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Help! Sceneries not compatible with each other


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I have a small problem with some selfmade sceneries for MSFS. If anyone has a solution, I'd appreciate it.

Over the last year I made three sceneries for MSFS with the SDK:

But there is a strange problem with my custom groudn textures: As soon as I have more than one of my own sceneries installed, they won't load anymore. Only when I use one scenery at a time, the ground textures will load correctly. 
I looked trough all the files if there are duplicated GUIDs, false file names or something else. But I found nothing. 

I have really no idea what is causing the disappearance of those textures.
Does anyone here have an idea or a solution?


The tutorial I used to add my ground textures:


TUF GAMING X570-PLUS (WI-FI), AMD Ryzen 9 5900X 12-Core Processor, 32Gb RAM, Samsung SSD 970 EVO Plus 2TB, NVIDIA GeForce RTX 3080, Windows 10, TCA Quadrant Airbus Edition, Samsung SYNCMASTER TA550

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