gdr1944 Posted December 28, 2014 Share Posted December 28, 2014 Hello: I now have default airports in deep valleys and high Plateaus. What is the best utility/s to adjust airport to correct altitude. Thank you for your time Army Engineer Veteran..Busted for insubordination Nam-1966 :cool: Link to comment Share on other sites More sharing options...
pvarn Posted December 28, 2014 Share Posted December 28, 2014 Hmmm... It seems to me if every airport needs adjusting, it begs the reason to keep this add-on unless you are using it as an excuse to learn a new scenery editing tool? Did you try the Scenery Designer's forum? https://www.flightsim.com/vbfs/forumdisplay.php?27-Scenery-Design -Pv- 2 carrot salad, 10.41 liter bucket, electric doorbell, 17 inch fan, 12X14, 85 Dbm Link to comment Share on other sites More sharing options...
pvarn Posted December 28, 2014 Share Posted December 28, 2014 Also, Try these Google Search Words. What you discovered appears to be a common problem. FSX FSGenesis mesh runway elevation -Pv- 2 carrot salad, 10.41 liter bucket, electric doorbell, 17 inch fan, 12X14, 85 Dbm Link to comment Share on other sites More sharing options...
gdr1944 Posted December 28, 2014 Author Share Posted December 28, 2014 Forgot the word (some) Army Engineer Veteran..Busted for insubordination Nam-1966 :cool: Link to comment Share on other sites More sharing options...
gdr1944 Posted December 28, 2014 Author Share Posted December 28, 2014 Again: What is the best utility/s to adjust airport to correct altitude. Whether or not i want to learn scenery editing tool is a different question. GDR1944 Army Engineer Veteran..Busted for insubordination Nam-1966 :cool: Link to comment Share on other sites More sharing options...
llivaudais Posted December 28, 2014 Share Posted December 28, 2014 Freeware ADE will adjust airport elevations. There is also a freeware airport editor by FSPlanner (?) I've used both to adjust/create airports. I like ADE better. Both require the proper installation of the SDK. You WILL learn something about scenery editing or you will not achieve any alignment with your new FSG terrain - just the facts of Life. BTW, I do have FSG. On the other hand, the Terrain from FS Global comes with a tool that adjusts the mesh in the vicinity of the airport to minimize the discrepancy. I do not know if it also requires the SDK to be functional. The alternative is to just live with it: either the default terrain or the discrepancies. Which option is 'best' for you is up to you. I tend to ignore the minor stuff and fix the more serious ones IF flying into the airport is 'important'. Loyd Hooked since FS4... now flying: self-built i7-4790 at 4 GHz; GA-Z97X mobo; GTX 970; 16GB gskill; quiet, fast and cool running. Win 7/64: 840 EVO OS; 840 EVO (500G) game drive; Win10/64: 850 EVO (500G) for OS and games A few Flightsim videos on YouTube at CanyonCorners Link to comment Share on other sites More sharing options...
silverheels2 Posted December 28, 2014 Share Posted December 28, 2014 I believe Ultimate Terrain has some capability to fix this type of problem. I have used it to change airport elevations. Link to comment Share on other sites More sharing options...
gdr1944 Posted December 28, 2014 Author Share Posted December 28, 2014 I already know the facts of life. I used ADE to move airport to proper Lat Log but original hole is still there. I will now post my scenery questions on the Scenery Designer's forum. The airport is not important but is small and might as well learn there. Thanks for all for help. Army Engineer Veteran..Busted for insubordination Nam-1966 :cool: Link to comment Share on other sites More sharing options...
fxsttcb Posted December 28, 2014 Share Posted December 28, 2014 You can probably minimize the elevation anomolies by backing off the Mesh Resolution slider. The problem with that is your mountains won't be as nice...Don HAF 932 Adv, PC P&C 950w, ASUS R4E,i7-3820 5.0GHz(MCR320-XP 6 fans wet), GTX 970 FTW 16GB DDR3-2400, 128GB SAMSUNG 830(Win 7 Ult x64), 512GB SAMSUNG 840 Pro(FSX P3D FS9) WD 1TB Black(FS98, CFS2&3, ROF, etc.), WD 2TB Black-(Storage/Backup) Active Sky Next, Rex4 TD/Soft Clouds Link to comment Share on other sites More sharing options...
Toposim Posted December 29, 2014 Share Posted December 29, 2014 Here's another alternative: http://www.toposim.net/store/products/simmers/ _______ Justin Toposim http://www.toposim.net Link to comment Share on other sites More sharing options...
W2DR Posted December 29, 2014 Share Posted December 29, 2014 I'm SO glad to see you back Justin. You've been missed. If I can ever help with anything just send me a note at w2dr..at..comcast..net. Douglas Robbins Intel 10700K @ 5.0 Ghz, Asus Maxumus XII Hero MB, Noctua NH-U12A Cooler, Corsair Vengence Pro 32GB 3200Mhz, Geforce RTX 2060 Super GPU, Cooler Master HAF 932 Tower, Thermaltake 1000W Toughpower PSU, Windows 10 Professional 64-Bit, and other good stuff. Link to comment Share on other sites More sharing options...
scott967 Posted December 29, 2014 Share Posted December 29, 2014 There are 2 problems, require different fixes. One is airport is at wrong elevation. Often a problem for small strips with no reliable data on elevation. Easily fixed with ADE. Second is airport is at correct elevation, but depicted as "flat" when IRL that isn't the case. Compounding may be that surrounding terrain is hilly. Fix needs to be analyzed. Could be fixed with ADE or SBX. Default airports are placed onto "flattened" (single elevation) terrain polygons. It could be that making the flatten polygon smaller, or shaping it can reduce the effect, or creating "sloped" flattens in a transition area around the actual runway/taxiway/apron areas. Another approach is to reduce the mesh complexity near / at the airport which results in less abrupt elevation changes (smoothing effect). scott s. . Link to comment Share on other sites More sharing options...
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