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    Nvidia Profile Request

    I would like to ask anyone using P3Dv2 to make a support-request through Geforce Experience. All those threads on Geforce forums are completely useless.

    Please go here:...
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    No, the MAH itself is not a sole factor. It is...

    No, the MAH itself is not a sole factor. It is just a combination of everything! Heaviest scenery for UK, heaviest scenery for EGLL (and the most detailed) and a memory-heavy aircraft (albeit PMDG...
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    Alfons, FTXG + ORBX GLOBAL + ORBX VECTOR + MAH +...

    Alfons,
    FTXG + ORBX GLOBAL + ORBX VECTOR + MAH + ORBX UK + MJ DASH = OOM on Takeoff.

    However, I did change the the location once, from the default.
  4. Edited my post. However can't edit the title....

    Edited my post. However can't edit the title. Fake or scam stands and is right. See the last edit.
  5. Buyers beware - 32-64bit converter scam @ Flightreal.com

    I just wanted to alert people about a tool (thanks to Ben from Airline2Sim and Majestic), for which I am very sure it doesn't do what is advertising itself as: expand the RAM usage of FSX. It's just...
  6. Indeed. I don't think however that it'll bring...

    Indeed. I don't think however that it'll bring anything in AA department. But let's get surprised what it brings.
  7. Ehmm, damn. I have to retreat and as one would...

    Ehmm, damn. I have to retreat and as one would say: back to the drawing board. The post has been hidden, sorry guys. This topic is so complicated that I fear to give out bad recommendations. I've...
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    Ah, didn't know! X-Plane only has one season, one...

    Ah, didn't know! X-Plane only has one season, one kind of texture for the whole year? Or isn't there year at all, just time of day??
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    Well, my hopes go to the revamped autogen system...

    Well, my hopes go to the revamped autogen system and that it brings additional smoothness to the sim. Right now we are almost there, but we aren't there yet.
    And then they still have a long LONG way...
  10. P3D v2.x and Nvidia Inspector Settings - my findings!

    Hi guys and gals,

    Here's a little finding from today I did on P3D and NI, and quite some tests and comparisons I did. I urge anyone interested to take it up a bit and even find if I did something...
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    Rob, interesting stuff you posted, good that...

    Rob, interesting stuff you posted, good that you're on the beta, I removed myself from it.

    Two important things still missing, and they apparently just don't listen:
    - AA settings or NI...
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    I would take 40fps over 55fps, as long as they...

    I would take 40fps over 55fps, as long as they remain 40 and 55 (since locked is 30 anyway). The problem is when I load the Aerosoft Airbus, in FSX the FPS are still 30 where they are also locked....
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    Indeed. Right now, a little pissed that new...

    Indeed.
    Right now, a little pissed that new UK2000 EGLL v3, which I just bought, is actually P3D released, and gives me 40 in P3D and 55 in FSX...
    Talking about better perf :(
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    Here's a little update. I came over couple of...

    Here's a little update. I came over couple of addons today that are "P3D v2.x" in an installer.

    In FSX this addon produces 100% GPU usage, something I never saw any addon do in FSX. Good or bad,...
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    Vic, it's very hard *not* to take is as a gospel,...

    Vic, it's very hard *not* to take is as a gospel, since I've confirmed it on a Titan machine and saw absolutely same results as on mine, except for the part that I could load more GPU-heavy stuff...
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    Dang, I love the simplicity of some people :p ...

    Dang, I love the simplicity of some people :p

    For me, give me better performance than FSX DX9.
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    OK, so we are back at step 0, where we'll discuss...

    OK, so we are back at step 0, where we'll discuss if a particular addon will or will not run better in P3D. This is my visual candy. Realistic aircraft, addon airport, textures, clouds and all that....
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    Yes, indeed. That was actually a stupid question...

    Yes, indeed. That was actually a stupid question of mine, don't know what I was thinking. Altitudes on the NGX can also be switched between ft and m, and weight units between LBS and KG.

    But it's...
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    Thanks, I was always sucked very very badly in...

    Thanks, I was always sucked very very badly in calculating km/h into m/s or whatever units are divided and time changed.

    But knowing the end-formula, GS*% for VS, that is something really useful....
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    Of course, V/S being in feet/min (usually?), the...

    Of course, V/S being in feet/min (usually?), the faster you go, more VS you need to maintain same gradient. Correctly understood?




    Correct, it is the minimum gradient. A 737 on departure, on...
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    How do you compare? What's the base for this, or...

    How do you compare? What's the base for this, or better said, the settings? As I said, two computer, both different users, had same results on 2.0. I didn't test 2.1, it might be different, however...
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    Rob, I agree about addons. However most of my...

    Rob,

    I agree about addons. However most of my tests were and are done on a clean, no-addon-at-all, latest version of P3D.

    GTX580 and 4xSGSS don't work well. Never did. So now, I still didn't...
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    OK, was that far already. However, when on...

    OK, was that far already. However, when on departure, GS changes. So to keep the 6% gradient, you would have to know, for each GS, how much VS you need. Or am I misunderstanding?
    The problem is, as...
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    NGX and climb gradient

    Been so long in the simulation, I can't believe I never came across this - well, the fun never stops :pilot:

    Up until now, I understand what a climb gradient is - usually in percent, say 6% for...
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    Hi Rob, Thanks a lot, but I already tried most...

    Hi Rob,

    Thanks a lot, but I already tried most of them (not your combo though). I will, however I confirmed already that setting the enhance setting has no visual and no performance impact here. I...
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