• Interview With Gunther Kremp

    Interview With X-Plane Developer Gunther Kremp

    Interview with Gunther Kremp     Interview with Gunther Kremp     Interview with Gunther Kremp

    Development

    Gunther, when did you start developing for flight simulators and what started your interest in it?

    My virtual flying career began way back with FS3! Back in those days it was just amazing just to see the 'plane' get into the air. There were no fancy 3D graphics like we have today...everything was very basic: blue lines represented a river and a green polygon was a mountain, but for all its primitive look...I learned a lot about aviation and navigation!

    Later on I was introduced to FS98, which was far superior visually and also much more exciting! This was mainly due to the fact that you could download a wide range of sceneries from the internet (a relatively new experience back then). From FS98 I moved to FSX, and then from FSX to X-Plane 9. Today I fly exclusively and enthusiastically with X-Plane 11!

    Interview with Gunther Kremp     Interview with Gunther Kremp     Interview with Gunther Kremp

    Three years ago I was lucky to take early retirement, which meant I was able to dedicate more time to my main hobby. One of the things I had always wanted to do was model my hometown (city) with models that were available from the SketchUp 3D Warehouse. At first I was slightly unsure of how to proceed, but 'maydayc' from the Aerosoft forums gave me advice on how to proceed. When I had finished my hometown of Essen in Germany, I decided I would model the entire Ruhr area.

    With this initial project done, a thought came into my mind; why not model additional sceneries? I had the time, the enthusiasm...everything really! My good friend, PilotBalu from SimHeaven, persuaded me to share the sceneries I had created and I am very glad I did. Sharing is so important, and why shouldn't I give something back to the community?

    Interview with Gunther Kremp     Interview with Gunther Kremp     Interview with Gunther Kremp

    Could you tell us about the nature of your designs and what you do Gunther?

    I concentrate exclusively on modeling large areas of Germany. To do this, I use SKP files which are available at the SketchUp Warehouse. I then convert these objects into X-Plane's .obj file format, which take takes several steps. The programs I use to accomplish this task are: SketchUp Maker, Ashampoo Photo Commander, ModelConveterX, FS2XPlane and Overlay Editor. Unfortunately, there is a major drawback to this method - for each model used, many individual .obj and .dds files are generated. However, from Leipzig onward (created June 2017), I have started to use a new procedure which is far more efficient and uses less resources. For this new technique I use: SketchUp Make, ModelConverterX, AC3D, XGrinder and then OverlayEditor.

    What do you consider your best or most popular work?

    So far my most popular work (by downloads) are Berlin, Frankfurt/Main, Hamburg and Innsbruck. However, for international users I can highly recommend my home sceneries of Ruhrgebiet-West and Ruhrgebiet-Ost.

    Interview with Gunther Kremp     Interview with Gunther Kremp     Interview with Gunther Kremp

    What do you find to be the most challenging aspect of a project?

    The most challenging aspect of a project is a) the time needed to complete it and b) the perseverance to stick with it! When I first started creating sceneries, objects took around 20 minutes to complete, but today, because of practice, the same object only takes between 5 - 10 minutes.


    3 Comments
    1. DominicS's Avatar
      DominicS -
      For those of you who enjoy flying around Germany, Gunther's packages are a must have download. Used with a photographic overlay (also freely available) the result is near enough perfect.

      Thanks for sharing with the community Gunther!
    1. RatRace's Avatar
      RatRace -
      Quote Originally Posted by DominicS View Post
      For those of you who enjoy flying around Germany, Gunther's packages are a must have download. Used with a photographic overlay (also freely available) the result is near enough perfect.
      Agreed, every country in the world should have at least one Gunther Kremp
    1. P.e.g.a.s.u.s's Avatar
      P.e.g.a.s.u.s -
      I've downloaded quite a bit of Gunther's work, and love it. Amazing, that he's been doing all this for the community, for free. Hat off.
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