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fja009

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  1. fja009

    Dimmed Jet Thrust

    Hi Mark Hope you’re doing fine, as it’s been a while since I last came here for advice, which has actually made the difference, thanks so much for the assistance. Combining Sims with one another is an important part of the fun and getting the best out of it by putting those to the best possible use may be construed as also a way to pay respect to so much quality work out there, apart from giving respective authors the proper credit for their skill – which in fact I do, in the aircraft.cfg section, while briefly describing the aircraft (type/panel/sound/texture/repaint). It’s only fair to do so – incidentally, yours and Plamondon’s names are often mentioned in sound authoring, as well as Probst/Carty’s B727 panel (probably the best one available yet – don’t want to sound unfair, or anything, that’s just how it feels) – currently in use with both HJG’s -100 and -200 aircraft types. I’ve read a substantial part of the L-1011 manual and, although specifically referring to the panels HJG provides, it’s an instructive reading – issues that have been raised here, such as the early L-1011 RR RB211-22B restricted engine power certification process, or the notice on performance issues bound to occur precisely due to the use of materials different from those of HJG’s, are addressed to. It takes only a bit of spare time to do some reading – this, quite frequently, an issue. On flightplanning the L-1011 fuel/payload, in particular: FS flight planner already provides an estimated fuel burn based on an estimated time en route; it was then a simple matter of adjusting Sim’s pre-programmed max fuel tanks capacity to that of the FS planner sheet. Payload setting, however, used to take bit of a creative accounting, so to temper the figures – not to the point of being pointless, though, the use of a widebody jetliner to perform kind of light weighted flying, sort to speak. But doing the math on fuel consumption is definitely more challenging, little/non fuel wasting, thus cost effective (as virtual as it may be). One’s done with such tricks as setting fuel resources to limitless wasting mode, or even payload tempering, for that matter. And your suggestion of reducing Sim’s total fuel load by a factor of two so to use as half as much, no payload fiddling, is a good one. Along with HJG’s Lockheed models, I use David Grindele’s – a guy who’s known as Captain Dave, the FS Lightman – whose fine L-1011-500 addon (base model being actually Mike Stone’s), depicts awesome Pan Am trademark logo and I wouldn’t think of comparing one another, as both Sims have merits of their own. Besides, in this particular case, there was an aesthetic drive commanding the download of what was then an.exe file (not too thrilled about it but, then, passion ruled over reason). This is also why I’ve been drawn to HJG materials, not just because it is, first and foremost, one of the best organized and thought-out hosting sites there is, in terms of the quality design work it displays – one sees the heart you guys put into it, right from the start – as yet for another reason, pertaining to the Site’s very own purpose: it hosts one of the most consistent international airline branding collections, particularly spanning the 1960’s-1970’s. One has to pay tribute to the guys who, decades ago, have brilliantly crafted such world widely known trademark logos as Pan Am’s, TWA’s (especially, the early 1970’s interlinked globes one), Northwest – when also Orient – Airlines, British Airways’ (Landor's, in particular), British Caledonian’s, Condor Flugdient’s, Korean Airline’s (specifically, the one on the jet taken down by soviet fighters, nearby Sakhalin Is, in 1983), KLM’s, Lufthansa’s, Qantas’ (V-Jet era), Suid Afrikaanse Lugdiens’ (big orange tail with blue springbok’s as depicted in their B747-SP – not actually featured in HJG’s repaints, as it was a 1990’s ‘hatching’, sort to speak, but just as impacting, nevertheless), SABENA’s (S-Tail), or VARIG’s (from mid to late 1970’s). And so many others, whether inside or outside US, just to mention a few of the most iconic ones – fascinating set, in its marketing artistry. Hardly surprising, you guys are pretty much the United Nations of flight sim repainting. Which is great for the flightsim community. I understand you in particular are an historian, as well. Of Aviation History, I guess? And, as you have pointed out also in earlier posting, “[…] aided by a respected college/ university Physics professor with an aviation background […]”? You guys are like a completely different level of proficiency here. My Compliments/ Regards to the whole team See you (either here or at HJG forums) fja009 - Fernando A
  2. fja009

