• Microsoft Flight Simulator Returns - For Xbox And PC

    Microsoft Flight Simulator for Xbox

    It almost seems too good to be true, but Microsoft Flight Simulator for Xbox and PC (Windows 10) has been announced today at E3. A web site and official announcement trailer are now online.

    Coming 2020, Microsoft Flight Simulator is the next generation of one of the most beloved simulation franchises. From light planes to wide-body jets, fly highly detailed and stunning aircraft in an incredibly realistic world. Create your flight plan and fly anywhere on the planet. Enjoy flying day or night and face realistic, challenging weather conditions.

    Web site:

    xbox.com/flightsimulator

    Tags: xbox

    41 Comments
    1. pilot2b1's Avatar
      pilot2b1 -
      Agreed.

      I for one don’t trust Microsoft. The biggest slap in the face was the change to FSX so that previous addons in FS2004 and prior no longer worked. Then they shut down and left us high and dry. I remember reading the main reason is that Microsoft did not believe sufficient revenue was being generated and they wanted to focus their resources elsewhere.

      Then Lockheed Martin steps in and picks up where Microsoft hung us out to dry. And during the time of LM the simulator has advanced to 64 bit with PBR along with a slew of very nice addons for both aircraft and scenery. The hobby has been accelerating at an exponential pace in the past few years even to the point of having conventions as do other hobbies.

      And of course along with it are the financial incentives which is why I personally believe Microsoft has decided to jump back in to the community. They want their piece of the pie now. And it seems to me they want to add insult to injury by forcing people to continually pay to use the product which again tells me it’s strictly about the money. It seems to me Microsoft wants to dominate everything they touch and I hope the community is wise enough to see it for what it is.

      I’m sure we all remember the “minimum requirements” and the “recommended requirements”. You had to double the recommended requirements to make it run like it did for Microsoft.

      I will sit quietly on the sidelines and watch how this unfolds but I won’t be amongst the first to jump in to this new sim.
    1. tiger1962's Avatar
      tiger1962 -
      The thread on this at fsdeveloper.com should answer a lot of questions: https://www.fsdeveloper.com/forum/th...rosoft.445504/
    1. olarteandrew's Avatar
      olarteandrew -
      Quote Originally Posted by degiorgio View Post

      Graphics and storage technologies have come a long way but processing scenery that covers the whole world with the quality shown in the trailer would seem to require huge computing power and super fast internet connections.
      I'm guessing this will debut alongside the release of the new console next year, which is said to be FOUR TIMES MORE POWERFUL than the current Xbox One X! Also, I have gathered from the E3 Microsoft presentation this year, that xCloud is going to be a focal point as Phil Spencer indicated. I also use Grand Theft Auto V as a small comparison. The flying within that small area was silk smooth and with some 31 additional players and the artifacts and atmospherics involved - I saw great potential. Hypothetically, putting the entire world scenery on the cloud makes this possible.

      Also, computer-like mods have made their way into the XBOX world as well. Keyboard and Mouse support is already confirmed. I see nothing but game-changing potential here in making an incredible, 120 fps at 4k environment accessible to everyone. The future has arrived.
    1. widowmaker320's Avatar
      widowmaker320 -
      Been a lot of comings and goings with flight simulation...several duffers such as MS Flight...and Dovetails FSW. I'll not get too excited (just yet)
    1. dpadg55135's Avatar
      dpadg55135 -
      no you're absolutely right. Hopeful they have come up with better code enhancements. Nice if the pay aircraft from FSX is compatable.
    1. Soaringraptor's Avatar
      Soaringraptor -
      They are back to calling it "Simulator" but it scares me that it can be run on an Xbox. I have never had an Xbox. If you can use a game controller I can't see how it will ever "simulate" a cockpit. However... WAY early to speculate! I am going to keep my hopes up. Maybe it will scale up to PC's and peripherals and add-ons and... If it starts to look that way - I am going to start saving money for the software, new PC, new peripherals, add-ons...
      Seriously! If it looks as good as the trailer and expand to encompass the world... I could drop 5k easy and take back at least half the bad things I ever said about Bill and boys.
    1. Georgesim's Avatar
      Georgesim -
      I'm looking forward to this- good graphics and easy to fly planes.

