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  1. Oof. Yeah afraid so then if even Jim can't get...

    Oof. Yeah afraid so then if even Jim can't get it.

    I could try to tower-pack!! A few of them are bound to work!

    Thanks!
  2. Hahahahah, O'Scare! Not really though. I just...

    Hahahahah, O'Scare!

    Not really though. I just created tower frequencies as in real life and the sim automatically assigned one to each runway.

    One KLAS scenery had working multiple towers (two...
  3. Secondary tower frequencies not always active

    Hi y'all,

    Was wondering why sometimes extra tower frequencies at an airport however listed are not active? I annoyingly noticed at MCO when the same tower was speaking to both the West and East...
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    Decided to disassemble it, managed to replace the...

    Decided to disassemble it, managed to replace the old slider pot with a new one from an old joystick (whose joystick axis were bad). Tips for anyone doing a similar job:

    Getting the gears to mesh...
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    Yeah that's kinda what I've been doing recently;...

    Yeah that's kinda what I've been doing recently; just using the keys. It's just not as easy when I've been good at just micromanaging the slider and immediately going to a certain power setting as...
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    Noice I got it registered. Doesn't really seem...

    Noice I got it registered.

    Doesn't really seem to make a difference... argh the slider was fine just the other day! Why can't it just go back to normal...

    Editing null zones does dampen the...
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    Yup that's the one. Guess I don't have a choice....

    Yup that's the one. Guess I don't have a choice. New one is $50, throttle quadrant is $80. That or I learn to get used to using F1 through F4.

    Familiar with FSUIPC helping out? I've heard it can...
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    FS2004 Throttle Slider wiggling

    Hi y'all,

    Seem to be having a monthly issue with FS9 (yup, still with FS9). Throttle slider on the Logitech joystick is wiggling a bit and occasionally violently jumps several dozen N1. Tried...
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    Just to clarify the aircraft isn't taking off...

    Just to clarify the aircraft isn't taking off like most aircraft do when they are exit from slew and go airborne (if slew is exit from an altitude other than the ground) . It settles onto the ground...
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    I always do this with the aircraft...

    I always do this with the aircraft lower-elevation key. Didn't work when pressing F1.



    Calibrating it and now apparently needing to unplug and plug in are required to get the thing to stop...
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    Throttle advances after exiting slew

    Hi again y'all, back for my monthly gripe

    This one's a simple but annoying one. Any airplane I exit slew (whether or not I actually move around with the slew or push any key) advances the throttle...
  12. Ehh I'm fine without the trigger brake. Pedal...

    Ehh I'm fine without the trigger brake. Pedal brakes are much more useful. I just really don't like the pedals starting to affect functions that I've had since I've started to use the sim several...
  13. Hmm unfortunately the twist axis null zone isn't...

    Hmm unfortunately the twist axis null zone isn't available.

    Another thing I'm noticing is sometimes I'm having to use a lot more power just to taxi something like a Posky 757 than I normally do....
  14. Hmm yeah I attempted that. Even then the pedals...

    Hmm yeah I attempted that. Even then the pedals don't slew the aircraft. They're working fine, as far as the pedals and the twist go: they're recognized by the sim when in the assignments menu. When...
  15. Myriad of problems with Saitek Pedals and controls

    Thought I may get more insight here.

    I've run into a lot of problems ever since I got the Saitek pedals. Some have been fixed/patched, others remain a mystery. Maybe I could get help with a few.
    ...
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    FS2004 Want the full toe brakes back!

    Hi y'all. Recently (finally) purchased and received the Logitech saitek rudder pedals, and also finally managed to get the differential brakes to work properly (has to be set on "reverse" for some...
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    Dragging the flightplan route

    I was playing around with the FS2004 in-game flightplanner... sometimes when I double click/click on a random point in space, I'll actually manage to winch the route and drag it onto a particular...
  18. Creating flight plans without endless dragging of the red route

    So,

    Recently was working on a flight plan from Seattle to Narita. Was about to finish when I made some ... unexpected, unexplainable mouse drag/click combination which did something to the...
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    Yeah, it's reliable 70% of the time. Not quite...

    Yeah, it's reliable 70% of the time. Not quite enough for a guy like me! I know it's free but there's certain necessities that have to be met, and that's going to be loading the dang weather right!...
  20. Neither fix is applicable or works out. This...

    Neither fix is applicable or works out.

    This is also audible with the SGA DC9.

    Annoying because the aircraft isn't even moving and yet "aircraft is rolling" sounds are playing >:l . They cannot...
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    Still supported? I've heard of Rex but could've...

    Still supported? I've heard of Rex but could've sworn it was no longer supporting FS9.



    This one looks great, just not sure if I want to commit /that/ much.
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    Weather engine you use?

    Most of us should be aware by now that FS9's weather engine is no longer supported.

    I've been using FSrealWX lite for a while, however it has some very, very annoying quirks and just doesn't cut...
  23. Sorry for the lack of response (I guess it's my...

    Sorry for the lack of response (I guess it's my funeral so who cares right!).

    I've narrowed it down to the Spada panel.... I tried the SGA MD80 with the 717 panel I have, it works fine with no...
  24. I will try this. I’m not sure what is calling...

    I will try this.

    I’m not sure what is calling the sounds; maybe it’s because I added sounds from a different panel (I added a panel for a DC9, from dennis I think) and the aircraft itself (either...
  25. Emphasis on "when paused", as well as when...

    Emphasis on "when paused", as well as when exiting the sim (and there should be no sound at that point).
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