Captain Andy Poppens Posted October 1, 2015 Share Posted October 1, 2015 how can i see the curvature of the earth in fs2004 in SSTSIM Concorde Link to comment Share on other sites More sharing options...
mrzippy Posted October 1, 2015 Share Posted October 1, 2015 When I was flying the Concorde in my Sim, I was at Flight Level 640 (64,000 feet), the sky was almost black and the earth's curvature was almost flat. Kind of outta luck on that! You might want to give the Space Shuttle a try. Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
jgf Posted October 2, 2015 Share Posted October 2, 2015 FS2004 does not model the earth's curvature; no matter how high we fly we are still members of the flat earth society (I've been to 100k ft. and it is still flat). I believe FSX does model this. Link to comment Share on other sites More sharing options...
ScatterbrainKid Posted October 2, 2015 Share Posted October 2, 2015 Here's an FSX U-2 at 60,000 ft and the earth is definitely curved; problem is the U-2 won't stay up there and descends in a flat semi-stalled condition like here, it's an FSX high-altitude issue with some planes. PS- to get up there, use the Slew keys, I can't remember if they work in FS2004 too, but in FSX if you hit 'Y' to enter Slew, then hit 'F4' you'll go straight up forever until you press 'Y' again to exit Slew- http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-U-2_zps5ab55f7e.jpg~original Link to comment Share on other sites More sharing options...
ViperPilot2 Posted October 2, 2015 Share Posted October 2, 2015 No wonder I can't get the DHC-3 Otter airborne! The POH says the Otter's Takeoff Run is proportionate to 'the curvature of the Earth', so if there's no 'curvature' modeled in FS9 then...??? AHHH HAA HAA HAA!!! Alan :p "I created the Little Black Book to keep myself from getting killed..." -- Captain Elrey Borge Jeppesen AMD 1.9GB/8GB RAM/AMD VISION 1GB GPU/500 GB HDD/WIN 7 PRO 64/FS9 CFS CFS2 Link to comment Share on other sites More sharing options...
gwillmot Posted October 2, 2015 Share Posted October 2, 2015 FS2004 does not model the earth's curvature; no matter how high we fly we are still members of the flat earth society (I've been to 100k ft. and it is still flat). I believe FSX does model this. What he said .... which is what I said before being wiped off the slate ....... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Captain Andy Poppens Posted October 17, 2015 Author Share Posted October 17, 2015 well is there any freeware that models the curvature of the earth Link to comment Share on other sites More sharing options...
gwillmot Posted October 17, 2015 Share Posted October 17, 2015 well is there any freeware that models the curvature of the earth As per previous answers ..... the answer is still NO [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jgf Posted October 18, 2015 Share Posted October 18, 2015 well is there any freeware that models the curvature of the earth That would require recoding the base game which, while technically possible, is not practical (and probably not legal). It is not just altering the horizon, and a curvature which varies with altitude, but with remapping textures from a flat to a spherical base; all by editing default files (.exe and .dlls), which blatantly violates Micro$oft's EULA. Link to comment Share on other sites More sharing options...
gwillmot Posted October 18, 2015 Share Posted October 18, 2015 That would require recoding the base game which, while technically possible, is not practical (and probably not legal). It is not just altering the horizon, and a curvature which varies with altitude, but with remapping textures from a flat to a spherical base; all by editing default files (.exe and .dlls), which blatantly violates Micro$oft's EULA. Which roughly translated means ....... NO [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
KCD Posted October 18, 2015 Share Posted October 18, 2015 FS2004 does not model the earth's curvature; no matter how high we fly we are still members of the flat earth society (I've been to 100k ft. and it is still flat). I believe FSX does model this. That's because FS9 was created before Columbus ever said the world was round... Having said that, it is still the most trouble free, the absolute best flight sim Microsoft ever made; I wouldn't trade it for anything! Link to comment Share on other sites More sharing options...
gwillmot Posted October 18, 2015 Share Posted October 18, 2015 That's because FS9 was created before Columbus ever said the world was round... Having said that, it is still the most trouble free, the absolute best flight sim Microsoft ever made; I wouldn't trade it for anything! Bravo! ..... Right On! ...... Magnifico! ...... Long Live the Flat World of FS2004 (not FS9 ... I'm a purist). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
mgh Posted October 18, 2015 Share Posted October 18, 2015 FS2004 does not model the earth's curvature; no matter how high we fly we are still members of the flat earth society (I've been to 100k ft. and it is still flat). I believe FSX does model this. The FS2004 SDK Creating Terrain and Land Classification gives the facts: Appendix: The World Coordinate System One of the most powerful features of BGL is that everything is based on a world coordinate system that is spherical and very much like latitude/longitude. In Flight Simulator, the earth is defined as an “oblate spheroid,†an ellipse rotated about its minor axis. In terms of shape, it's much like a sphere that is a little bit fat around the equator. In Flight Simulator, the earth has the following dimensions: · Equatorial diameter=12756.27 km · Equatorial circumference=40075.0 km · Polar diameter=12734.62 km · Polar circumference=40007.0 km Link to comment Share on other sites More sharing options...
gwillmot Posted October 19, 2015 Share Posted October 19, 2015 Roughly translated: The horizon is and will always be "flat" in FS2004 .... for whatever reason(s) ..... hence ..... no curvature of the earth portrayed whatsoever (think flying over a rolling pin if that helps). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
zswobbie1 Posted October 19, 2015 Share Posted October 19, 2015 Unless you 'bend' the azimuth setting on your monitor.. (but everything will be curved then) (Not being serious! ;-) Robin Cape Town, South Africa Link to comment Share on other sites More sharing options...
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