• Terry Flemming Developer Interview

    Terry Flemming Developer Interview

    Conducted by Dominic Smith

    Development

    Terry, when did you start developing for flight simulators and what got you interested in it?

    I only started developing for flight simulators in the last four years. Until that point I was just a casual user. I became interested in developing for them after I joined an online WWII re-enactment group for the 91st Bomb Group. The group was flying B-17 missions in formation over Europe using some good FLAK effects. I'd not seen these effects before and became intrigued as to how they were implemented. After learning all I could about how the simulator effects were generated, I set about developing effects that could create a greater ambiance for WWII settings than were generally available.

    Could you tell us about the nature of your designs and what you do?

    To date, all of my designs center on historical WWII airfields of the USAAF 8th and 9th Air Forces and the RAF. I try to capture the airfields with the best accuracy possible. These historical airfields tend to be spread out among adjacent villages and towns with sometimes as many as 10 or 15 separate sites. I like to include all of these outlying sites so as to create the best rendition of what the area looked like in its prime. I view my designs as not just scenery for the simulator, but rather a 3D capture of a historical site. In addition to the "look" of the airfield, I like to create a "feel" to it as well. The "feel" part of my designs started out as audio effects of period aircraft starting, taxing, taking off and flying over the airfield, such as with my "RAF Bassingbourn, Steeple Morden" scenery which was my first release:

    After audio effects for ambiance, I commenced with visual effects in my later designs. For my designs, it's all about historical accuracy and a little creative license to bring about the look and feel of being there, rather than just a static airfield.


    1 Comment
    1. W33's Avatar
      W33 -
      Many thanks Terry.

      Very much enjoy your airfields. Keep up the good work.

      W33
  • Recent Forum Activity

    Rupert

    Blimp Hangers for FSX and/or P3D? Please! Please! Please!

    Thread Starter: Rupert

    I was just looking at the home page and saw there were WWII Blimp Hangers available for download for those who fly X-Plane. I'm Real World Vietnam...

    Last Post By: napamule2 Yesterday, 09:53 PM Go to last post
    peer01

    DC-2 "General Air Lines" on the Tromelin Atol (FSX)

    Thread Starter: peer01

    A beautiful tropical place and a beautiful old Gal! FSX Gold incl. Acceleration Donationware DC-2, beautiful GAL livery by Tim Scharnhof...

    Last Post By: Rupert Yesterday, 09:42 PM Go to last post
    ital

    AI and user aircrafts

    Thread Starter: ital

    Hi :) So it is known not to fly AI aircrafts as user. How come some of the default aircrafts are both flyable and AI? :confused: I would like to...

    Last Post By: ital Yesterday, 09:33 PM Go to last post
    mgovernali

    Urgent-help needed from fellow heli simmers please!

    Thread Starter: mgovernali

    Hello Guys, I am working on a Heli sim for a client. The sim is based on P3d V4.2-64. Everything works great, except I am experiencing an Engine RPM...

    Last Post By: mgovernali Yesterday, 09:10 PM Go to last post