• World & Mosaic 4 for Prepar3D

    World & Mosaic 4 for Prepar3D

    New World & Mosaic v4:

    • Three-phase textures technology:
      • Near phase = mosaic textures
      • Middle phase = aerial photo textures
      • Wide phase = horizon textures
    • New ultra-sharp mosaic textures for city, village, forest, rock, desert and field with AME - System
    • AME = Anti mosaic effect by targeted modification of MipMaps with the 3-phase technology
    • Night and winter textures also with AME and photorealistic MipMaps

    Through the anti-mosaic effect (short AME) the textures appear no longer mosaic shaped, despite maximum texture sharpness. This is achieved by changing the structure of the lower MipMaps with transparent sharp textures.

    World & Mosaic 4 for Prepar3D

    The "World & Mosaic" scenery contains an all included package of new global textures with a new mosaic technique. The normal resolution is 4.7 m per pixel. With the application of pixel-perfect mosaic series, the resolution is doubled. For example, all roads / paths / buildings calculated and set exactly to the width of 4.7 m. The result is a dense photo texture with a very high sharpness.

    The sharpness is supported by accurate placement of autogenous buildings and trees with the help of the program SDK Annotator from Microsoft. Perfect fit the maximum possible 300 buildings and 600 trees per texture are set. The arrangement is very dense and varied. All types of buildings, such as tall buildings, townhouses, factories, gas stations, churches, etc. are arranged exactly.

    For remote display, all textures are provided with specially designed mipmaps. They slide neatly over the horizon. MipMaps is an anti-aliasing technique for textures. It contributes significantly to the improvement of image quality and speed, especially on slower PC systems is to feel the better speed (frame rate).

    World & Mosaic 4 for Prepar3D

    Improvements Prepar3D

    • More beautiful mountain ranges and mountain landscapes
    • More varied forests
    • Much higher frame rate by smaller bitmap textures

    New World Textures In Mosaic Form

    • Towns, villages and field textures
    • Roads and paths in mosaic
    • Houses and land with precise demarcation
    • Fields with sophisticated sharpness grid
    • More than 2000 mosaic textures for all seasons
    • Over 200 different parks
    • Over 70 different parking
    • Over 500 different shopping centers
    • About 5 different road tunnel
    • Over 5000 different residential blocks
    • Over 1000 different industrial areas
    • And much more

    World & Mosaic 4 for Prepar3D

    New World Textures With Sophisticated Sharpness Grid

    • Forests and meadows with lightening mipmaps: horizon resolution
    • Steppes and deserts with reddish becoming mipmaps: desert climate
    • Mountains and glacier with lower contrast mipmaps: cold climate
    • Over 1700 sharpness raster textures for all seasons
    • And much more

    New Light Textures For The Night Flight

    • Towns, villages with a great night atmosphere
    • Roads with new lantern lighting
    • Beam of motor vehicles.
    • About 2,000 light textures for all seasons
    • And much more

    New Autogenous Annotator files (.agn) For Autogenous Setting Of Buildings And Plants

    • Up to 300 buildings and 600 plants per texture: extremely high detail effect
    • Precise setting of the buildings on the demarcating land
    • Perfect setting the plants on forest land: needle - and deciduous forest
    • Precise setting of palm trees and cacti: steppes and oases
    • Highways & road textures with visible vehicles
    • Varied buildings, such as houses, skyscrapers, factories, gas stations, schools, swimming pools and churches
    • Different for all seasons and for all regions of the earth
    • There is a unique photo-realistic representation

    And much more.

    Purchase World & Mosaic 4 for Prepar3D


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