Wonderful presentation in this and your other thread.
Regards,
http://home.earthlink.net/~snyders2000/name.jpg
Henry.......one word WOW!!!. Thank you for the compliment, and what you have done is beutifull, and should be done as a splash screen. I am creating one for my system with my favorite bombers, take a look adn tell me what you think.
http://www.flightsim.com/dcforum/Use...f566c3b0ac.jpg
Thanks for the kind comment folks. And to Mr Lopez:
Your formation of planes looks good and it is very nice. But there are some problem. Like for almost all the G-Max planes, you get those jaggies, at least on my computer. The solution for me was to do the following settings in the "display settings". Then most of the jaggies dissapeared and gave the fuselage and the wings a nice smoothing.
Second if you still have those jaggies you just resize the Image from for eksample 1024X748 to with 700 X 525. I do it in Photoshop, but i guess other editors will do the same.
http://www.flightsim.com/dcforum/Use...e027d7d6a2.jpg
Henry :-wave
What I have to do is periodically change my res and then change it back again...
...It works, but I wish it didn't do that...
-E
[font size=1]FLIGHTFX POLICY1.) We design for reality, not for idealism.
Thus, you will not see virtual cabins on our aircraft. You can not see inside the real thing anyway, unless you are looking into the sun. You will find virtual cockpits but they will not be visible from outside for the same reason.
2.) We design for people with real computers. Thusly, we will not waste polygons on superfluous parts. We will use a texture when there is no noticeable difference between it and a group of performance wasting parts. We will model our aircraft efficiently. If you do not like it, too bad.
3.) We will give you the latest features, but we WILL NOT sacrifice visual accuracy to implement them. Accuracy comes before eye candy.[/font size]
http://flightsimmers.net/airport/nwva0670/SONICFFX.gif
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