Jump to content

WalrusJ

Registered Users
  • Posts

    4
  • Joined

Personal Information

  • Location
    Mile High City

WalrusJ's Achievements

FlightSimmer

FlightSimmer (1/7)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post Rare
  • Conversation Starter Rare

Recent Badges

10

Reputation

  1. That is what I was thinking. There are differences, but some crossover. I was hoping someone else has had experience with them and their options and interfaces. Maybe things can be turned off in one and left on in the other. I work that way with my REX Skyforce and ActiveSky packages. The weather engine I activate is AS and leave the weather engine OFF in SF, but use the environment and clouds of SF. I have had no problems and they place nice together.
  2. I also have this joystick, but use FSUIPC for the setup of the axis and buttons. I have found it so much more configurable and stable, especially with setting the calibration, that I stopped messing with the Logitech software completely. Especially since FSUIPC can load profiles automatically for each aircraft! I have it generally set so that button 2 (thumb) changes between the different sets of views (Cockpit, aircraft external Spots, aircraft externals, towers, etc.) and then buttons 3 and 4 move me between the different views within those sets. Buttons 9 and 11 - Trim, 10 & 12 - Flaps Incremental up or down. Other buttons are changed based on the aircraft type and even some of these standard choices I substitute based on other aircraft needs.
  3. Everyone, I would like to enhance the airport ground services for Prepar3D v4 and I am seeing two main payware to do this. It seems that there is some overlap between them, but there are differences, too. The packages are Ground Services X by FSDreamTeam and Ultimate Ground Crew X by FS2Crew. I have not used either of these companies software before and am unfamiliar with them. UGCX seems to cover more of the ground crew animations and has the voice control but GSX seems to cover more of the vehicle type stuff (again, some crossover with pushback vehicles, marshaling, towing). Has anyone else installed both packages? Do they play nice together? If not, which one do you have and why is it your choice?
  4. Something else to consider, but does involve a bit of a risk...Anti-virus software. AV software continuously scanning everything that is ever read from the thing can overwhelm the system too, causing freezes. Saturated scenery (like ORBX, but not specifically their stuff) means more data flow throughout your whole system. One little bottleneck and POOF, here comes a freeze while the system catches up. I do have my Prepar3D installed on an SSD, including all my ORBX scenery and airports. The SSD is exclusive to flight sim stuff. I also have my AV software set to completely ignore this drive, no scans, no live scans of files at read time, etc. As others have mentioned, make sure your system is optimized with the previously mentioned guides. Even though I had completed optimizing with these guides, I had periodic freezes for about a second and then scenery would "pop" in...disabled my AV and everything went smooth. Now I have it ignore EVERYTHING under this single SSD. Of course, there is that risk some sort of malware can get in. I perform manual scans of that drive. Since it is a dedicated sim cockpit computer, I can keep it fairly isolated.
×
×
  • Create New...