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Nels_Anderson
Nels_Anderson

Orbx Update on openLC Asia For P3D

/images/notams/notams21/orbx0222/orbx-1.jpg

Over on the Orbx forums, Ed Correia has provided a developmentupdate on openLC Asia for P3D. openLC transforms the landclass in yoursim to better match the real world, and provides a much richerexperience for details as you fly:

Hi all, small update and new previews.

Development is taking longer than anticipated as the P3Dv5 variantis needing a whole lot more work in terms of exclusion of secondaryand tertiary roads. Without these exclusions, we are seeing a mass ofminor roads cutting through our landscape textures which does not doit any justice. This is quite pronounced on the Indiansubcontinent.

/images/notams/notams21/orbx0222/orbx-2.jpg

We are also ensuring that it will work with the Vector productbeing present or not so that is also increasing theworkload. Nonetheless, Eugene is practically on this 7 days a week andthis is no mean feat!

The first area has also increased slightly in size (red shadedarea) to make more efficient use of landclass textures.

/images/notams/notams21/orbx0222/map.jpg

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