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Automated summer winter texture Automator


darrenvox

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If the scenery has been created correctly, the seasons will change automatically. Unless this is photoscenery? In which case a batch file could do it and there are some experts here who can help with that.

Tim Wright "The older I get, the better I was..."

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Hi Darren,

 

Spring - Summer - Fall - Winter - Hard Winter

http://img.photobucket.com/albums/v304/scottb613/FS9/SeasonsShot_zps77973332.png

 

Honestly - I don't know why someone wouldn't just use the FS9 engine to swap out the seasons automatically - Resample - the tool that creates photoreal ground textures for FS9 supports full (5) season capability - that said - you really need to be the developer with all the source imagery at your disposal... If you know what your doing - you can throw down photoreal imagery in about an hour for area the size of Nantucket or so... That's just the basic no frills imagery - of course you need to edit water masks - color match surrounding terrain - edit the base image for full seasons - night maps - populate with autogen - etc etc etc...

 

If you not the developer - batch files is the only way I can think of...

 

Note: If you have the source you can make models that swap textures at the same interval as well but then you need to get into modifying the ASM code and recompiling them...

 

Here is my INF (config file for Resample) for a project I worked on:

 

[Destination]

DestDir = "Scenery"

DestBaseFileName = "KMGJ-RESAMPLE"

BuildSeasons = 1

NorthLat = 41.538633140293

SouthLat = 41.4851071374247

WestLon = -74.2957534981539

EastLon = -74.2243197844219

 

[source]

Type = MultiSource

NumberOfSources = 5

 

[source1]

Type = Custom

Season = Summer

SourceDir = "."

SourceFile = "KMGJ-Summer.bmp"

Lat = 41.5579215778043

Lon = -74.3334960937500

NumOfCellsPerLine = 7168

NumOfLines = 5120

CellXdimensionDeg = 2.14606660736710E-05

CellYdimensionDeg = 1.60698139335812E-05

 

[source2]

Type = Custom

Season = Fall

SourceDir = "."

SourceFile = "KMGJ-Fall.bmp"

Lat = 41.5579215778043

Lon = -74.3334960937500

NumOfCellsPerLine = 7168

NumOfLines = 5120

CellXdimensionDeg = 2.14606660736710E-05

CellYdimensionDeg = 1.60698139335812E-05

 

[source3]

Type = Custom

Season = Winter

SourceDir = "."

SourceFile = "KMGJ-Winter.bmp"

Lat = 41.5579215778043

Lon = -74.3334960937500

NumOfCellsPerLine = 7168

NumOfLines = 5120

CellXdimensionDeg = 2.14606660736710E-05

CellYdimensionDeg = 1.60698139335812E-05

 

[source4]

Type = Custom

Season = HardWinter

SourceDir = "."

SourceFile = "KMGJ-WinterHard.bmp"

Lat = 41.5579215778043

Lon = -74.3334960937500

NumOfCellsPerLine = 7168

NumOfLines = 5120

CellXdimensionDeg = 2.14606660736710E-05

CellYdimensionDeg = 1.60698139335812E-05

 

[source5]

Type = Custom

Season = Spring

SourceDir = "."

SourceFile = "KMGJ-Spring.bmp"

Lat = 41.5579215778043

Lon = -74.3334960937500

NumOfCellsPerLine = 7168

NumOfLines = 5120

CellXdimensionDeg = 2.14606660736710E-05

CellYdimensionDeg = 1.60698139335812E-05

 

 

Regards,

Scott

bJQZKiw.png
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