I still assume that you want to know first what it looks like. Therefore I suggested to try the textures before. So don't care about where the program wants to install them. Change destination folder...
Type: Posts; User: leuen
I still assume that you want to know first what it looks like. Therefore I suggested to try the textures before. So don't care about where the program wants to install them. Change destination folder...
@August
I strongly would recommand to download the TNW files to a temporary folder and backup all your actual texture and scenery folders. In case you don't like TNW, you at least will be able to...
Some few days ago Hans Wuhrmann released several Swiss repaints of vintage aircraft. These are very wellcomed addons for Swiss skies. Furthermore he did an appreciated effort to still eep FS9 alive....
Did you ever thought to eventually switch to FS2004? You might certainly get more support for this than for FS2002. That could bring more fun too than struggeling with something missing more and more...
In some cases the scan mode of Flight1 AFX tool recognizes object files. 'Everything' search tool allows to locate the corresponding folders. But as I said, that doesn't apply for all sceneries. It...
For traffic you might use Traffic Toolbox. However, I never heard about a tool showing which scenery file
generates an airport. I'm quite curious.
Bernard
Sorry, but creating an airport with Afcad 221 is like creating it in the dark. IMO, best tool is by far AD
FX Airport Facilitator X of Flight1. It's a payware tool, but worse the price. It as...
You already put the same thread in FS2004 section and got some answers there.
Just to be clear, let AI ships crossing oceans will only be possible with FSX and its special AI tool.
Bernard
These screenies should been part of a review done elsewhere about the unexpected flight of the B314 PAA 'Pacific Clipper' around the world by the end of 1941 and known as 'The Long Way Home'. The...
https://live.staticflickr.com/65535/50724465272_d739917b6f_b.jpg
This AI biplane is scheduled for flying from Tobago TTCP to Pittsburgh KPIT. A third party GW3 traffic, BTW! Anyway, it started...
You won't see the AI taking off. But you will see it in Traffic Toolbox flying within the visibilty radius of starting and landing point. Even if there are no Afcad at both sites. Nevertheless...
That's a reasonable way. Don't hesitate to ask for further informations or advices.
I would suggest that first you download a simple AI ship traffic like 'KBOS AI Ship Traffic' available here: https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=91295.
Than do following...
First of all: are you used to handle with AI aircraft traffic and creating Afcad /ADE? Do you already knew
the necessary tools? That would be more important, than reading any tutorials before.
Be...
Just found this, mentioned with Masbate Airport on FlightSim Library:
This scenery has not been tested with FS2002 but is more likely to work without problem in that version except that AFCAD for...
Just be aware that AITM does only show airport traffic for one specific flightplan, and this for the whole week. But you won't see all aircraft of all your FP's. Excepted if all your traffic is in...
If I correctly red Stewie's question, AI Traffic Mover should more suitable.
https://www.molitor-home.de/fs/aitm/
Bernard
Actually I'm creating "The Long Way Home" as AI flight. Here over Treasure Island on the way to San Pedro, CA.
https://live.staticflickr.com/65535/50666478927_e02dce73d0_b.jpg
Bernard
At least you might try
transatlantic_clipper_waterfields.zip or
now_1939.zip
available here.
You will also find suitable sceneries for Treasure Island and Midway on the web.
Bernard
Yes quite nice.
https://live.staticflickr.com/65535/49756967478_36dd5c9b78_b.jpg
https://live.staticflickr.com/65535/49756968683_120ca693d9_b.jpg
Bernard
While running FS9 with SweetFX in full screen, I get slight worse graphic performances than in windowed mode.
@CRJ_simpilot: Never saw or red about a FS2004 Steam version.
Bernard
The only way to resolve EVENTUALLY the problem, could be a curved approach. Without such a procedure,
the approach to Kai Tak wouldn't be possible neither.
Bernard
At least it moves! But I'm still struggeling with textures.
Thanks Christian. I tried to rename sim.cfg to aircraft.cfg, as it should be named for FS9. But it didn't work neither. I presume, that this model isn't suitable for FS9 anyway.
Bernard
BTW,...
Has anyone tried to use the AI version of Erwin Welker's Queen Mary? Even it it seems to be forseen using the AI ship with FS2004 as well, it doesn't work. Probably it might be due to the missing...