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Note recent FSUIPC changes


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V4.938c on the Schiratti pages has the changes doc for 4.938f


These caught my attention as they were recently discussed in threads here (for those of you who don't usually read product change notes):


NOTE that this version works with FSX, FSX Steam Edition (62607 and 62608), and

Prepar3D versions 1.4, 2.0, 2.1, 2.2 (only 10438 update), 2.3, 2.4 and 2.5Beta2.


1. This version is suitable for Prepar3D versions 2.3 and 2.4, and now FSX Steam Edition. Note that one specific FSUIPC action is not supported in FSX-SE -- the specific G3D crash correction (the code is very different there and possibly the particular bug

FSUIPC worked around is fixed?).


2. A long-standing bug which can, for some users, crash FSX or P3D during loading, is fixed. Somehow the recent recompilations for P3D made this bug more prevalent. It was so rare before that it wasn't tracked down.


For you controller mappers and profilers:

9. Axis polling speed is improved in this version.


21. The OOMcheck parameter in the FSUIPC4 INI file [General] section can now be set


to allow the check to take place (and the offset for VAS maintained) without sounding the low VAS warning.



2 carrot salad, 10.41 liter bucket, electric doorbell, 17 inch fan, 12X14, 85 Dbm
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