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Merging force feedback


jcat

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Hi,

 

I was wondering if it was possible to merge an aircraft's force feedback into another plane. I don't use a joystick, and I've really gotten used to the the 737's "feel" on the keyboard. I tried replacing my A321's force feedback for my 737 by copying and pasting it, but it didn't work. Is there any way I can do that?

 

Thanks.

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Copying and pasting the force feedback section of the aircraft.cfg file is the only (and best) way to duplicate the "SENSITIVITIES" from one aircraft into another. This does not make an aircraft "forcefeedback enabled. Your controller software does this.

 

Depending on how much different two aircraft are from each other, they may require very different feedback sensitivity settings, so copying the FFB section may not be enough. Generally, copy the FFB from a default FSX plane which is MOST LIKE the one you want to edit.

 

Some freeware planes are s badly done that the trim is too far off for the FFB to be felt (the controller is at the stops all the time.)

 

If your FFB stick is working for ONE plane in FSX, it will work for every plane, but the sensitivity settings may need to be different or the model may not be well designed.

 

From the SDK:

[forcefeedback]

As detailed in the tables below, the parameters in this section of an aircraft.cfg file define the forces generated by that aircraft if the user is operating a force feedback joystick.

 

Stick shaker parameters

These parameters define the simulated stick shaker force felt in the stick or yoke when flying an aircraft equipped with a stick shaker (such as the Learjet 45).

 

Gear bump parameters

These parameters define the simulated forces transferred from the airframe and gear drag to the stick or yoke when the aircraft’s nose and main landing gear is raised or lowered (cycled). In fixed-gear aircraft this effect won't be felt because, by definition, the landing gear doesn't move. Different aircraft have different gear geometries that result in each of the gear mechanisms starting and ending its cycle at a different time. The timing deltas are brief, typically less than a second between the time that each gear starts and ends its cycle.

 

Ground bumps parameters

These parameters collectively define a composite force that simulates the forces felt through an aircraft's ground steering controls as the aircraft travels over an uneven surface. The parameters are divided into two subgroups (numbered 1 and 2), and define the behavior of two distinct forces. The combination of the two forces define a composite force that is transferred to the stick or yoke. The two forces are both sinusoidal periodic forces, with frequencies determined by the following linear equation:

 

frequency = (ground_bumps_slope * aircraft_ground_speed) + ground_bumps_intercept

The ground_bumps_magnitude parameters set the magnitude of the force. The ground_bumps_angle parameters set the direction from which the force is felt.

 

Crash parameters

These parameters define the simulated forces felt in the stick or yoke when the aircraft crashes. The parameters are divided into two subgroups (numbered 1 and 2), and define the behavior of two distinct crash-induced forces. The first force is a constant force that lasts for 0.5 seconds. After 0.5 seconds, it stops and the second force starts. The second force is a periodic square wave force; its amplitude declines linearly to 0.

 

-Pv-

2 carrot salad, 10.41 liter bucket, electric doorbell, 17 inch fan, 12X14, 85 Dbm
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Copying and pasting the force feedback section of the aircraft.cfg file is the only (and best) way to duplicate the "SENSITIVITIES" from one aircraft into another. This does not make an aircraft "forcefeedback enabled. Your controller software does this.

 

Depending on how much different two aircraft are from each other, they may require very different feedback sensitivity settings, so copying the FFB section may not be enough. Generally, copy the FFB from a default FSX plane which is MOST LIKE the one you want to edit.

 

Some freeware planes are s badly done that the trim is too far off for the FFB to be felt (the controller is at the stops all the time.)

 

If your FFB stick is working for ONE plane in FSX, it will work for every plane, but the sensitivity settings may need to be different or the model may not be well designed.

 

From the SDK:

[forcefeedback]

As detailed in the tables below, the parameters in this section of an aircraft.cfg file define the forces generated by that aircraft if the user is operating a force feedback joystick.

 

Stick shaker parameters

These parameters define the simulated stick shaker force felt in the stick or yoke when flying an aircraft equipped with a stick shaker (such as the Learjet 45).

 

Gear bump parameters

These parameters define the simulated forces transferred from the airframe and gear drag to the stick or yoke when the aircraft’s nose and main landing gear is raised or lowered (cycled). In fixed-gear aircraft this effect won't be felt because, by definition, the landing gear doesn't move. Different aircraft have different gear geometries that result in each of the gear mechanisms starting and ending its cycle at a different time. The timing deltas are brief, typically less than a second between the time that each gear starts and ends its cycle.

 

Ground bumps parameters

These parameters collectively define a composite force that simulates the forces felt through an aircraft's ground steering controls as the aircraft travels over an uneven surface. The parameters are divided into two subgroups (numbered 1 and 2), and define the behavior of two distinct forces. The combination of the two forces define a composite force that is transferred to the stick or yoke. The two forces are both sinusoidal periodic forces, with frequencies determined by the following linear equation:

 

frequency = (ground_bumps_slope * aircraft_ground_speed) + ground_bumps_intercept

The ground_bumps_magnitude parameters set the magnitude of the force. The ground_bumps_angle parameters set the direction from which the force is felt.

 

Crash parameters

These parameters define the simulated forces felt in the stick or yoke when the aircraft crashes. The parameters are divided into two subgroups (numbered 1 and 2), and define the behavior of two distinct crash-induced forces. The first force is a constant force that lasts for 0.5 seconds. After 0.5 seconds, it stops and the second force starts. The second force is a periodic square wave force; its amplitude declines linearly to 0.

 

-Pv-

 

Thank you very much for that. I started messing around the aircraft.cfg file and my problem was solved by only copying a plane's Keyboard Response field into the desired plane. And it worked perfectly. I also tried merging hydraulics and even dimensions, but none of them worked. Thanks again.

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