• FlyingIron Simulations Update on G109b

    FlyingIron Simulations - G109b

    Quick update for you today - things are cruising along at breakneck speed at the moment. I'll keep things brief today as we'll have a bigger update post coming shortly!

    • Alpha v2 has been sent out to our full Grob/Vigilant Pilot Test Team and feedback has been excellent so far. With the base flight model all but completed, the advanced performance tuning is well under way and getting closer to real life everyday. Drag tuning, propeller fine tuning, engine tuning and ground handling are close to completion; lift/climb and stall behavior is being perfected now.
    • The G109b has a unique ground handling/steering system which has now been coded and is working fantastically.
    • Art is progressing further and further each day, with things really starting to take shape and more and more detail is being worked in.
    • Manipulators are being refined and perfected, ready for both VR and non-VR. Dodgy manips are a thing of the past.
    • A basic popup GUI test has been successfully made (and fully VR compatible), and work on the GUI is now ready to commence.
    • Similarly, we have successfully been able to code the tablet as a fully-functional touch screen tablet display, and have managed to fully integrate Avitab with a successful test run. Work is now ready to begin fleshing out all the 'apps' and functions of our custom tablet.
    • Most, if not all of the primary animations are now animated and working.
    • Sound is being continually refined and remixed; so far feedback from the test team has been positive despite it being an early WiP.
    • An early iteration of the pilot model has been added for externals (WiP).

    FlyingIron Simulations - G109b

    FlyingIron Simulations - G109b

    FlyingIron Simulations - G109b

    Source


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