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Good Duck

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Well, do you have the Mamma Aiuto Flying Boat for FS2002 (the MODEL)? If so, I can compile it for FSX for you (and me, I am curious).

Chuck B

Napamule

2K MAFB.jpg

2K MAFB 2.jpg

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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Never mind-I found the 'Ma Boat' model (by Kaz Ito) for FS2K2. I will use the DO-18 FDEs and figure out which panel to use. See pics. I can have it ready tomorrow as it is late.

Chuck B

Napamule

MA_Boat.jpg

DO18.jpg

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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Nah. Forget it. The model won't load in FSX. Did not try FS9 yet. I flew it from the 2D panel and the dynamics suck big time. Barely controlable. Maybe someone can re-do the model (if Kaz Ito will turn the files loose) as it's the only hope of ever flying it in FSX. Sorry about that.

Chuck B

Napamule

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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Well I put it in FS9 too and it was 'ok (barely 'ok')'. The engines (4 of them) are laid out across the wings, and not push-pull like in the model. It is hard to slow down for 70 kt landings. Needs work even in FS9. The Dornier DO-18 FDEs would fit it nicely. Had a busy day today and did not do any simming. But will work on it tomorrow and report back Monday. I can fix it and able to provide a better set of cfg and air file to make it 'rock'.

Chuck B

Napamule

Edit: Might be better to make it a (2 engine) Jet airplane-then you don't need props. (Use my head-hehe).

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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