• XPlane2Blender v3.5.1-beta.1

    XPlane2Blender

    It has been some time! I have been working as hard as I can on the converter (to great applause so far!), but, there have still been some features and fixes developed along the way. By now it was time to collect and release them!

    Features

    "Cast Shadow (Local)"

    Previously, you could only set "Cast Shadow" to be on or off for "Scenery" and "Instanced Scenery" export types. This would, for the whole object, turn on and off shadows. Now, "Cast Shadow" has been removed from the OBJ settings and "Cast Shadow (Local)" has been placed in the material settings. With this, individual meshes can have shadows or not and it works for Aircraft and Cockpit objects too!

    MAGNET VR Tablet Mounting Point

    The Empty datablock a new special type - "Magnet". This defines where on a yoke the VR tablet can be attached. Simply make an Empty, set it's Type via Empty Properties > Data > XPlane > Type to Magnet. Position and pick the magnet type (at least one checkbox) and export. Easy!

    Major Bug Fixes

    Smart manipulators can use Show/Hide animations again! This was an unwritten requirement, and a bad one so we got rid of it!

    Ted Greene

    Source


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