• X-Plane 10 World Editor 1.3 Released

    Laminar Research

    Laminar Research announces the release of Airport Scenery Gateway and World Editor 1.3 for X-Plane 10.

    Laminar Research, creators of the X-Plane flight simulator franchise, is pleased to announce the release of its Airport Scenery Gateway, as well as an updated and improved version of its airport scenery tool, World Editor 1.3. The Airport Scenery Gateway can be accessed on the internet at http://gateway.x-plane.com and the new and improved version of World Editor is available for download at: http://developer.x-plane.com under Scenery Tools.

    The Airport Scenery Gateway was created to facilitate the populating of X-Plane with 3D airport sceneries that are consistent in quality and appearance, error-checked, and will work with a standard installation of X-Plane 10. During the past several months Laminar Research has received hundreds of airports designed by World Editor users. World Editor is an airport scenery creation and editing tool for Laminar's X-Plane 10 that allows the typical X-Plane users to create airport scenery. World Editor is a radical departure from other creation and editing tools, as it features drag-and-drop scenery creation in a graphical environment. As such, it takes a CAD-like approach to creating airports. All airports are made up from a collection of different items or entities of a specific type. For example; runways, taxiways, windsocks, signs, and buildings. Word Editor is organized to create and edit each of these items on an individual basis, so a user can add an item, then edit it's characteristics or attributes at will.

    A key feature of previous World Editor versions has been the ability for a user to create an airport scenery and then manually send it to Laminar for inclusion into a future X-Plane 10 update. Once checked by Laminar for acceptability, it was then included in the airport data when X-Plane users received X-Plane updates from Laminar.

    By establishing an internet gateway for scenery submission, it is now possible with World Editor 1.3 for users to automatically submit airport scenery contributions directly to the Airport Scenery Gateway. X-X-Plane users can visit the Airport Scenery Gateway to search for airport scenery submissions. The scenery can then be immediately downloaded into X-Plane 10 before it appears in a scheduled X-Plane update. The gateway also contains a dedicated Artist page, where the work of individual World Editor artists are showcased. Each artist has his own page containing all his airport scenery submissions.

    About Laminar Research

    Laminar Research is creator of the X-Plane franchise of flight simulators, including X-Plane 10, the latest desktop version. X-Plane 10 is available in both a consumer version, as well as a FAA certified professional version. Laminar also offers X-Plane versions for both the iPhone and iPad, as well as other mobile systems.

    X-Plane's flight model, scope, versatility, customizability, and 3rd party add-ons make it the ultimate flight simulation experience for Macintosh, Windows, and Linux platforms.

    For more information on Laminar Research and X-Plane: www.x-plane.com.

    Purchase X-Plane here.


    3 Comments
    1. RatRace's Avatar
      RatRace -
      X-plane, from, by and for the users. Well, the airport scenery anyway.
    1. n55's Avatar
      n55 -
      Perhaps this is not the place to ask this question, so forgive me.

      If I go to the Airplane Scenery Gateway and download scenery, it goes into the /Custom Scenery folder. If that same scenery is later added to X-Plane updates, what happens to the airport folder under Custom Scenery? How do we know that airport has been incorporated into X-Plane updates, or are the airports simply added as individual folders under /Custom Scenery automatically by the Updater and ignored or overwritten?
    1. DominicS's Avatar
      DominicS -
      Quote Originally Posted by n55 View Post
      Perhaps this is not the place to ask this question, so forgive me.

      If I go to the Airplane Scenery Gateway and download scenery, it goes into the /Custom Scenery folder. If that same scenery is later added to X-Plane updates, what happens to the airport folder under Custom Scenery? How do we know that airport has been incorporated into X-Plane updates, or are the airports simply added as individual folders under /Custom Scenery automatically by the Updater and ignored or overwritten?
      Hi n55,

      Welcome to the world of X-Plane

      To answer your question; any scenery located in your Custom Scenery folder (which has been added by yourself) will override any of the default global airports contained within X-Plane.

      If you need more help, visit the X-Plane forums here at FlightSim:

      https://www.flightsim.com/vbfs/forum...php?11-X-Plane

      The FlightSim.com X-Plane landing page:

      https://www.flightsim.com/vbfs/conte...?13631-x-plane

      Happy Flying

      Dom
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