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Thread: adding new aircraft textures

  1. #1
    Join Date
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    Default adding new aircraft textures

    evening all,
    this probably soounds like an sfq but....
    when I read the instructions for adding a new aircraft texture/paint scheme to an a/c I already have, it states ''add the textures to the a/c folder then add the following to the a/c cfg replacing the xx with the next number in the sequence''........ now does this mean the version of the fs or 21 or 30 or what>?

    thanks

  2. #2
    Join Date
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    Default

    Not the FS version but the next [flightsim.XX] number.

  3. #3
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    Default

    still none the wiser.

  4. #4
    Join Date
    Apr 2007
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    Default

    In the aircraft.cfg there is a separate section for each available livery (texture), such as:

    -----------------------------------------------------------------------
    [fltsim.0]
    title=Beech Baron 58
    sim=Beech_Baron_58
    model=
    panel=
    sound=
    texture=
    ..... (remainder cut for brevity)

    [fltsim.1]
    title=Beech Baron 58 UK Direct
    sim=Beech_Baron_58
    model=
    panel=
    sound=
    texture=UKD
    ....

    ---------------------------------------------------------

    copy the data from the readme and paste it after the last of these entries, then change the [fltsim.xx] to the next sequential number; for example, in the above list the next entry would be [fltsim.2]

    Also make sure the "title=" line is unique for each entry (it usually, but not always, is).

  5. #5
    Join Date
    Aug 2010
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    Default

    ahhhhhhhhh..... I get it now, thanks very much :-)

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