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loki

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loki last won the day on December 24 2023

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  1. 32 bit apps, like FS9, are capped at using 2GB of memory by default. When you start loading up more detailed scenery, aircraft etc. in the sim, it can quickly fill up this 2GB, leading to the OOM error you got. The 4GB patch lets the sim use up to 4GB of memory, the max for a 32 bit app.
  2. It's still in development. https://fselite.net/content/flybywire-simulations-shares-new-a380-cockpit-tease/ https://fselite.net/content/flybywire-shares-new-a380-previews/
  3. What's the full name of the GPU you currently have? You've left out the key part of the GPU model to know where you're starting from. A GPU with more video RAM would help, but the main spec to focus on is the actual GPU used on the video card. A low end GPU with 16GB can quite easily be outperformed by a higher end one with 8 or 12GB, for example. What's your budget range? What version of P3D are you running? With multiple monitors a higher end GPU, like a Radeon RX 7700 or GeForce RTX 4070 or higher, would probably be better. As for refresh rates, more than 60Hz is only relevant if the sim will be running at more than 60FPS. Monitors or TVs with AMD's Freesync or Nvidia's G-Sync variable refresh rate features can be useful though (you need to match the monitor to the GPU though).
  4. Good to see you found the sim that works for you! For reference, which version of P3D were you using? I wouldn't expect an RX570 to handle the latest versions very well.
  5. While some developers/publishers do allow for transferring non-Steam licences to Steam, FSX isn't one of them.
  6. Not sure what is causing it, but others have reported the same issue in the New Forum Software forum.
  7. Do you have a VPN running?
  8. Microsoft wasn't going to offer it on disc until Aerosoft pushed for it. Apparently they saw enough demand from people who wanted something physical to put on the shelf. Given the nature of the sim, having a disc in the drive isn't even the biggest issue. It still needs to download the uploads when you install, so the discs don't save you from the need for an internet connection. As for the security issues, presumably the MSFS discs use a more modern and supported DRM scheme, not the old one they dropped support for (SafeDisc/SecuROM).
  9. Don't have the disc version, however, if you have linked it to your account (maybe done during your previous attempts) I think you can just go to the Microsoft Store app and install it directly from there. You will still need to have disc 1 in the drive to fly though. https://helpdesk.aerosoft.com/hc/en-gb/articles/4574437978653-Does-the-boxed-version-of-Microsoft-Flight-Simulator-include-a-download-or-Steam-key
  10. It's looking like the issue happened in Boeing's Renton plant. Still best to wait for the final NTSB report, but it isn't looking good for Boeing. Not sure the airlines will soon forget about this. United and Alaska are losing money on these planes and may well change future purchases.
  11. The door plug issue looks to affect 737-900ER aircraft as well.
  12. I think both of those solutions would have caused the same problem. When you verify local files with Steam games, it will reset all files back to the what they were on a clean install, including resetting config files in the FSX directory back to their original defaults (files created after install, like the FSX.cfg in the Documents folder should be fine though). One would need to back up the config files first, and then restore them to avoid losing any changes. Calypso, do you happen to have a backup anywhere of the FSX config files?
  13. Nope, no need for a console of any sort to fly the sim, though an Xbox console and peripherals (more and more do support the console these days) is a decent and cheaper option for doing so. https://www.thrustmaster.com/en-us/products/tca-yoke-pack-boeing-edition/ https://www.thrustmaster.com/en-us/products/t-flight-rudder-pedals/ As for PC hardware, you only need a top of the line system if you're looking to run one or more 4k monitors at 60+ FPS or get into VR. Running lower resolution monitors at 30 FPS, or so, can be done with more moderate hardware, unlike FSX which struggled to run at all with even the best hardware available at launch. One of the big limits with MSFS, however, is that it does require an online connection for the best scenery. Certainly find someone local to check out the sim with if your current system can't run it. Just be sure to approach it as a new sim, and not a continuation of FSX.
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