Jump to content

labrat

Registered Users
  • Posts

    5
  • Joined

labrat's Achievements

FlightSimmer

FlightSimmer (1/7)

  • First Post Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

10

Reputation

  1. Hi, sorry for the late reply. I have seen your messages only now, I haven't been on this site for some time. Also thanks to your help I have been able to make nice textures to my photoscenery, now I'm still struggling to create custom objects and populate the area with some autogen biuldings. It's soon done :)
  2. Thank you so much, I'll try my best according to your tips. I'll let you know how it went with my scenery.
  3. Wow, thank you so much. Sorry for not replying, I was away for the weekend. Now it's quite clear to me. One more thing. Maybe I just did not read your tutorial carefully, but you didn't mention how to make the different seasons. I guess then for winter I should whiten the downloaded satellite image, right?
  4. Thank you jyd. I really don't want to skype, usually I don't have time for it. And I'm in Europe, so it would be difficult to find a time which is suitable for both of us. Seems easier to me here. So first you download different seasons for the same map in SBX? This way I save them into several BMP files which I compile into one BGL in the end? I'll try to play with it next time I'm at my computer. When I make the night map and save it as "xxxxx_N.bmp", I compile this together with the daytime map into one BGL with resample.exe? Thank you if you provide some short answers. I use GIMP by the way.
  5. I just went through this tutorial, it's awesome. Just finishing my first scenery with the help of this. I have however some questions (some were asked before but long time ago and were not all answered properly): How do I add different seasons? When I download the satellite image should I select a winter image and download it as a different BMP file, which will be later compiled to a single BGL along with the summer BMP? Or do I have to whiten the summer image? (that would not be very realistic) How do I add night lighting (night texture)? I read somewhere that you have to darken the daytime BMP then give a yellow color to areas lit by night lights. (quite a few in a city...) But then how to add this to the BGL? Also using resampler.exe? Would be good if someone provided a tutorial for this just like the one which started this thread. Thanks!
×
×
  • Create New...