Jump to content

Can't see out side of plane


Art Burke

Recommended Posts

I'm not a newbie - I guess I've had an attack of the stupids!

 

Downloaded a plane. It appears to have everything it's supposed to have - panel, model, gauges, air file, etc.

However, when I look out the left side of the plane (from the pilot perspective) with the joystick hat switch, there's a big piece of aluminum in the way! Looking out to the right side, I can see it's actually normal - it appears in a similar manner on both sides of the aircraft.

 

The perspective is as if the pilot is sitting way too high in the seat. In a real plane, the seat could be lowered or the pilot could dip his/her head and see out of the plane.

 

I would like to be able to see the bitmap and cut a hole in the damned thing so I can see out that side of the aircraft!

 

Where should I be looking? I have Photoshop so I can edit the .bmp if I knew what it looks like and where it's supposed to be?

 

Art - N4PJ

Leesburg, FL

Link to comment
Share on other sites

You are going to have to edit the plane in photoshop or just find a new version of the plane. If you havent tried zooming out yet I would try that first. To do that you click on the screen and then press the minus key on the main keyboard not the number pad.

 

Sent from my SAMSUNG-SM-N920A using Tapatalk

Link to comment
Share on other sites

Might be a good idea to actually name the offending download . Others may or may not have had the same problem and a possible solution . Also as the saying goes . a picture says a 1000 words ...

 

John

 

+1, especially the picture.

Being an old chopper guy I usually fly low and slow.
Link to comment
Share on other sites

What plane is it? If it's freeware we can download it and check it out.

Meanwhile, first try zooming in/out with keys '-' and '=' to see if it helps your field of view.

Then try these keys, that's what they're there for..:)-

 

EYEPOINT MOVEMENT

In the VC cockpit, hold the keys down to slide your eyeballs.

In the 2D cockpit it doesn't work for front view, but works for the other views, push your joystick hat to the view to want and hold it there while adjusting your eyepoint.

SHIFT Enter= Up

SHIFT Backspace=Down

SHIFT CTRL Enter= RIGHT

SHIFT CTRL Backspace= LEFT

CTRL Backspace= Forward

CTRL Enter= Back

Hold CTRL and hit SPACE= Reset

 

2D COCKPIT SEAT RAISE

CTRL Q= Up

CTRL SHIFT Q= Down

(Note: if you've raised the seat and then look out a side window, you'll find the seat has dropped back down when you return to front view which is annoying)

 

If none of that works, that's when you should consider messing with bmp's and stuff..;)

Link to comment
Share on other sites

He needs to edit the (views) co-ordinates in aircraft.cfg. That is what sets the 'eyepoint' in the VC view. Trial & Error sometimes is the best way to do it. Change the values (lon,lateral, vertical) do 'SAVE' (not 'Save As') and reload (go 'Aircraft' and select) to see changes.

Chuck B

Napamule

 

Sent from my i7 using IceDragon

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
Link to comment
Share on other sites

The current eye point where I can not see outside the plane is NOT in the virtual cockpit.

 

With the plane - the default C182 from 2004, but "modified" to work in FSX - in the 2D cockpit view and using the hat switch to "look left," your eyepoint is above the window and all you can see is the aluminum coaming, i.e., probably the top of the door.

 

The file (here at flightsim.com) is fsiaff.zip and is identified as the Cessna 182 Freedom Flight. It has a turbo-charged engine and flies like a bat out of Hades. The paint on the thing looks like a gigantic version of an American flag.

 

Art - N4PJ

Leesburg, FL

Link to comment
Share on other sites

Holy Bats, Ballman! I told you I had an attack of the stupids!

 

I've been simming, off and on, for something like 18 years. I knew about the raising and lowering with SHIFT Enter, etc., but *never* *never* realized you could combine them with the hat switch!

 

I opened up the plane, pressed the hat switch to the left, held it there, then, using SHIFT+Enter and SHIFT+Backspace, moved the viewpoint until I could see out the window and underneath the wing!!! EEEEYOW!

 

In all my simming days, I had never utilized that view control with anything other than a straight-out-the-front 2D view.

 

Thank you for the eye-opening reminder.

 

Interestingly, my favorite plane is the Flight One Pilatus PC-12 and the keys for VC and 2D are actually reversed - their manual doesn't tell you that!

 

Now I'll need to save the "flight" in the configured mode (if possible) or make it an item on my checklist.

 

Thanks again for waking me up.

 

Art - N4PJ

Leesburg, FL

Link to comment
Share on other sites

 

 

 

The file (here at flightsim.com) is fsiaff.zip and is identified as the Cessna 182 Freedom Flight. It has a turbo-charged engine and flies like a bat out of Hades. The paint on the thing looks like a gigantic version of an American flag.

 

Art - N4PJ

Leesburg, FL

 

fsiaaff.zip is the correct file.

