darrenvox Posted February 23, 2016 Share Posted February 23, 2016 I have a guy that's doing some scenery for fs9 and has summer and winter textures and I do t want to have to copy that over every time is there a way to automate that?? WJA221, BFL0200, ASA2703 http://www.darrensfs9site.weebly.com http://darrensflightsimblog.blogspot.com/ https://discord.gg/6d5V7Qu << <<<fs9 discord Link to comment Share on other sites More sharing options...
JSkorna Posted February 23, 2016 Share Posted February 23, 2016 All I could think of is a batch file that you would run before starting FS. http://www.air-source.us/images/sigs/000219_195_jimskorna.png Link to comment Share on other sites More sharing options...
tiger1962 Posted February 23, 2016 Share Posted February 23, 2016 If the scenery has been created correctly, the seasons will change automatically. Unless this is photoscenery? In which case a batch file could do it and there are some experts here who can help with that. Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
darrenvox Posted February 24, 2016 Author Share Posted February 24, 2016 Yes it is photoscenery WJA221, BFL0200, ASA2703 http://www.darrensfs9site.weebly.com http://darrensflightsimblog.blogspot.com/ https://discord.gg/6d5V7Qu << <<<fs9 discord Link to comment Share on other sites More sharing options...
scottb613 Posted February 24, 2016 Share Posted February 24, 2016 Hi Darren, Spring - Summer - Fall - Winter - Hard Winter http://img.photobucket.com/albums/v304/scottb613/FS9/SeasonsShot_zps77973332.png Honestly - I don't know why someone wouldn't just use the FS9 engine to swap out the seasons automatically - Resample - the tool that creates photoreal ground textures for FS9 supports full (5) season capability - that said - you really need to be the developer with all the source imagery at your disposal... If you know what your doing - you can throw down photoreal imagery in about an hour for area the size of Nantucket or so... That's just the basic no frills imagery - of course you need to edit water masks - color match surrounding terrain - edit the base image for full seasons - night maps - populate with autogen - etc etc etc... If you not the developer - batch files is the only way I can think of... Note: If you have the source you can make models that swap textures at the same interval as well but then you need to get into modifying the ASM code and recompiling them... Here is my INF (config file for Resample) for a project I worked on: [Destination] DestDir = "Scenery" DestBaseFileName = "KMGJ-RESAMPLE" BuildSeasons = 1 NorthLat = 41.538633140293 SouthLat = 41.4851071374247 WestLon = -74.2957534981539 EastLon = -74.2243197844219 [source] Type = MultiSource NumberOfSources = 5 [source1] Type = Custom Season = Summer SourceDir = "." SourceFile = "KMGJ-Summer.bmp" Lat = 41.5579215778043 Lon = -74.3334960937500 NumOfCellsPerLine = 7168 NumOfLines = 5120 CellXdimensionDeg = 2.14606660736710E-05 CellYdimensionDeg = 1.60698139335812E-05 [source2] Type = Custom Season = Fall SourceDir = "." SourceFile = "KMGJ-Fall.bmp" Lat = 41.5579215778043 Lon = -74.3334960937500 NumOfCellsPerLine = 7168 NumOfLines = 5120 CellXdimensionDeg = 2.14606660736710E-05 CellYdimensionDeg = 1.60698139335812E-05 [source3] Type = Custom Season = Winter SourceDir = "." SourceFile = "KMGJ-Winter.bmp" Lat = 41.5579215778043 Lon = -74.3334960937500 NumOfCellsPerLine = 7168 NumOfLines = 5120 CellXdimensionDeg = 2.14606660736710E-05 CellYdimensionDeg = 1.60698139335812E-05 [source4] Type = Custom Season = HardWinter SourceDir = "." SourceFile = "KMGJ-WinterHard.bmp" Lat = 41.5579215778043 Lon = -74.3334960937500 NumOfCellsPerLine = 7168 NumOfLines = 5120 CellXdimensionDeg = 2.14606660736710E-05 CellYdimensionDeg = 1.60698139335812E-05 [source5] Type = Custom Season = Spring SourceDir = "." SourceFile = "KMGJ-Spring.bmp" Lat = 41.5579215778043 Lon = -74.3334960937500 NumOfCellsPerLine = 7168 NumOfLines = 5120 CellXdimensionDeg = 2.14606660736710E-05 CellYdimensionDeg = 1.60698139335812E-05 Regards, Scott Link to comment Share on other sites More sharing options...
darrenvox Posted February 24, 2016 Author Share Posted February 24, 2016 But these sceneries are not mine.... A friend of mine made them WJA221, BFL0200, ASA2703 http://www.darrensfs9site.weebly.com http://darrensflightsimblog.blogspot.com/ https://discord.gg/6d5V7Qu << <<<fs9 discord Link to comment Share on other sites More sharing options...
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