• NMG Steps Back From MSFS 2020 Scenery Development

    NMG Steps Back From MSFS 2020 Scenery Development

    After a lot of consideration, we have decided to step away from Microsoft Flight Simulator 2020 for the immediate future.

    We do realize that this is not good news, but Microsoft Flight Simulator 2020 is plagued with just too many bugs. Right now, patches are being pushed out to fix bugs in the program and those fixes are breaking things in the program that was not broken before. This is forcing Microsoft to release even more patches just to fix things that was not even broken originally. Every patch that comes out is not small either. We are talking about an average of 16Gb per patch and all these downloads are adding up!

    The Scenery Development Kit (SDK) that was released with Microsoft Flight Simulator 2020 is, to use a single word, pathetic! The SDK is what Microsoft is expecting us to use to design scenery for Flight Simulator 2020, but it is impossible to make sense of the instructions. The instructions are unclear and much of the information have simply been left out for the users to figure it out on their own.

    We have been able to build a simple airport by adding the airport entry, a runway, and an apron, but we cannot add custom buildings. The SDK discusses aircraft modelling, but not scenery modelling. The section that is supposed to discuss how lighting works so that we can add apron lights to our airports just states TO-DO! Microsoft still need to write the instructions for that!

    We have saved our test airport, but we cannot compile it into a BGL file for you to use. This seem to be a common problem and many people are plagued by this. It could be related to the latest buggy patch that was released a few days ago. We cannot load the airport to continue working on it either! The “load project” function does not work!

    Even if we can compile an airport to a BGL file, we have no idea how the end user is going to install it. The “Community” folder that Microsoft has created for the purpose is hidden inside the users “AppData” folder and it is highly unlikely that anyone who does not have a sound knowledge of Windows 10 will ever find it. You will be able to buy our airports but installing it will be impossible for most.

    With this in mind, we have decided to give Microsoft Flight Simulator 2020 a rest for now. Hopefully, Microsoft will be able to fix all the bugs and maybe we will get a better way to design airports for it in the process. For now, we will continue to design airports for Microsoft Flight Simulator X, Prepar3D and X-Plane. At least the instructions for these are clear enough for us to work with!

    Are you still going to do scenery for Flight Simulator 2020?

    Yes, that is our intention, but just not right now. We can only hope that Microsoft will fix Flight Simulator 2020 and update the SDK to something that is more user friendly. We are hoping for something like what they had from Flight Simulator 5 onward. The same method that was so successful that it was ported over to both X-Plane and Prepar3D.

    Is there a time-frame available for when scenery will be available?

    Not right now unfortunately. We are highly dependent on the moves Microsoft makes with their product and only time will tell what will happen next. If you are a user of Prepar3D or X-Plane, then we highly recommend that you continue with that. Those are stable Flight Simulator platforms that work.

    Source
    NMG Lanseria International Airport V4.1 Released
    NMG - King Shaka Intl Airport - Durban V2.4


    10 Comments
    1. EspanaPete's Avatar
      EspanaPete -
      Either the professional standard of their designers is as bad as the command of the English language displayed in this press release or is this simply a hoax?
    1. zswobbie1's Avatar
      zswobbie1 -
      Unusual that they, unlike many other developers that have pivoted to the new sim, are unable or unwilling to develop for MSFS.
      Others have designed some amazing airports with the resources available. New skills needed, MSFS is not an update of earlier sims. Not professional to knock MSFS by intimating that is does not work. It very much does!!
    1. Blair007's Avatar
      Blair007 -
      agreed. just wanting publicity and trying to make their self sound important. Same ole same ole lately.
      How about not wasting articles on this mess and focus on articles that tell us what people ARE GOING to do instead. I could care less about this company not making something and i don't blame Microsoft. It's on them.
    1. vgbaron's Avatar
      vgbaron -
      It seems that it is their inability to understand the SDK that causes them problems. Other major scenery developers do not seem to have this issue. Also their comments about the Community folder are ridiculous. Frankly, it sounds like sour grapes to me.
    1. piet06273's Avatar
      piet06273 -
      Quote Originally Posted by Blair007 View Post
      agreed. just wanting publicity and trying to make their self sound important. Same ole same ole lately.
      How about not wasting articles on this mess and focus on articles that tell us what people ARE GOING to do instead. I could care less about this company not making something and i don't blame Microsoft. It's on them.
      Not agreed, strongest point of 'Flightsim' is that it gives us complete and unbiased information on all developments in our 'simworld'. I've never heard of NMG and don't care if they quit MSFS but I praise this site for sharing all sim related info with us..............
    1. zswobbie1's Avatar
      zswobbie1 -
      NMG Simulations is a South African scenery design company that has done payware South African scenery for FS2004 originally, then FSX, P3D & X-Plane..
    1. Elvensmith's Avatar
      Elvensmith -
      At least one developer is not afraid to give voice to the many problems people are having with this game. Perhaps they are also stuck in the download loop, having to then use Net Limiter to reinstall at 500KB/s.
    1. emilevangerwen's Avatar
      emilevangerwen -
      I can understand the frustration.
      To figure out by trial-and-error on how to build scenery is very time consuming and only fun for some people.
      If you make scenery based on undocument procedures, and then Microsoft changes someting that breaks your scenery (and they can do that, since it was not documented), then you get annoyed customers demanding a refund. It is a risk to go that route. Some take it, and this company does not.
      I also built extensions for a lot of simulators, mostly for own use, some published as freeware, but I also wait until the dust settles. I like MSFS a lot as a game but for serious simming I stick with other platforms. For now.
    1. Blair007's Avatar
      Blair007 -
      Quote Originally Posted by piet06273 View Post
      Not agreed, strongest point of 'Flightsim' is that it gives us complete and unbiased information on all developments in our 'simworld'. I've never heard of NMG and don't care if they quit MSFS but I praise this site for sharing all sim related info with us..............
      My point to this was that i am NO MORE informed knowing that something ISN'T going to happen from a company. I love FlightSim.com and been member for many years. I just prefer articles that provide information for flight simming, not a company whining. Again, just my opinion. I'm still allowed to have that no matter what others say today.
    1. rooitou's Avatar
      rooitou -
      Quote Originally Posted by zswobbie1 View Post
      NMG Simulations is a South African scenery design company that has done payware South African scenery for FS2004 originally, then FSX, P3D & X-Plane..
      Yes unfortunately their quality is reminiscent of FS2004, perhaps even FS2002. Times have moved on and they have not.
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