      FSX , even the steam edition is looking a little long in the tooth and this is a welcome update for me.
    1. ebsmith's Avatar
      ebsmith -
      I think the demands of gamers and players has changed in the last 5 to 7 years.
      Graphics have evolved so well recently, and games look so good, with great realism, that I think Microsoft will do themselves a great dis-service, and create quite a consumer backlash, if the product doesn't look as good as the advertisement.
    1. ryogahibiki345's Avatar
      ryogahibiki345 -
      Quote Originally Posted by Soaringraptor View Post
      They are back to calling it "Simulator" but it scares me that it can be run on an Xbox. I have never had an Xbox. If you can use a game controller I can't see how it will ever "simulate" a cockpit. However... WAY early to speculate! I am going to keep my hopes up. Maybe it will scale up to PC's and peripherals and add-ons and... If it starts to look that way - I am going to start saving money for the software, new PC, new peripherals, add-ons...
      Seriously! If it looks as good as the trailer and expand to encompass the world... I could drop 5k easy and take back at least half the bad things I ever said about Bill and boys.
      Well before you say that about controllers keep in mind that the only reason that the 777 has a yoke and not a mouse, is because the pilots demanded it have one. So to say that the 777 couldn't be setup to be flown with an XBox One controller isn't much of a stretch. Just remember the cockpit is just where the pilot sits, the yoke/stick only came about because of the technology of the day, now they are completely arbitrary. The original F-16 flight stick only had 1/16 of an inch of play but the pilots didn't like it, so now it has a whopping 1/8 inch of travel. Fly by wire makes yokes and sticks arbitrary, I mean Airbus stuck them on the side of the cockpit and pilots love all that extra room up front. The next generation of airliners may very well be flown by mouse and screen, however, it might not be from inside the aircraft.

      But on that topic I too was left burned by MS Flight. It was a great simulator but, MS marketed it all wrong and closed it off from 3rd party development just like Dovetail did with FSW. Only time will tell if this new MSFS will truly be the next version of Flight Simulator we all want or if it is as some of you say: an AeroFS2 clone.
    1. flightsimg's Avatar
      flightsimg -
      After that, more knowledge is needed. Will that keep with the versatile capacities of the FS franchise. Will it more tend to the Xbox aspects? Wait and see!
    1. zangg's Avatar
      zangg -
      imho another failed project
    1. marc11's Avatar
      marc11 -
      Looks like I'll be building a new PC next year to be able to handle this game appropriately. I remember with FSX it took years before the PC components caught up to provide a great experience at a decent price. Plus looking at the scenery, the amount of hard drive space needed is going to be immense. I wonder if Microsoft will integrate cloud gaming at all.
    1. loki's Avatar
      loki -
      Quote Originally Posted by Soaringraptor View Post
      They are back to calling it "Simulator" but it scares me that it can be run on an Xbox. I have never had an Xbox. If you can use a game controller I can't see how it will ever "simulate" a cockpit. However... WAY early to speculate! I am going to keep my hopes up. Maybe it will scale up to PC's and peripherals and add-ons and... If it starts to look that way - I am going to start saving money for the software, new PC, new peripherals, add-ons...
      Seriously! If it looks as good as the trailer and expand to encompass the world... I could drop 5k easy and take back at least half the bad things I ever said about Bill and boys.
      The Xbox One supports plenty of peripherals, including joysticks, throttles and rudder pedals. They are essentially specialized PCs at this point and are limited more by what Microsoft decides to let developers do, rather than some technical limit in the hardware or software. It's even possible to run some Windows 10 apps, UWP ones specifically, on them. Here are some examples of available peripherals (select Xbox One in the Platform filter).

      https://www.thrustmaster.com/en_US/products

      I think the big question is how open or locked down is it going to be.
    1. zswobbie1's Avatar
      zswobbie1 -
      Nels, very thoughtful comments indeed..
      If I may... Some of the comments posted have been, well, silly, to use a polite word.
      The Hexbox comment, for kids & games.. we forget that all the sims that Microsoft published, cane from Aces Gaming Studio & all were marked as games.

