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Rudy_B

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    Netherlands

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    Flight Sim, model trains, 3D design, tinkering with software.

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  1. Microsoft Flight Simulator 16 Intercept VOR and ILS Let's plan and fly a short flight in the South of Corsica, during which we twice intercept a VOR radial and finally we intercept the ILS to line us up with the runway, after which we'll land using the ILS direction and glideslope needles.
  2. Microsoft Flight Simulator 15 ILS Instrument Landing System Many airports utilize an Instrument Landing System. The ILS is a special kind of VOR in the sense that it has just one radial, the one that lines us up with the runway. In addition there's a second radio beam that guides us vertically so we can fly the perfect glideslope to the runway. Link to the blog article.
  3. Microsoft Flight Simulator 13 VOR Navigation: fly to / from Besides the NDB's (Non Directional Beacons) from video 12, there's another set of navigational aids scattered around the globe: VOR's, Very High Frequency Omni Directional Range (or Radio). In this video we'll see how we can tune into a VOR and how to fly to it, or away from it. We'll fly a Cessna 172. Link to the blog article.
  4. We're flying the Cessna 172 with the Garmin G1000 ‘glass cockpit’ and our challenge this time is to intercept the 98 bearing flying away from the Santander NDB to the Bilbao NDB. We’ll have a look at how to tune the ADF radio in the G1000 and how to show the ADF needles. Link to the article.
  5. The video shows how to intercept a specific bearing to an NDB. We’ll be flying the Cessna 172 with gauges from the MSFS Deluxe version, which has a Bendix King KR87 ADF in the cockpit. We’ll see how to operate this unit, which also features a flight timer and a stopwatch, which we’ll use to time the flightplan legs. Link to the article.
  6. The Smart Cam points at nearby airports, or POI's, or at a user defined target. It can be used both in Cockpit view and in External view. For a fly by the Drone Cam is the tool to use. By default the toggle is the Ins key. There's a series of videos on the different cams. This is the Drone video:
  7. Non Directional Beacons (NDB) are one of the two types of radio beacons used for air navigation. In this video we’ll make a flight plan with Little Navmap that solely uses NDB’s. We’ll then fly the plan in the Cessna 152 in Microsoft Flight Simulator using the Automatic Direction Finder (ADF). When we tune the ADF radio to the NDB frequency, the ADF indicator points to the location of the NDB. Link to the article.
  8. In this video we install Little Navmap, create a plan for a visual flight (VFR), save it, load it in MSFS and fly it. Navigation is performed via timing of the plan legs with a stopwatch, combined with the visual clues of the landmarks we picked as reference points along our route: canal, highway, city, lake, bridge, coastline. Link to the article.
  9. Maybe this can be of help: https://flightsimnavigation.wordpress.com/2021/05/11/39-microsoft-flight-simulator-04-drone-camera-control/
  10. Navigation nowadays is primarily based on GPS (Global Positioning System). It can be fun to plan a GPS flight, load the waypoint data into the flight computer, take off, engage the autopilot and watch the plane follow the line. On the other hand it can be more fun to have some more interaction and fly the plane ourselves and navigate the old fashioned way, using NDB (Non Directional Beacon) and VOR (Very High Frequency Omni-directional Range) radio beacons. And to land the plane with the ILS (Instrument Landing System) is fun too. The locations and the radio frequencies of the beacons can be found on aeronautical charts. These are available on the internet and there also are some wonderful apps which also cater for the creation of flight plans. Among the best are Skyvector, Plan G, or, my personal favorite, Little Navmap. This video is an introduction to the videos that are about to follow on flight planning and instrument navigation with NDB, VOR, ILS, GPS, SID, STAR. Link to the article.
  11. The Y key toggles Slew Mode on/off. It allows us to quickly move the plane to a new position and attitude. This comes in handy when we like to fast forward to the next waypoint of a flight plan, or when we want to position the plane at a certain spot on the ground. The keyboard controls don’t allow for accurate positioning because of the high movement speed. To position the plane with higher precision we can create slew bindings for a joystick or yoke and rudder pedals in the control panel. Link to the article.
  12. The S key toggles the Smart Camera on/off. The Smart Cam automatically focuses on a nearby airport or a POI. Ctrl Page Up/Down can be used to cycle through the list of available targets. A target can also be created manually using the T key and the right mouse button to move the target ring to the position we want to point the camera at. Link to the article.
  13. Besides the Cockpit-, External- and Drone cameras MSFS also contains a series of fixed camera positions whereby the camera is mounted at several spots on the exterior of the airplane. The Drone also has three fixed camera options. The video shows all this. Link to the article.
  14. MSFS contains a camera drone that can be controlled fully independent of the airplane. The drone can follow the airplane, but it can also move (far) away from it. This makes it possible to create cinematic shots from the flying plane or from beautiful places on earth. The drone can be controlled via keyboard commands, however, for butter smooth control that enables wonderful cinematic camera work, a joystick or an Xbox controller is highly advisable. Link to the article.
  15. The external camera can be controlled via the mouse (right click hold and move) and it also has quick views (Ctrl Arrow) and Instrument Views (Ctrl 1,2,3…). What it lacks are keyboard shortcuts for moving the camera. These can be added in the Control Settings by configuring keys for move up, down, left and right. The Arrow keys seem a logical choice. Keyboard camera moves are rather fast. Much smoother control can be achieved using a second joystick and create the bindings for it in the Control Settings. Link to the article
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