was adjusted

Cockpit sound was tuned and fixed according to real Mi-8 pilots feedback;

Gun Camera added.

Special options for module were changed, including addition of joystick without springs and FFB option.

Random shift of vertical view due to airframe shake was fixed

Pilot’s guide was reworked, every procedure illustrated, systems descriptions added (including frequently asked questions on forums), typos and inaccuracies fixed (guide volume increased by 100%).

 

DCS Ka-50

ABRIS Search function will work

Restored chaff sound that was absent in some conditions

 

DCS L-39

Taxi and landing lights initialization at night hot start added

 

DCS Bf 109 K-4

Auto start sequence will not depend by radio start-up request if it was sent before

 

Campaigns

A-10C Piercing Fury Campaign. AI Chinook will land

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