Jump to content

FSX AI parking a little off at KPVD


Recommended Posts

Hello Simmers!,


So I just recently got Flightzone 01 Rhode Island to work on my FSX. The scenery looks great, but there is just one rather annoying problem. All of the AI are parking on the taxiway and grass directly behind the gates. Anyone know how to fix this? Ive read something about editing the aircraft cfg's but I have never done any work to them in those kinds of areas. Someone help! I would love to see traffic at my state airport. Thank!

Link to comment
Share on other sites

The first thing I would check, and I just did check one of my WOAI aircraft, look in the aicraft.cfg in the [Fltsim.X] for the type of parking that's stated. It should look something like this:



atc_parking_codes=KLM (Or other airline designation)

Still thinking about a new flightsim only computer!  ✈️

Link to comment
Share on other sites

Hello! I have one more step that you have to do.


They have extra parking on the ramp that should NOT be there. You can open it in any airport editor and remove those extra spots. It's a pest, but I have done it with mine and it works well.


Also, you might want to go through and delete the "tree" files you find. The trees in my sim on the FSX side cause clear boxes around them which just isn't right.


Hope this helps you!



Checkout my new Facebook Page!


HP Z820 Workstation Intel Xeon 3.30ghz 8 Core Processor 2TB Hard Drive 16 gig of Ram 1125 Power Supply and 2 Gig Nvidia Geforce GTX 970. (YIPPPIE!!!!!)

Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...