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falcon409

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    Sherman, Tx
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    Scenery and Scenery Object Design

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  1. I doubt it. It was years ago but when he added the flight planning module to finish out the version called FSTramp for FSX and beyond (It was FSNavigator prior to becoming what it is now). . .it became payware and gave you a 1yr subscription.
  2. I've checked their FB page and there's no mention of this. What happened?
  3. Nicely done, however in FSX the prop blur is solid. Works fine in P3D though. I tried about 6 of my 3 blade prop textures but none of them show at all. Can you take a look at this please?
  4. Nicely done, however in FSX the prop blur is solid. Works fine in P3D though. I tried about of my 3 blade prop textures but none of them show at all. Can you take a look at this please?
  5. That's because these are texture packs, not the complete airplane. Read the description again.
  6. There's no requirement that thumbnails be included with every aircraft for every livery. It's a plus when a developer includes them, but I've downloaded airplanes before that had none at all. My advice is to learn to make your own. . .it's not difficult.
  7. cgsimpson-"Then where is it on the external view?" Still think it's unnecessary if it's not modeled on the external!
  8. I wish he could remove the modeling for the right engine exhaust from the VC view. You wouldn't see it sticking that high up given it's position in the exterior view. Love this airplane but that has bothered me (and I mentioned it before) since the original was released. Is this a replacement for the earlier model or different enough that it is a new model?
  9. If you have the ability to swap gauges, the VC panel has two "Oil Temp" gauges. The one at the top of the main panel should be the Altimeter. I did notice that the airplane wants to run away with you if the Parking Brakes isn't set. Not sure how to correct that though. Also, in the VC, to the right of the nose cowl there is what I assume is the exhaust modeling which you wouldn't be able to see from the VC eye position. If A.F. can remove that from the VC view it would be great. Despite these things, I found myself enjoying it a lot. Been flying in Nepal and it's a great airplane for mountain flying at high altitudes. Thanks A.F.
  10. As a follow-up. The readme says it can be placed anywhere, then run the program. I remembered a similar type problem many years ago and so placed the folder inside the main FSX folder, ran the program again and it worked. So while it may run unattached under most circumstances, it appears that in this case it would not.
  11. Twice before (when it was first released) I tried downloading and got a blank page and noted that to the developer. This time I was able to download and tried to run the program but I get an error message that it can't create a logfile. Win10_64bit. . .FSX
  12. Looking at the files list, the ADEp4 files are a duplication of the ones labeled ADEX, so using both is why the Sim is crashing. I would make a "Misc" folder and move the ADEp4 files into that folder for later use. If you want to use the scenery in P3D then copy the entire scenery folder to your P3D scenery folder (wherever you keep your addon scenery) delete the ADEX files and replace them with the saved ADEp4 files.
  13. cgsimpson, try the default Beaver, it's a float but it'll put you in a lot of spots you can't go with the wheeled version.
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