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arnakkian

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  1. Hi guys, Just working a little brain project and am looking for some guidance. What I'm working with: * Tim Conrad's SS-4P * AEM/EDM turboprop gauge What I'm trying to accomplish: * Limit the engine torque and prop RPM to no greater than 95% / 1990 RPM under normal operating conditions from sea level all the way up to service ceiling. Why I'm trying to accomplish this: Having an EDM gauge (and some other custom gauges) in my virtual cockpit has greatly enhanced my simming and enjoyment of this aircraft. I've been able to world-build with it in my own geekery and take it on some pretty interesting trips. The SS-4P I'm envisioning is running with a Catalyst powerplant that is fully FADEC. I can't see constantly adjusting the physical throttle to comp for atmospherics as a thing. Why I'm asking: So . . . aside from running with ducted bleed air anti-icing at all times, my most actionable idea on how to accomplish this is some sort of module/scripting to monitor the RPM/torque values and force-adjust the throttle variable to invoke compliance. I'm not new new to coding but I've never done anything more complex than LPC coding the descriptions of dungeon rooms back in the late 90's (and the compulsory 'hello world' C project back in computer school eons ago) and I'm not sure how to effectively proceed here. Thanks!
  2. Good stuff; thank you guys. :) It does go to prove some of my observations of these turbofan engines -- especially on, for example, the P&W P1500's powering the Airbus A220 -- the hot section is tiny in comparison.
  3. I suppose there's reasons for that. ;) 1. Invoking Bernoulli's Principle to force a massive amount of air through a small restriction*. 2. The debris gate at the inlet would be pointless if the inlet was larger. 3. The propeller. Ahh, the dichotomy of being ultra-realistic vs. messing around with details that do not matter as much to the onboard physics engine. :) Thanks for the quick reply. Was wondering if there was indeed a method to the madness, and I'm reminded yet again that turboprops are still turbine engines though they suck everything through a stir straw before the bang and blow stages. :) * These are details that were most likely slept through in high school physics.
  4. Hi guys, Seeking to understand a commonality I'm seeing with all native FSX turboprops and most others. In [turbineenginedata], the parameter 'inlet_area' is typically set to 1.0, which I'm understanding that to indicate the dimensional area of the ducted inlet in square feet. Looking at other turbine-driven aircraft (jets, turbofans, etc.), this variable is indeed variable and goes up logically (a Learjet will have a ~4'^2 area whereas something big like a 747 will have a huge area). Is a global 1'^2 inlet area right for turboprops?
  5. Hi folks, Dropping in to say hello and to share what I've been doing to put some life and enhanced meaning for me into this satisfyingly weird aircraft: Looking at the panel.cfg: HHWorks' Flight Data Quartz display replaces Airspeed indicator. AEM/EDM Turboprop gauge replaces radar altimeter. G5 (by Bob Kellogg) replaces primary PFD. Airspeed indicator from Piglet's MS-760 replaces AOA indicator. RealityXP GNS 500 replaces native GPS. Making some of these changes has given me the information I've been needing to REALLY go through the aircraft.cfg file in order to calm this aircraft down and make it act more like a real aircraft. I've done the usual work to prevent spontaneous uncommanded suborbital flight upon startup, and I've endeavored to tune her powerplant to what I believe might be a good representation of GE's Catalyst (which I believe they're still working on). At present she'll burn 30 pounds per hour at ground idle, while burning around 250-300 pounds per hour at high cruise/WOT above 8,000' or so which gives a decent 5-6 hour endurance in the flight levels while running like crazy. I've also done some fine-tuning of the prop physics . . . while she still doesn't behave quite like a real turboprop that I've observed, she WON'T exceed 2,000 blade RPM at or near sea level (which, for an eight foot diameter five-bladed prop means the airport won't be issued a noise complaint every time the aircraft comes or goes). Speaking of coming and going:
  6. Fun story: A guy I knew years ago was Quite A Character, and he owned a beater car that had obvious front-end damage. Bumper was hanging low on one side; hood/bonnet was rusted and a different color from the rest of the car, etc. One day he stenciled 'Fast Car' on his hood in reverse just like on an ambulance. Large letters; contrasty. Large enough to be seen from any rear-view mirror. And he said from day one people were getting out of his way just like that. ¯\_(ツ)_/¯
  7. Definitely not on your end. Doing a tracert http://www.a2asimulations.com, I'm left with the mental picture of a lot of people going bonkers over this. ¯\_(ツ)_/¯
  8. Close. :) It's based off of both Irish and Welsh if I recall correctly; its right name is Sindarin Elvish and it's a stanza or verse from the Lord of the Rings. The full text: Uich gwennen na'wanath ah na dhín, an uich gwennen na ringyrn ambar hen. Boe naid bain gwannathar; boe cuil ban firitha. Boe nær gwannathach. Translated: You are not bound to loss and silence, for you are not bound to the circles of this world. All things must pass away; all life is doomed to fade. In sorrow you must go. I do! :D Do we need more clues?
  9. Oh! Yes. :) The repaint is mine; it's something I doodled with a couple of years ago as a 'proof of concept' for the backstory of this plane. I also did some work with the aircraft.cfg, giving it more turboprop-like performance, adding some navigation lighting, and more fuel (I'm convinced 60 gallons in each wing is accurate, but I'm also convinced space for an extra 20-30 gallons per side could be found in the wingroots. Considering how thirsty even PT6's are, I felt it was a worthwhile edit).
  10. Aww, His Highness has shown favour once more -- thank you! :) Although I thought I gave at least two good clues to my whereabouts in the first two images. So to recap, the images are taken from the north looking almost directly south . . . and it's almost noon in the middle of November at the time those were taken. Does that help? ;)
  11. Hi guys, Been a while and I've been very busy with life in general, but I've had opportunities from time to time to slow down some and enjoy life. I also have enjoyed playing a game on some other forums succinctly called "Where the hell am I?" -- I'd like to bring this short series into the fold and see if you can guess where I'm shooting from. :) http://dl.dropboxusercontent.com/s/10t9us5pqgj9gmv/geoguess_1.jpg http://dl.dropboxusercontent.com/s/a9pnwvb28lprs62/geoguess_2.jpg http://dl.dropboxusercontent.com/s/36ep1vxhxmrui8n/geoguess_3.jpg http://dl.dropboxusercontent.com/s/l40doyvdlhhk1bl/geoguess_4.jpg
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