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markvs

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About markvs

  • Birthday 05/18/1984

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    Europe
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    IT Manager

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FlightSimmer

FlightSimmer (1/7)

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  1. Thank you very nice of you!
  2. First of all, this is the kind of answer I was looking for, so thak you. Also, Having a better understanding of the differences between sim and real is important to me. My understanding of adverse yaw is superficial at best, though I will have some time on my hands to get into the FAA book. I'm not in the US but I'm sure it applies around the world. So, as per your experience, can I get better realism with addon aircraft? Regarding flight behaviour I mean, I don't really care about looks. If so, any suggestion for GA/trainer aircraft? Also, some think X11 is better in this regard. Is that true? I'm sticking to FSX anyway for the time being, but I'm curious what people who actually fly have to say.
  3. Thank you all for the advice. I'm using the common Saitek (Logitech) rudder pedals. I have tweaked the fsx.cfg file to give me full linear response, I find it much better.. sure the movements have to be gentler but in general I feel more in control. I'm starting to get better, slowly. I noticed for some reason it is much easier in the default Cessna than in the Cub, but I use the Cub beacuse I agree with the book's authors that not having instruments to fixate upon at this stage is probably for the best. Also, I'm starting to notice if I get it right by watching the nose.. it seems to me that the more it stays put, the more the ball will also stay centered. What I still dont' get is this: when rolling out I slowly center the rudders (and it seems to work), but do I also have to push it a little in the opposite direction (past the center)? If I do, nose start wobbling. I'm looking forward to feel it all for real. I was gonna make an (let's say) explorative flight soon, but it will be pushed back (probably by a lot) because of the current situation.
  4. So I got my rudder pedals today because frankly, as far as realism goes, I think having control of your surfaces is a primary concern. That said, I really suck at it! I'm reading Flight Simulator for Real World Training (I'm guessing some of you know it) and trying to make coordinated turns with terrible results, my ball gets all over the place (especially when rolling out). So I wonder.. any suggestions that might make it easier to get? I realize it's probably mostly a practice thing, nonetheless I'd appreciate any input. Also, was that so difficult for you too?
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