Still thinking about a new flightsim only computer!  ✈️

Link to comment
Share on other sites

..I opened up the plane, pressed the hat switch to the left, held it there, then, using SHIFT+Enter and SHIFT+Backspace, moved the viewpoint until I could see out the window and underneath the wing!!! EEEEYOW!

In all my simming days, I had never utilized that view control with anything other than a straight-out-the-front 2D view...

 

I've been flying FSX for 8 years and I never knew that either, thanks for finding it out, I'll edit into my earlier post..:)

The only drawback with the 2D cpit is that if you've raised the seat and you then look out the side windows, you find that the seat has dropped back down when you go back to front view.

That's why I prefer the VC cockpit because it's much smoother.

Link to comment
Share on other sites

Thanks for the correction on the file name - at 71 years-of-age, sometimes that fine print is really fine!

 

That file has another funny quirk. If you enter the cockpit "cold" and set all the appropriate switches, when you hit the starter switch (hold the mouse button down, etc.) the plane goes berserk. Finally had to resort to just using CTRL+E and then turn on the rest of the necessary switches (pitot heat, fuel pump, etc), to help maintain the realism.

 

The plane flies like a bat out of Hades. It takes a little bit of time to slow the thing down for landing!

Link to comment
Share on other sites

I am 75 yrs 9 mos old and been simming since FS98 and here again - I LEARN SOMETHING NEW EVERYDAY. I did not know you could use hat switch and keys to change 2D views. Ha.

 

But perhaps I did not WANT to know this as I use a top down window and can find a grass strip between two mountains in the driving snow with 1/4 mile visibility. No amount of hat switching will allow you to do THAT (find runways). Here is pic of what I (always) use. Use my head (hehe).

Chuck B

Napamule

View Window 1.jpg

View Window 2.jpg

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
Link to comment
Share on other sites

I guess in that case, the "just before landing" checklist should include: "...make sure you can see the runway over the glare shield!" LOL

 

Art - N4PJ

Leesburg, FL

 

"Make sure you can see the runway" should be on everyone's checklist for every landing! That's why they have field minimums! :cool:

Being an old chopper guy I usually fly low and slow.
Link to comment
Share on other sites

Copy your last Chuck. However, despite all the talk about this and that view being best, as an old pilot I still can relate best to what I see through the windshield in 2d view. Every flight I ever flew RW looked much closer to what I see in 2d than in Virtual Cockpit, spot, or even top down view.

 

When I "sim," I attempt top recreate exactly what I used to see from/in the cockpit with aircraft that are as close as possible to the performance envelope that was published for the RW craft. That's why I call it "simming." Flying like I did when I could.

 

Of course that's my belly button, but I'm damned proud of it!

Being an old chopper guy I usually fly low and slow.
Link to comment
Share on other sites

I'm a "viewaholic" and much prefer the VC because of the tremendous flexibility of views it gives us for a more immersive experience than 2D.

For example this is the default Maule near Salisbury Cathedral (England) with Horizon GenX photoscenery, plus Revolution X to add trees and other buildings-

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eyepoint1_zps4opgkvwg.jpg~original

 

 

And this is a typical eyepoint position in the VC after raising it a bit to peer over the nose-

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eyepoint2_zpsdttalvsl.jpg~original

 

 

And this is with it slid backwards a bit-

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eyepoint3_zpstiqjzyur.jpg~original

 

 

And with it slid even further back -

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eyepoint4_zpsh60gqfzt.jpg~original

 

 

And you can pan smoothly around 360 degrees in the VC like this-

(The Maule is conveniently built like a greenhouse with windows all over the place for looking at the ground)

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eyepointa_zpsivkq7sv2.jpg~original

 

(Newcomer note- use the above eyepoints in conjunction with the zoom keys to customise the view to look exactly how you want it)

Link to comment
Share on other sites

The 2D panel is for looking at gauges ONLY in my book. What I like about top down view in a window is that even if it is zero visibility you can still see the ground (ie: acts like 'radar') so you can line runway up from 5 miles out without ILS, etc. You can still fly in VC and have that top down view window. Too easy?

Chuck B

Napamule

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
Link to comment
Share on other sites

The 2D panel is for looking at gauges ONLY in my book. What I like about top down view in a window is that even if it is zero visibility you can still see the ground (ie: acts like 'radar') so you can line runway up from 5 miles out without ILS, etc. You can still fly in VC and have that top down view window. Too easy?

Chuck B

Napamule

 

Too easy? Yes, it is!

 

I consider FS to be a sim, as in simulating real world flying, rather than playing a game. I have shot many a RW approach where I had no idea what the earth below me looked like or even if it would still be below me before the end of my approach and before I was lucky enough to land on the runway. If we're not simulating real world flying, why do we call it a sim?

 

What you are doing sounds to me like you're playing a game. Nothing wrong with playing a game, but it certainly isn't flying a sim!

Being an old chopper guy I usually fly low and slow.
Link to comment
Share on other sites

So, according to you, the use of GPS (which is simular 'function') make FSX a GAME? Cheesh.

Chuck B

Napamule

 

Sent from my i7 using IceDragon

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...