chris18p Posted July 13, 2016 Share Posted July 13, 2016 I am flying some practice ILS rectangles using the default Cessna C172SP but a more experienced "flyer" who is helping me has suggested that the C172SP (and the Cessna 414A) I am using has poor flying qualities making them in his view difficult to fly. He has suggested finding a freeware PROP model that is: - easy to fly - easy to set the elevator trim on and - has a 2D pilot's panel Has anyone any suggestions please?? Thanks Getting old is wonderful, when you consider the alternative. Link to comment Share on other sites More sharing options...
mallcott Posted July 13, 2016 Share Posted July 13, 2016 Alex Metzger did replacement air and .cfg files for the default 172. No longer available on his website (which is itself no longer available) you can get them HERE You don't need anything else. Link to comment Share on other sites More sharing options...
amberdog1 Posted July 13, 2016 Share Posted July 13, 2016 this is in the fspilotshop, its the CLS piper arrow and it is free. https://www.fspilotshop.com/cls-piper-arrow-p-3095.html I have found this to be a good plan to praCTICE LANDINGS, I do a lot of t-n-g's. Hope this one helps you out. Happy Flyin:pilot: Link to comment Share on other sites More sharing options...
chris18p Posted July 14, 2016 Author Share Posted July 14, 2016 Thanks for the replies. I will take a look at both in more detail. Getting old is wonderful, when you consider the alternative. Link to comment Share on other sites More sharing options...
ScatterbrainKid Posted July 14, 2016 Share Posted July 14, 2016 This screen allows us to set the 5 'flight model' sliders on the left, I leave mine about halfway like this, I keep meaning to experimentally juggle them to see what effect it has but have never got round to it- http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-Airc-Realism_zpsbdxr8kic.jpg~original Link to comment Share on other sites More sharing options...
mallcott Posted July 14, 2016 Share Posted July 14, 2016 This screen allows us to set the 5 'flight model' sliders on the left, I leave mine about halfway like this, I keep meaning to experimentally juggle them to see what effect it has but have never got round to it- http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-Airc-Realism_zpsbdxr8kic.jpg~original Settings are no good for most complex flight models - Rob Young of Real Air once detailed how sliders at anything other than full right crippled their air files. The only time it pays to not have the sliders all the way is for helos, and even then the complex FDE's for sophisticated models will usually have their own recommendations. Link to comment Share on other sites More sharing options...
okbob Posted July 14, 2016 Share Posted July 14, 2016 I have found that most flight sim aircraft do not have as much rudder authority as the real world aircraft. If you cannot slip to a landing, you'll have trouble with crosswinds. The easy fix is to look in the aircraft.cfg section and set [flight_tuning] rudder_effectiveness = to 1.3 or higher. Easy to experiment, will improve your flying. Good luck, OkBob Link to comment Share on other sites More sharing options...
napamule2 Posted July 14, 2016 Share Posted July 14, 2016 Is this for ALL airplanes? I DON'T think so. You don't use (Flight Tuning) for tweaking dynamics, but DO use it if you want to MESS things up. Opinion? No - FACT. What you do is set realism to 'MEDIUM' (and leave it there!!!). Then you set rudder sensitivity to 100% and null to 0%. Then you turn off 'Auto Rudder'. That is how you do it. Chuck B Napamule i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS). Link to comment Share on other sites More sharing options...
Rupert Posted July 14, 2016 Share Posted July 14, 2016 Is this for ALL airplanes? I DON'T think so. You don't use (Flight Tuning) for tweaking dynamics, but DO use it if you want to MESS things up. Opinion? No - FACT. What you do is set realism to 'MEDIUM' (and leave it there!!!). Then you set rudder sensitivity to 100% and null to 0%. Then you turn off 'Auto Rudder'. That is how you do it. Chuck B Napamule IMHO, that's by far a better method! ;) Various RW aircraft have more or less response to rudder input depending on how they were designed. This is not a one size fits all category! In fact when I try any "new" plane with a sim, I often adjust the rudder and other flight controls' sensitivity. I try to duplicate all control responses to what I have read applies to the real Real World version of that plane. Being an old chopper guy I usually fly low and slow. Link to comment Share on other sites More sharing options...
Egsjr1956 Posted July 14, 2016 Share Posted July 14, 2016 What you do is set realism to 'MEDIUM' (and leave it there!!!). Everyday you learn something new. Since day one I have had my sliders set all to the right to what I thought was the most realistic setting. Is this incorrect? GPU: GeForce GTX 1080 CPU: Intel Core i7-7700K CPU@4.2GHz Memory: 16.00GB Ram Resolution: 3840 x 2160, 30Hz Seiki 39†Monitor Operating System: Windows 10 Home Edition Link to comment Share on other sites More sharing options...
mrzippy Posted July 14, 2016 Share Posted July 14, 2016 Everyday you learn something new. Since day one I have had my sliders set all to the right to what I thought was the most realistic setting. Is this incorrect? No, I have my sliders full right=Full Realism. Are you flying a simulation or a computer game? Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
Rupert Posted July 14, 2016 Share Posted July 14, 2016 No, I have my sliders full right=Full Realism. Are you flying a simulation or a computer game? Good point! This is a sim!;) Just to clarify, I was more discussing the fact that planes flight controls are different than the "middle" setting on the realism slider. A sim should simulate mistakes too.;) Being an old chopper guy I usually fly low and slow. Link to comment Share on other sites More sharing options...
Egsjr1956 Posted July 14, 2016 Share Posted July 14, 2016 Simulation - the representation of the behavior or characteristics of one system through the use of another system, especially a computer program designed for the purpose. Thank You, Mr. Zippy GPU: GeForce GTX 1080 CPU: Intel Core i7-7700K CPU@4.2GHz Memory: 16.00GB Ram Resolution: 3840 x 2160, 30Hz Seiki 39†Monitor Operating System: Windows 10 Home Edition Link to comment Share on other sites More sharing options...
bdf369 Posted July 14, 2016 Share Posted July 14, 2016 General realism needs to be full right or it seems FSX will ignore a significant set of the flight dynamics parameters -- I'm supposing it uses a simplified flight model if the general slider is not set to full. The other effects like p-factor and gyro can be turned down to taste as they seem to be overdone, at least that's based on comments I've seen from real pilots. However some addons compensate in their flight dynamics and as a result they recommend all sliders to full (A2A for example). RealAir has a flight dynamics download for the FS9 C172, but it works fine if you merge them with the FSX C172. Somewhere there is a recipe for doing this. With the RealAir dynamics you can do slips and spins. I make a copy of the stock C172 and merge the files in to the copy. The reason being that if AI traffic uses the C172 then the AI pilot might not be able to handle the RealAir flight model. If you do this you need to make sure that titles in the aircraft.cfg don't conflict with the default C172 files. Or, you could get the A2A C172, but unfortunately that's a payware. Link to comment Share on other sites More sharing options...
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