• Sim Skunk Works - Aeritalia-Lockheed F-104S

    Sim Skunk Works - Aeritalia-Lockheed F-104S

    This Sim Skunk Works Aeritalia-Lockheed F-104S for FSX provides highly detailed and frame-rate-friendly models with fully animated virtual cockpits in both single player and multiplayer versions. Both are fully compatible with TacPack and vACMI.

    Almost all systems work as they do in the real-world aircraft and flight dynamics are 99% accurate. Features include Dynamic Drag Index System, NASARR R-21G radar, Litton LN-3 inertial navigator, dual timer bombing system and scenery of two air bases in Italy.

    Model

    • Highly detailed model, fully animated
    • Highly detailed 3D cockpit, fully animated and working
    • Frame rate friendly in single and multiplayer, it comes in two versions:
      • 'SOLO' for single player use
      • 'UBUNTU' optimised for multiplayer
    • Complete 3D-lights systems both internal and external, no flaws on low visibility

    Sim Skunk Works - Aeritalia-Lockheed F-104S

    Textures

    • Complete Italian liveries set in different tone and aging with new 'Redux' technology
    • Bump, speculars applied (SOLO model only)
    • Complete paintkit available for painters

    Systems

    • Almost all real systems have been modelled and are working as the real thing
    • Flight dynamics modelled 99% close to the real aircraft, fully tested and validated by qualified real F-104 pilots, DDIS (Dynamic Drag Index System)
    • Fully functional NASARR R-21G radar, A/G and A/A mode
    • Aerodynamic pitch up, inertia coupling and BLC system reproduced
    • Payload drop actually changes aircraft weight and balance
    • Inertial navigator Litton LN-3 fully implemented
    • Dual timer bombing system
    • Special weapon delivery system
    • Conventional weapon system, rocket launch, AA missiles launch system (requires vACMI) , TacPack and vACMI compatible
    • weapon system requires at least vACMI installed; vACMI is free of charge.

    Multiplayer

    Model is optimised for Multiplayer; it loads, drops/launches MK82/MK83/Rockets/Gun, launches AIM9/AIM7; weapon drop/blast and missile launch are visible both in single and multiplayer mode with no or negligible FSX server clogging (tested and verified with up to 10 players and 25 weapon, bandwidth load remains below 80 KBytes).

    Other

    • Model comes with complete documentation:
      • Normal/emergency/weapons procedures pilot checklists
      • Real 300-page aircraft manual patched to be fully used with the model
      • Other useful docs
    • Highly detailed sceneries of two Italian airbases (Rimini and Istrana)
    • All version 7.x upgrading and patches at no cost
    • Fully detailed paint kit available for painters (to be published later)
    • GPL (restricted) licensed

    Available In Three Versions

    Purchase Sim Skunk Works - Aeritalia-Lockheed F-104S for FSX
    Purchase Sim Skunk Works - Aeritalia-Lockheed F-104S for Prepar3D v3
    Purchase Sim Skunk Works - Aeritalia-Lockheed F-104S for Prepar3D v4


  • Recent Forum Activity

    jamesjsmith

    PMDG 777 rapid descent

    Thread Starter: jamesjsmith

    Hi, I have a descent problem with the pmdg 777 if my nose is pointed slightly up enough to level off then it is descending at 3300 feet a minute...

    Last Post By: davidjones Today, 06:44 AM Go to last post
    NMLW

    RTW Retro Flight #81 RAF Muharraq, Bahrain to Cairo . . . . . 1961

    Thread Starter: NMLW

    Airwork Ltd. London flight 196 is a HP-81 Hermes on a flight from RAF Muharraq, Bahrain to Cairo (OBBI - HECA). We have 3,000 gallons of fuel on...

    Last Post By: Allen Craig Today, 05:40 AM Go to last post
    usb777

    Realism Settings

    Thread Starter: usb777

    Just curious as to what everyone's favorite Realism Settings are as in the General, P-factor, Torque,Gyro and Crash tolerance slider positions. For...

    Last Post By: keefpee Today, 03:07 AM Go to last post
    mverlin

    Heading Instabilty

    Thread Starter: mverlin

    I'm experiencing repetitive unexpected shifts in compass and GPS headings. The only method I'm using is to set the the HSI and autopilot set to...

    Last Post By: hovercrafter Today, 02:24 AM Go to last post
    blanston12

    Around the world in 175 days.

    Thread Starter: blanston12

    I have recently been inspired by a virtual around the world by Peter McLeland that he had been posting on the CBFS forum. I began to think about...

    Last Post By: blanston12 Today, 01:49 AM Go to last post