• MSFS January 7th, 2021 Development Update

    MSFS January 7th, 2021 Development Update

    With the launch of VR and snow in our last update, our team has been hard at work reading your feedback, preparing our next updates, and prioritizing our goals for the year. We hope you and your loved ones stay safe this season.

    Feedback Snapshot - Bugs

    MSFS 2020 Feedback Snapshot

    Feedback Snapshot - Wishlist

    MSFS 2020 Feedback Snapshot

    SDK Update

    DevMode:

    • The updated version of the in-game console is now included in our production pipeline and will be available as part of the upcoming World Update 3: United Kingdom / Ireland.
    • We fixed a bug affecting the taxi light signs' size in the Scenery Editor.
    • Our first wizard setup for airports is being reviewed and tested to ease up the creation of new airports via the Project Editor.
    • Hierarchical instances / Grouping in Scenery Editor is in the testing phase and is also going well.
    • We are always looking into how we can better improve the devmode experience while stability will remain a key pillar throughout 2021.

    WebAssembly:

    • Security for WASM modules has been the focus of our efforts throughout the week.

    Third Party Update

    Since launch, we have approved nearly 100 3rd party development teams to the Partner Program and they have released close to 350 products on the platform to date. Another 300 additional aircraft, airports and other add-ons have either been announced or are in production. It's also exciting to hear about new companies joining the program or new add-ons being developed every single day. We're thrilled to see this level of activity which shows how vibrant our platform is already in just a few months. We're eager to see what the third party community will come up with in 2021!

    Airports:

    • 285 airports (+12 from last week) have been released for the platform so far.
    • 97 airports (+7 from last week) are already in our in-sim store.
    • 65 airports (+8 from last week), beyond the released airports, have been announced.
    • 121 airports (+5 from last week) are not announced, but are in development based on information from 3rd parties.
    • In total 471 airports are either already released or are in active production.

    Aircraft:

    • 15 aircraft (+3 from last week) have been released for the platform so far.
    • 7 aircraft (+1 from last week) are already in our in-sim store.
    • 67 aircraft (+7 from last week), beyond the released airplanes, have been announced.
    • 23 aircraft (+3 from last week) are not announced, but are in development based on information from 3rd parties.

    Per request from Aerosoft and the development team led by Hans, the CRJ was recently delayed. It's good to see Aerosoft's commitment to quality and that they want to invest additional time to make this plane a standout release and we are happy to help them get there.

    Scenery:

    • 106 scenery add-ons (+60 from last week) have been released for the platform so far.
    • 10 scenery add-ons (+0 from last week) are already in our in-sim store.
    • 3 scenery add-ons (-1 from last week) beyond the released scenery, have been announced.

    We continue to have a great time engaging with Working Title and are also in contact with Fly By Wire, Saltys, and a few others. We hope to share some good news on all this soon!

    Source

    Tags: mfs, microsoft, msfs

    4 Comments
    1. rooitou's Avatar
      rooitou -
      I can't believe the flyby view is not even on the wishlist or roadmap?
    1. tiger1962's Avatar
      tiger1962 -
      There's the Drone Camera instead.
    1. ryogahibiki345's Avatar
      ryogahibiki345 -
      Quote Originally Posted by rooitou View Post
      I can't believe the flyby view is not even on the wishlist or roadmap?
      As was stated below you have the drone camera which can be placed almost anywhere you want it. Want a flyby? Put the drone in such a position as the aircraft will flyby the drone position. This is not rocket science.
    1. ThePainter's Avatar
      ThePainter -
      Quote Originally Posted by ryogahibiki345 View Post
      As was stated below you have the drone camera which can be placed almost anywhere you want it. Want a flyby? Put the drone in such a position as the aircraft will flyby the drone position. This is not rocket science.
      I think a one push key entry is what he is after, that's not rocket science is it?
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