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Haven't been on the sim for several days.

 

When I started up this morning got a mandatory update message for just under 1G of new whatevers called dependencies. Download and installation was quick and painless, unlike yesterday's root canal (not kidding) and I just now finished a delightful sunrise flight in the Cub from Clow to Midway here in Illinois.

 

Observations - no airplane handling issues, all was seemingly working fine, the game is now loading MUCH faster and my sole 'concern' is that I honestly don't know what the heck a 'dependency' is though I just downloaded and installed some of them- lol?

 

So.. can anyone explain dependencies to me in terms a poodle could understand?

 

Thanks

"Don't believe everything you see on the internet." - Abe Lincoln HP Pavilion Desktop i5-8400@2.8ghz, 16gb RAM, 1TB M.2 SSD, GTX1650 4GB, 300 MBPS internet, 31.5" curved monitor, Logitech yoke-throttle, Flt Vel trim wheel, TFRP rudder pedals, G/M IR headset, Extreme 3D Pro joystick, Wheel Stand Pro S Dlx

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MSFS Dependencies are updated "sim engine" files, the MSFS system files if you like.

Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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Thanks

"Don't believe everything you see on the internet." - Abe Lincoln HP Pavilion Desktop i5-8400@2.8ghz, 16gb RAM, 1TB M.2 SSD, GTX1650 4GB, 300 MBPS internet, 31.5" curved monitor, Logitech yoke-throttle, Flt Vel trim wheel, TFRP rudder pedals, G/M IR headset, Extreme 3D Pro joystick, Wheel Stand Pro S Dlx

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Hi chicagorandy, like tiger1962 said, a sim “depends” (relies) on these files to run. An example is a Train sim that I have. When installing a particular train route, or “layout” if you will, there might be a certain file, say a boxcar or caboose file, that the sim needs for that to be properly represented. So, the file is called a dependency.

 

Just guessing, but in the case of MSFS a “dependency” could be a certain engine cowling, prop blade, tree, water texture, anything really...

 

Mike

Dell XPS 8930 Core I9-9900 3.10 GHz, Windows 10 Pro 64-bit, 32GB RAM @2666 Mhz, Nvidia GeForce RTX 2060, 1 + 2 TB SSD’s and 1 + 2 TB spinner sata’s, Thrustmaster T-Flight Hotas X, FS9, FSX, MSFS
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