• SkyMaxx Pro v4 Released

    SkyMaxx Pro v4

    SkyMaxx Pro v4 - A revolutionary weather rendering engine for both X-Plane 10 and X-Plane 11!

    X-Plane's most popular and best-selling add-on is back as version 4.0, and with some stellar new features!

    Maxx-XP, in co-operation with Sundog Software, and X-Aviation are excited to bring you another game changing experience to the weather rendering in X-Plane 10 and X-Plane 11! SkyMaxx Pro v4 is an X-Plane cloud and sky replacement engine boasting all-new technology for X-Plane that it's almost like having an all-new sim!

    NEW FSGRW Integration: The FS Global Real Weather engine is now able to process a wide variety of cloud identifiers, such as Cirrus, Cumulus, Stratus, Cumulonimbus and Towering Cumulus. Cirrocumulus, Nimbostratus and Stratocumulus depiction in X-Plane 11 is planned for the near future. This detailed, cloud specific information is passed onto Real Weather Connector, allowing SkyMaxx Pro v4 cloud types and their corresponding cloud textures in X-Plane 11 to be correctly interpreted and drawn for different altitude levels, while at the same time FS Global Real Weather injects real-time wind data into X-Plane 11. This adds a highly sophisticated level of realism to the X-Plane 11 world, and greatly enhances the immersive environment for both low-level GA flyers and high-altitude airline pilots.

    Quick Facts: Typically runs faster than X-Plane's default clouds but looks better, double the draw distance compared to SkyMaxx Pro v3 with vast performance increases, introduces 3D precipitation, stratiform clouds, crepuscular rays, clouds aloft with wind speed, truly 3D clouds. VR compatible too!

    How SkyMaxx Pro Works

    SkyMaxx Pro is a plug-in that disables X-Plane's cloud and weather rendering engine, then replaces it with the SkyMaxx Pro version of weather. It takes weather data from the already existing X-Plane weather menu that you are used to, so there's nothing new to learn. What you gain are some amazing visual effects at almost no performance hit! In fact, most of our test team showed that when running default X-Plane clouds vs. SkyMaxx Pro clouds, SkyMaxx Pro had better frame rates over the default X-Plane clouds!

    New Features In Version 4.0

    Designed to work with both X-Plane 10 and 11! - Code is implemented in SkyMaxx Pro v4 to know whether you are running X-Plane 10 or 11. Depending on which version, SkyMaxx Pro auto adjusts for the version of X-Plane you are running!

    Double your maximum cloud draw area compared to SkyMaxx Pro v3! - Big performance improvements allow clouds to be drawn across an area up to 320 km across surrounding your plane. Go ahead and crank up SMP's cloud draw area setting and achieve fast, realistic scenes at FL300 and above.

    New 3D precipitation system! - The new precipitation system represents rain, sleet, wet snow, and dry snow - as well as mixed precipitation that responds automatically to the ambient temperature. Precipitation is even lit by your landing lights! And a whole new precipitation control panel lets you tweak its appearance to your own liking.

    Precipitation is tied to individual clouds - Rain will start and stop realistically as you fly underneath or through the clouds

    All-new "HD Cloud Puffs" overcast representation! - Fly through large, thick overcast layers built from real HD cloud photos, without killing your framerate. Overcast clouds have never looked so good from above and below.

    Integration with SoundMaxx - Lightning effects in SkyMaxx Pro 4 will trigger 3D positional thunder sound effects when SoundMaxx is installed

    Highlighted Features

    • Lens Flare
    • Cloud shadows
    • Clouds aloft with wind speed
    • Crepuscular rays
    • Full 3D Clouds
    • Stratus and overcast cloud layers may now be represented by thick, volumetric clouds.
    • Extends all the way to the horizon
    • Both solid and broken stratiform representations
    • Advanced lighting model with real Mie scattering and fogbows!
    • Realistic in-cloud effects for convincing IFR landings and takeoffs
    • Simulated scud layer
    • Real simulation of single, double, and multiple scattering of sunlight and moonlight through the clouds
    • 3D volumetric cloud layers adjustable up to 320KM wide
    • Uses "dynamically generated imposters" technology to keep frame-rates up
    • Convincing high-altitude weather for jetliner pilots
    • Soft cloud / terrain blending
    • Adjustable soft blending of any cloud type with terrain
    • Makes for gorgeous ground fog, or clouds surrounding mountaintops!
    • Lightning effects in SkyMaxx Pro 4 will trigger 3D positional thunder sound effects when SoundMaxx is installed
    • Integrates seamlessly with the X-Plane weather menus


  • Recent Forum Activity



    Thread Starter: jankees


    Last Post By: azzaro Today, 06:55 AM Go to last post

    Lost FSX reg# have discs, can # be found on PC hard drive?

    Thread Starter: Gear_Up_Chuck

    Help please.

    Last Post By: napamule2 Today, 04:58 AM Go to last post

    Addon sounds not working

    Thread Starter: mechasus

    Downloaded the TDS 737-800 to FSX SE and tested it with three different addon sound packs: 737ng_cfm56-7b_sounds.zip...

    Last Post By: napamule2 Today, 04:44 AM Go to last post

    How to get rid of Default AI after converting WOAI files

    Thread Starter: Wheatgrass

    The good news is my flight plans work but the bad news is the Default ai is back and they're extremely annoying and I'm wondering if there's a way to...

    Last Post By: il88pp Today, 04:03 AM Go to last post