      Comparing any game with P3D, is onerous, .. the Not for Entertainment story, not for gamers.

      And guys, Bill left MS MANY years ago, & please, its very tiresome to keep bashing MS & Bill.

      So many comments based on a very short demo clip.
      We actually no nothing about this sim, at all, yet we have so many so-called experts.

      Then Pilot2b1's comments... about not trusting Microsoft, & the slap in the face that we got when FSX was not compatible with an older sim.. & then MS left us high & dry.. Seriously? so LM steps in? Really? ESP was licensed as a pro commercial sim, not for entertainment, for training & pro use.. LM stepped in to replace ESP, NOT FSX.
    1. loki's Avatar
      loki -
      Quote Originally Posted by zswobbie1 View Post
      Nels, very thoughtful comments indeed..
      If I may... Some of the comments posted have been, well, silly, to use a polite word.
      The Hexbox comment, for kids & games..
      The Xbox is for kids really idea needs to go away when you look at the demographics of the platform. Same goes for the idea that those playing games on an Xbox have short attention spans. Plenty of people put just as much effort into RPGs as the average flight sim pilot puts into flying, for example.

      https://www.windowscentral.com/heres...hared-partners
    1. JSMR's Avatar
      JSMR -
      Eye candy galore with Carendo esq aircraft. Yeah, can’t wait.... lol.
    1. TheFamilyMan's Avatar
      TheFamilyMan -
      I am so ready to ditch the ESP look we've had for 12 years now, and completed stoked that MS is doing this; as for why is anybody's guess considering the recent history of failed major FS releases. That trailer is mind-blowing, what one could say is "too good to be true". I am wondering what "captured in realtime 4K" means. I'd like to think "captured in one-to-one realtime from the sim running at 4K", but as given its meaning is somewhat ambiguous. In any event, that is a 35K' bar they just set for our expectations. All we can really do now is wait and see.
    1. stretch's Avatar
      stretch -
      Looks promising...lets see what it brings to the FS table!
      Cheers,
      Aaron
    1. marc11's Avatar
      marc11 -
      Just read an article that Dovetail Studios is behind the upcoming release. Hence why they probably shut down Flight Sim World. Meaning...it’ll be a true simulator. I remember them working on things such as a weather engine, rain drops on windshields, a “pilot career” mode. Scenery looked great, and the aircraft systems seem realistic, minus the bugs that go with betas. But I’m encouraged at this if the article is true.
    1. Nels_Anderson's Avatar
      Nels_Anderson -
      Quote Originally Posted by marc11 View Post
      Just read an article that Dovetail Studios is behind the upcoming release. Hence why they probably shut down Flight Sim World. Meaning...it’ll be a true simulator. I remember them working on things such as a weather engine, rain drops on windshields, a “pilot career” mode. Scenery looked great, and the aircraft systems seem realistic, minus the bugs that go with betas. But I’m encouraged at this if the article is true.
      What is your source for this information?
  • Recent Forum Activity

    Gregory_Douglas

    Heavy Jet ILS Glide Slope Problem

    Thread Starter: Gregory_Douglas

    Whenever I fly a large jet such as a C5 Galaxy, the aircraft engages the ILS OK but the autopilot approach hold has trouble adjusting to the slope....

    Last Post By: mrzippy Today, 04:08 PM Go to last post
    TheRedBadger

    FS2004 crashes loading Gatwick with Norwegian AI

    Thread Starter: TheRedBadger

    After hours of converting each and every Norwegian FAIB texture for FS9 use, although the textures seem to work fine, loading up Gatwick or even...

    Last Post By: johnhinson Today, 03:36 PM Go to last post
    jankees

    Mitchell

    Thread Starter: jankees

    jk4715

    Last Post By: flightsimg Today, 03:28 PM Go to last post
    peer01

    Conny "C&S" leaving Chicago Midway (FSX)

    Thread Starter: peer01

    Constellation "Chicago & Southern" leaving Chicago Midway using the freeware Drzewiecki Chicago Demo. I hope you like plane and scenery. FSX Gold...

    Last Post By: flightsimg Today, 03:26 PM Go to last post