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Filtering, via FSX or nvidia management software?

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I have set my settings within FSX to anisotropic with anti-aliasing checked in.

I tried Bi and Trilinear, but the ground textures are blurry and FSX crashes, so I stay at anisotropic.

I heard people doint this via NVidia management software instead. What are the advantages of doing so?


FS does not crash, but some complex sceneries cause it to freeze, and I believe it is due to video card settings. Please help me stabilize the video/display issues to prevent freezings no matter what scenery is being used.

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