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Type: Posts; User: lnuss

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  1. I believe you are overthinking it -- the...

    I believe you are overthinking it -- the operations the program tries to do are actually very complex at times, and the programmers didn't have the time/money given them by MS to do any better, so...
  2. You're expecting real life perfection (or nearly...

    You're expecting real life perfection (or nearly so) of ATC from an inexpensive program that some call a game and some call a simulator (ALL programs have bugs). And it IS a simulator of flight (not...
  3. Thread: Flying Cars!

    by lnuss
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    436

    Here you are...

    Here you are, Charlie.
  4. The + and - keys can be associated with a number...

    The + and - keys can be associated with a number of different gauges/functions in the sim (OBS, freq change, many more), and are intended to be "adjustment keys" for all those various functions, so...
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    Each NAV receiver has a switch or button that can...

    Each NAV receiver has a switch or button that can turn the code on or off. The location varies by radio type, but some are on the NAV volume control. Or perhaps you turned off the NAV audio on the...
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    And where is the question mark in the above...

    And where is the question mark in the above quote?


    Perhaps because I didn't actually go look it up in a manual? Sure I've read that manual, and many more. And from real world experience I know...
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    No, not tumor, just onemore... :pilot::cool:;)

    No, not tumor, just onemore... :pilot::cool:;)
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    Notorious? You make it sound criminal. ...

    Notorious? You make it sound criminal.

    Certainly what you show in the picture is correct, and will normally be where you will hear that, but on those (perhaps rare) occasions when they give you...
  9. Just a quick note about this board: That "Top...

    Just a quick note about this board: That "Top Gun" designation is something the software puts up after 5000 (I think) posts, in the same place that you are shown as "Junior Member." So that poster...
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    From where to where? As you know, there are a lot...

    From where to where? As you know, there are a lot of international travel restrictions these days, and there may be some shipping restrictions, though I'm not familiar with any specifics. And there...
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    Those points just control what AI (and ATC) will...

    Those points just control what AI (and ATC) will do for choosing runways for takeoff and landing. I've not messed with them, but I think you can use them to, for instance, let takeoffs be on 35R and...
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    That is, of course, correct, with the more simple...

    That is, of course, correct, with the more simple meshes having little effect and the most detailed ones having a large effect on performance. But even that effect can, to a degree, be reduced by...
  13. Thread: Scenery creation

    by lnuss
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    ADE is a free, powerful program to do just that...

    ADE is a free, powerful program to do just that in FSX and P3D: https://www.scruffyducksoftware.com/
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    That's the way...

    That's the way...
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    While that's true, you also need to think, not of...

    While that's true, you also need to think, not of landing, but of holding it off (nose high, of course). As my first instructor told me:

    "As you flare you hold the airplane six inches off the...
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    Once you have a half-way decent mesh, improved...

    Once you have a half-way decent mesh, improved versions refine smaller details, perhaps giving small ravines and gullies, subtle rises and drops in farmland, more detailed mountain peaks, etc. If...
  17. In the sim that works fine. In real life, though,...

    In the sim that works fine. In real life, though, weight and balance are very important, and you truly do NOT want to exceed max gross weight for the airplane, since performance suffers and...
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    That picture looks as if you are at a very low...

    That picture looks as if you are at a very low resolution. You'll need a higher resolution (and/or more colors, depending on the choices on your system), and probably antialiasing as well, to get rid...
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    There've been a LOT of such stories over the...

    There've been a LOT of such stories over the years, even dating back centuries. And if you google for "dolphin saving life" you'll find all kinds of neat stuff.
  20. Unfortunately that isn't the case. So: ...

    Unfortunately that isn't the case. So:

    Consider where you are in an aircraft, that is, in the air where you can't pull over to the side of the road. Consider how inaccurate aircraft fuel gauges...
  21. Thread: All-simulator

    by lnuss
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    FSX and early P3D (up to v2.5, at least) have...

    FSX and early P3D (up to v2.5, at least) have this, to a degree. Granted that they are actually ground-bound aircraft, and are limited, but you can get cars, boats and air cushion vehicles for FS...
  22. Thread: low level flying

    by lnuss
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    Except at extremely detailed airports (mostly...

    Except at extremely detailed airports (mostly separate purchases), I've not seen any appreciable change in performance with ORBX on either FSX or on P3D V2. That was true of a friend, as well, so...
  23. Thread: low level flying

    by lnuss
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    ORBX scenery is very good for low level flying,...

    ORBX scenery is very good for low level flying, which is part of the reason that my flying has tended to be in areas where I have ORBX scenery (pretty much everything they have for FSX/P3D V2).
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    True, but I'm still glad he found a solution,...

    True, but I'm still glad he found a solution, whether it was an old thread or not.
  25. Typically 500 fpm is considered the max rate that...

    Typically 500 fpm is considered the max rate that minimizes ear problems. As to pressurization controls, that control is independent of the descent rate only up to a point, that is, the point at...
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