• Review: Vehicle Simulator

    Vehicle Simulator

    Publisher: Ilan Papini

    Review Author:
    Thomas Bruckelt

    Suggested Price:

    Buy Here

    Vehicle Simulator     Vehicle Simulator     Vehicle Simulator

    Ilan Papini is the creator of the wonderful Vehicle Simulator. He began the project in 2009, and as the name suggests, it is a sim whereby you get to control numerous land, sea and air vehicles. During each stage of its development, Ilan continually tweaked the program, smoothing and shaping it from a software point of view, until he was happy with the way it looked and ran. The result: an amazing physics engine, breathtaking water and weather, and a simulator that can offer countless adventures in the vehicle of your choice.

    System requirements can be found at www.hangsim.com/vsf/, but I can tell you now, the program is very forgiving in terms of the hardware needed, so you don't need a monster of a machine to run it well. A user manual can also be found and downloaded at the above web site. In terms of controls, all the key commands can be assigned to your choosing, but the standard assignments have been well selected and are highly intuitive, especially for those people with simulator experience.

    Vehicle Simulator     Vehicle Simulator     Vehicle Simulator

    If you decide you want additional vehicles or sceneries, there is a wide choice available (at no cost) at www.hangsim.com/vsf/download.php. Also, numerous other resources can be found if you click on the 'links' menu on the web site. Click on the 'add-on library' and you will be taken to a page that allows you to upload your own custom-made vehicles which will be available to all. There is also a 'vehicle designer' which allows the player to create their very own custom made vehicles from the program's standard elements. Here you have the option to let your imagination run wild, creating both serious and crazy inventions!

    To utilise this section of the site all you need to do is register, which again, is free.

    As any good pilot, captain or driver will tell you, you must be able to handle your vehicle in all weather conditions. In Vehicle Simulator you can customise the weather so as to suit your own needs. If you are choosing to fly, you can make the thermals and airflow visible, allowing for an optimal flight experience. Numerous situations are already pre-loaded into the program, but if you prefer you can create, and then save, your own scenarios. Another small, but exciting aspect of this simulator is the wildlife which surrounds you on your adventures! You will see all manner of animals in their natural habitats, and these really help bring the world to life.

    Vehicle Simulator     Vehicle Simulator     Vehicle Simulator

    When it comes to flying, there are different ways to get into the air; if you are in a glider you can have an aerotow, or car tow. If you are in an airplane you can start your flight already in the air or you can take off from your chosen runway.

    1. napamule2's Avatar
      napamule2 -
      Sorry, but this is a 'Kiddie Sim'!!! It will take 2 adults 2 days to set it up and 1 week to even fly anything, if you are lucky. You can fire cannons and missles ('blow up a school')? And don't expect cars to be 'driveable' even if they do go 150 mph - the physics are all wrong. Then there are the trees that lean at 45 degrees when the slightest wind is blowing. Really? If you want to have a good laugh then yes get it. But don't expect FSX or even FS9 quality. Won't happen.
    1. meach's Avatar
      meach -
      My two cents...

      Many years ago Iian was a competent hang glider pilot, I hope he still is Although a qualified and experienced RW pilot (A CFI), at the time I was also flying hang gliders for a living.

      While I toyed with creating a hang glider sim on my very early PC, it turned out that Iian was also a very competent programmer. His early version of HangSim precisely captured that elusive element that I found it impossible to describe to non flyers. The airflow over the photo-realistic hills was so accurate that I spent many hours soaring his virtual skies after soaring RL ones. Back then, he also wrote Virtual Sailor, in which one could breeze along the Agean sea and Mediterranean Islands (Where, co-incidentally, I now live). Over the years, he has developed the sim into Vehicle Simulator, as he is able to simulate absolutely any machine that moves.

      OK cannons and missiles are appreciated only by my grandsons. We all see that when the youngsters come up and look at our high-tech sim machine. "Can you crash?"

      The key message about Vehicle Simulator is the integration of land, sea and air simulation. Iian's talent and vision here shows us what will probably happen in the future - a virtual word, shared by land, sea and air simulations. Drive from your house to the airport. Fly to a resort and go sailing. Imagine flying a helo over the F1 championship? It's a visionary concept from a great imagination.

      IMHO, Vehicle Simulator not only allows a freedom and depth of simulation across environments that will be picked up by the big boys later in future mega sims, but VS has a flow of movement and integration that does start to catch you after using it awhile. It's not FSX, nor x-plane. You have to try it for a while to get what I mean.

      Try it, its a taste of things to come. Then remember that you saw it here first!

      Footnote: I am in no way associated with Iian or his business. Just a fan of all things flight!
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