• Active Sky XP SP1 Beta

    HiFi Technologies - Active Sky XP

    HiFi Simulation Technologies continues to update their Active Sky XP weather engine for X-Plane. An open beta is now available for those who wish to participate and get and advanced look at new features.

    ASXP SP1 Open Beta RC2

    ASXP SP1 is now available as an OPEN BETA for those who wish to participate. RC2 has been posted.

    Beta versions are not yet stable/official and can and probably will contain bugs and issues. Please use at your own risk.

    To download the beta, click here for our Downloads Page.


    Release Candidate 2

    • Slightly reduced roll motion in turbulence effect
    • Adjusted turbulence for less overall effect for light/medium weight GA aircraft (2000-10000lbs)
    • Fixed potential memory leak/crash/OOM issue related to logging
    • Fixed an error in parsing old .fms flight plan format containing an uppercase "3 VERSION" line

    Release Candidate 1

    • Changed maximum surface visibility (and minimum surface visibility's maximum setting) to 30SM vs. previous 20SM, when in default theme/cell depiction mode, to increase surface vis when conditions dictat

    Open Beta 4

    • Adjusted gusts/variability effects for increased smoothing, more organic feel and reduced repetitive yaw movement in near-surface wind layers
    • Tuned turbulence for more effect for heavy to super heavy aircraft (767+)
    • Tuned turbulence for less effect for mid weight airliners (757)
    • Improved Cirrus depiction for more appropriate cloud/texture type

    Open Beta 3

    • Fixed 2 potential crashes
    • Miscellaneous stability improvements
    • Updated User's Guide (typos)

    Open Beta 2

    • Tuned turbulence: Decreased effect scale for middle-heavy weight aircraft, Increased effect scale slightly for light aircraft, increase pitch rotational effect overall, reduced roll effect slightly
    • Updated API docs to correct issue regarding as_xconnect.txt module log filename
    • Added client IP address/ports logging into in as_xconnect.txt

    Service Pack 1 Change Log

    • Added Turbulence improvements throughout for increased realism and compatibility with various aircraft types
    • Improved weather update process to significantly reduce "cloud redraws" when the relevant cell areas haven't changed significantly even during a download/update process
    • Added new 3-letter USA airport/weather station data support - 3 letter airports now provide actual weather data, when available, instead of interpolating
    • Improved weather station coverage by approximately 500 stations globally
    • Added 5 second delay when looping ATIS/Flightwatch messages
    • Added common data export path support as per FSX/P3D AS products (available in General options)
    • Added support of VV/// METAR elements which will force ceiling to 0ft
    • Added additional X-Plane version checking logic during folder selection process to prevent a case where automatic detection of an old/obsolete version could be found without user's confirmation and no ability to select the desired/proper version folder
    • Added + character support in Active Sky account e-mail addresses
    • Improved documentation regarding default X-Plane location/folder selection process whether standard or Steam variant
    • Added various user registration process improvements
    • Improved cell/station logic logging for debugging purposes
    • Improved interpolation logic for very short flights with or without flight plan for more accurate weather conditions even when a station borders multiple "cells" that previously may have had variable weather causing apparent discrepancies
    • Improved interpolation logic in general
    • Adjusted Maximum and Minimum Surface Visibility options when in default non-global depiction mode to limit maximum value to 20 miles (due to X-Plane limitations in this mode)
    • Reduced yaw/side forces during turbulence effects
    • Various UI adjustments for 125% and 150% scaling modes
    • Changed default maximum surface visibility to 20 miles for consistency between depiction modes
    • Updated Documentation to account for changes
    • Fixed problem with ASXP turbulence not effecting larger aircraft appropriately
    • Fixed issue regarding yaw forces seemingly persisting after turbulence events in some cases
    • Fixed problem with cirrus clouds not depicting in many cases when in default cell/theme depiction mode
    • Fixed some UI layout issues in certain cases
    • Fixed some language issues and typos in UI messages, descriptions and documentation
    • Fixed problem in password change function where password change may cause inability to login in some cases
    • Fixed issue with crosswind attenuation with gusts/variability present
    • Fixed problem with very long passwords
    • Fixed an issue regarding sigmet boundary parsing in some cases
    • Fixed problem regarding delayed/obsolete TAF data preventing proper interpolation in some cases
    • Fixed issue regarding AI aircraft data read in some cases (regarding certain add-ons that modify internal AI aircraft datarefs)

    Purchase Active Sky XP

  • Recent Forum Activity


    Bad Timing.

    Thread Starter: ColR1948

    I did an AI TnG flight plan a few days ago for the Vulcan, then today I did one for the Avro Manchester to do TnG's, forgetting about the Vulcan I'm...

    Last Post By: Downwind66 Today, 12:17 AM Go to last post

    Power shortage on DC-8

    Thread Starter: flightquarters

    Hey Guy's. I have a bit of a power shortage on one of my dc-8's, the aircraft doesn't accelerate down the runway fast enough for takeoff. All my...

    Last Post By: Downwind66 Today, 12:09 AM Go to last post

    RTW Retro Flight #112 London to Glasgow . . . . . 1960

    Thread Starter: NMLW

    Aviameer flight 12 is a Vickers Viking 1B on a flight from London to Glasgow (EGLL – EGRF). We have 450 gallons of fuel on board for the 300 nm...

    Last Post By: Downwind66 Yesterday, 11:15 PM Go to last post

    Microsoft's FS2020 sim breakthrough?

    Thread Starter: ReesFlights

    Ive been away from the flight sim hobby for over three years but my interest has been re_ignited having recently watched several MSFS_2020 videos. ...

    Last Post By: lnuss Yesterday, 09:00 PM Go to last post