• Aerosoft - Daytona Beach International Airport XP

    Daytona Beach International

    Publisher: Aerosoft

    Review Author:
    Paul Mort

    Suggested Price:
    $29.99

    Buy Here

    Welcome to my review of the new Daytona Beach scenery by Aerosoft.

    Before I begin, I'd like to mention that this is actually two airports in one package, as Lafayette Landings Airport (FD90) is also included - so in effect, you get two airports for your money.

    System Requirements

    • X-Plane 11
    • Windows 7 / 8 / 10 (64 bit)
    • Linux (64 bit)
    • MacOS 10.10+
    • CPU: Dual Core CPU with 3.0 GHz (Quad Core CPU with 3.5 GHz)
    • Memory: 8 GB RAM (16 GB RAM or more recommended)
    • Graphics card: 1 GB VRAM, DirectX 11

    Installation

    The installation procedure of this package is extremely easy. Simply download and then unzip the file and then drag and drop the newly created folder into X-Plane's Custom Scenery folder.

    First Impressions

    When I first opened the scenery, I found myself parked on a hill! 'This isn't correct' I thought, and straight away confusion set in! That was until I realised that I had my 'Runways Follow Terrain Contours' selected to "on" in the main X-Plane 11 menu! If you don't wish for your newly purchased scenery to look like a BMX track simulator, I advise you to turn this setting to off!

    Aerosoft - Daytona Beach International

    There are three runways at the airport, with the main Daytona Beach airport runway being 10,500 feet long, in order to accommodate larger aircraft. The large domestic terminal and smaller international terminal are not connected at the airport, and there are around 1,200 parking spaces available to the public.

    In the top right of the above picture, the Daytona International Speedway track can be clearly seen.

    If you have read any of my previous scenery reviews, you will no doubt know, that one of my pet hates is the complete lack of people in scenery packages. However, I am pleased to report, that in the case of Daytona Beach, a token number of people are now clearly visible!

    Aerosoft - Daytona Beach International

    Moving on to the main terminal, I must congratulate the developers on a job well done, as the interior of the terminal is nicely done. However, one only has to look at the above screen shot to see what's wrong - where are all the people?

    Aerosoft - Daytona Beach International

    This also brings up the all important question; "Who is watering all those healthy looking potted plants?"


    1 Comment
    1. jgmustang's Avatar
      jgmustang -
      I honestly don't see how a company can do this airport accurately. I have been to Daytona Beech many times and have flown into this airport many times. For me, the entire approach and scenry would have to match with what I knew to be true in real life.
  • Recent Forum Activity

    hjwalter

    Jim Vile's approaches for AIs

    Thread Starter: hjwalter

    Hi Guys, The late Jim Vile, may his soul rest in peace, has made some excellent approaches to FS9 airfields/airports so that AI aircraft do not...

    Last Post By: hgschnell Today, 12:35 AM Go to last post
    kittyfish2

    Where did it go?

    Thread Starter: kittyfish2

    I attempted to launch MSFS2020 like I always do using the blue-square icon. It took me to a screen with "Gaming Services" on it. I am unable to get...

    Last Post By: jonahbird Today, 12:33 AM Go to last post
    ColR1948

    Ai Aircraft porpoising on landing.

    Thread Starter: ColR1948

    I used to have the correction for this but I seem to have lost it, I remember it was about 3 lines in the aircraft.cfg you had to alter and it cured...

    Last Post By: GKKnupper Yesterday, 11:39 PM Go to last post
    Miahflyer

    Fs2020 does't launch

    Thread Starter: Miahflyer

    Hello, I am wondering that the game MSFS2020 is supposed to be working without Internet (off line). But recently I had problem with Internet -...

    Last Post By: tiger1962 Yesterday, 09:01 PM Go to last post