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warrenflyboy

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Posted

Just grab the dual head weed wacker and go to it...

 

Laughlin AZ Tree Solution.jpg

 

Actually, this is a ORBX problem that they are working on. What scenery are you using?

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Posted

A job for the de Havilland Beaver.:)

 

any tree addons installed?

nothing named "kedw" or "edwards" in the fsx folder? use the search function.

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Posted
One solution I read on another forum was to use "Lumberjack" to get rid of the trees on the runway and to lower the Autogen slider to get rid of trees on taxiways. I have seen this and also buildings in the middle of runways on some of the smaller airfields in Europe.

Still thinking about a new flightsim only computer!  ✈️

Posted
Lumberjack...It says it's for default FSX scenery. Wonder what would happen if used with ORBX Global, Vector, openLC NA?
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Posted
I had this problem a few times at airports. For me it was having a couple of competing AFCAD files. One was for the default but there was another hidden in a traffic generating program. Cant recall which one but I just edited the traffic programme and saved the file in case it was needed later.
Posted
Lumberjack gets rid of trees on the approach path. Not on runway or taxiway.

 

I think conflicting airport file as well.

 

Thank you

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  • 3 weeks later...
  • 2 weeks later...
Posted

It may be as simple as if you have a scenery addon, put it on the top of the Addon Scenery list. I had the same issue with my UK2000 Heathrow where trees would appear on a taxiway.

 

I put Heathrow above my Autogen (I use VFR Scenery so I modded my Autogen) and then the trees were gone.

 

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Posted

Regarding the issue with ORBX openLC North America...

 

Word is they are caused by incorrectly placed, default FSX airports. A guy by the name of Neil Hill at ORBX forums will make a .BGL that will remove the trees as a work around if you tell him the airport ICAO.

 

He made one for me for Laughlin Airport in Bullhead, AZ (KIFP)

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