    Dimmed Jet Thrust

    Hi Rick Ok, first and foremost, I hope you're doing fine and then I have to disagree when you say you should've stayed out of the talking: it´s precisely because of each and every one of you guys' assistance that I've been able to take crutial readjustment in the way I was enjoying simflying which, evidentely, had to do with the weight issue (fuel & payload) - by the way, the S/T 42,000 figure you referred to is correct ('checked online and - as much as one can trust online info, these days - 'took the input there as factual). Things began to take a turn to the best. Proper flight planning is indeed key if one’s really into taking flightsim fun more seriously and in a safer mode too I mean, it’s not as if I’d be speeding up some jumbo-jet out of Meigs Fd, but I can do it in St. Maarten-Julliana Fd., for ex. - so, Brave-New-World this is (not Huxley's though...). Anyways, Thanks for your valuable advice, in particular, also for the further assistance offer. I´m affraid I can't be here as often as i'd like, will try to, though probably not quite in a regular basis. Cheers.
  3. fja009

    Dimmed Jet Thrust

    Hi Marc Ok, duly noted. 'Will refer to HJG for assistance on such matters - which I appreciate in advance - in regard to HJG's sims. I'll have to do some reading of L-1011 manuals, first. I'll get back to you guys. Greetings
  4. fja009

    Dimmed Jet Thrust

    Hi Marc I'm the one who postted the T/O power issues. Thanks for your posting which, along with previous John Hinson's, made me realize the way I use the flight sim calls for some adjustments: you were accurate when you said that these issues may not, in the end, be related to the item itself, but rather due to the absence of good basic flight planning. Indeed, my flight planning sticks to the very basic and won't normally contemplate setting both the fuel amount and payload figures according to the chosen aircraft tech specs and the flight plan's estimated time en route as, in the end of the day (literally!), one seats down and takes to the virtual skies, not caring much for such details, but merely for the fun of it. As I stated in another posting, HJG's artwork is one of the best there is online. So, when the user goes astray and chooses items differing from those originally intended for those particular sims, the user must also assume, right from the start, assistance on possible issues may be compromised precisely due to different authoring, which is why I didn't seek HJG's advice on the matter, in the first place. Understand the reason I use Paetzold's panels is because they're photoreal - as I may similarly use HJG's soundpacks, for ex, in other sims - it's as simple as that. I'm most reluctant, though, in messing with cfg's specs, it's not in the user's place to do so. Duly noted your suggested methodology on fuel calculations. This, along with payload adjustments to balance both in order to allow for better performance, should solve the problem. Went to Forum (HJG's) and read a post of yours regarding B737 100/200 sims. I've figured that much. Just hope you guys may address those issues. Very curious and interested in the outcome of it. Greetings to you all.
  5. fja009

    Dimmed Jet Thrust

    Totally agree, if one goes rogue, one can't expect designers' support on items which they've not authored, I'd certainly do the same but I'll just keep using their creations, anyways, even if meeting with a few acceptable issues, as theirs is one of the coolest artworks I've ever seen. Cheers
  6. fja009

    Dimmed Jet Thrust

    Hi, Rick Thanks again, I'm following your earlier tip on turbine engine data, will look into payload too. Cheers
  7. fja009

    Dimmed Jet Thrust

    Hi Rick Sorry i wasn't able to reply sooner. And many thanks for the tip, i'll look into it. Cheers.
  8. fja009

    Dimmed Jet Thrust

    Hi Yeah, one actually sees how preety exclusive these HJG's sims are, and we the users tend to 'experiment' a bit, perhaps behond of what would be proper which is to respect designers specifications which I do (most of the time, at least), but it's also about improving your flightsim experience and photoreal panels or "as real as it gets" sounds are important parts of it. Many thanks for your reply Cheers
  9. Hi, everyone I'm using Horst Paetzold's panel in the L-1011 Tristar (FS9), which works fine in Mike Stone's model, but not in any of the HJG's models: 'can't get enough thrust power for take off. How can this be fixed? Thanks in advance
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