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Thread: New Guniea-1942

  1. #1

    Default New Guniea-1942

    Another historic tour of New Guinea...this time in one of Easykill's wonderful A6M2 Zeros. The Owen Stanley Range has to be one of the most beautiful mountain ranges in the flightsim world. (Leave the Pacific, Bjorn? Never! lol....far too warm here as compared to my native area of BC/Yukon/Alaska etc...hehheeh). I avoided Port Moresby as the flak is rather heavy and those Aussies shoot anything that has wings....lol.

    http://www.flightsim.com/dcforum/Use...143f8b7468.jpg http://www.flightsim.com/dcforum/Use...8140914a57.jpg http://www.flightsim.com/dcforum/Use...9640db5d6d.jpg http://www.flightsim.com/dcforum/Use...c5416d8aea.jpg http://www.flightsim.com/dcforum/Use...0f423ac217.jpg http://www.flightsim.com/dcforum/Use...27426f73b1.jpg http://www.flightsim.com/dcforum/Use...43429e0ae1.jpg http://www.flightsim.com/dcforum/Use...6a432a6efe.jpg http://www.flightsim.com/dcforum/Use...87438a7208.jpg http://www.flightsim.com/dcforum/Use...a443db093a.jpg

    All pix CFS2... Easykill's site: http://storage2.free.fr/DOWNLOADS/downloads.htm

  2. #2
    Join Date
    Mar 2005
    Location
    Denver, Colorado.
    Posts
    2,037

    Default RE: New Guniea-1942

    those are some nice shots. combat flight sim 2? been thinking about picking that up...how does it play?

    http://www.flightsim.com/dcforum/Use...776a688fae.jpg

  3. #3
    Join Date
    Mar 2005
    Location
    Nijlen, Belgium.
    Posts
    1,201

    Default RE: New Guniea-1942

    Hey Jeff, where can I pick up that bird... I sure like the looks of that one...is it CFS2/FS2000/FS2002 capable???

    hehe
    Greetings
    Stephane Dieltiens

  4. #4
    Join Date
    Mar 2005
    Location
    Denver, Colorado.
    Posts
    2,037

    Default RE: New Guniea-1942

    Stephane,

    That would be something huh? never thought of flying her in the sim, though I'm sure others will. The 'fuselage' is well laid out, the two 'fuel tanks' look large enough, and she has a nice 'empanage' and some lovely 'main landing gear' too.

    ...good one...

    http://www.flightsim.com/dcforum/Use...ad4c141c39.jpg

  5. Default RE: New Guniea-1942

    Nice ones, Rolf! And the Owen Stanley range really does look great... I barely had time to fly when I passed there the other week, I was too busy looking out the window... ;-) Nice to see some more shots of it!

    Best,
    /Björn


  6. #6

    Default RE: New Guniea-1942

    Thx Bjorn...I'll do a combat set next...should be colourful...hehehe.

  7. #7
    PC Guest

    Default RE: New Guniea-1942

    Nice! Is that bumpmapping on the ground, or are the textures very well done.

    I wonder if they are going to implement something like that (hi-res) textures in FS2K4? I would really like to see that, as it REALLY improves the visuals. Or if I would be able to use CFS2 textures in FS2K2?

    I wonder if MS would ever BUY users textures, etc. to make a new version of FS? I know a few people have some very good textues, addon's, etc. that should be standard (Chris has some great work here).

    Great screenshots! Great job!

  8. Default RE: New Guniea-1942

    Greetings all!

    Anyone know if CFS2 aircraft (the boxed aircraft) are able to be "ported over" into FS2002? I know the corsair works, since it shipped with the pro version - but I would love to fly some of the others in FS2002.

    Kind of like my own little "blast to the past" airshow.


    http://www.johnbmayes.com/ratbikini.jpg
    View "The SkyRat Collection" at www.johnbmayes.com


  9. #9

    Default RE: New Guniea-1942

    Not bump mapping...though CFS2 is heading that way...the textures are just really, really well done...the water is transparent even giving the illusion that the coral lies just below as opposed to just drawn on. Same with the tree textures...you'd swear that they have actual depth and that creatures lurk just below the lush foilage. If actual palm trees etc are needed in CFS2, they can be added in several ways, from a mission file or .bgl or as you say...built right into the texture. Auto-gen would be a nice option in CFS2, but not at the price of smooth flying. Dogfights with dozens of planes need the RAM more than trees where they won't be seen. So, these textures were a blessing as the original textures...although nice were a little Neon looking. And they rarely if ever 'Fuzz-out' like FS2002 textures when RAM is needed elsewhere. This nasty FS2002 texture problem is pretty wide spread, I think. I mean, heck, I have a big computer with the best RAM possible etc. and it still is a grind to fly this sucker at full power. And since there is NO POINT in turning down the eye candy too much (defeats the purpose of buying it, no?), I suppose I should start bugging NASA for a spare Cray main frame to handle the graphics...heheheh.
    Don't get me wrong..FS2002 is a great bit of programing for the most part...just a flight simulator should be smooooooooooth not an airborne version of the Bird Dance. Some of you, I'm sure are enjoying this Sim as intended...but I bet you're not running a rig under 1.5 Ghz with RDRAM by the bucket full and a Gee force 3 vid card. Try CFS2 if you want to see how smooooooooth a flightsim can be on a high end system (not a mondo-high end system, just a normal high end computer)...no bounce...no jerk...no fuzz...and you can import 90% of FS2000 into it sans problemos. The best looking New York City I've seen in a Flightsim is in CFS2 with FS2000 imported to the scenery library.
    The only fly in the ointment is CFS2's own inability to read non summer textures without renaming all the textures to summer versions and then swapping folders. The CFS2 globe does not tilt proper for seasons either...so it is always July 1st...ie Northern Summer. Since stock CFS2 takes place for the most part right near the Equatorial zones...i suppose MS didn't think this would be a problem. Well...after one year it is...and it will take CFS3 to fix that point. The biggest problem CFS2 has comes from its own flightsim community not treating it like a real flight simulator. Why, when we think of combat sims, do we think only children play them? The entire online CFS2 community had to rework sooooooo much of this sim that it was nutz. I'll personally travel to Redmond and yell at Bill's office window if they make CFS3 a poor man's FS2002. CFS3 deserves to be a full-up proper flightsim with the nifty ATC being traded off for combat ability...just my thoughts...I'm sure there are a few more in there somewhere.

    Cheers all...
    Rolf

  10. #10

    Default RE: New Guniea-1942

    BTW...CFS2 planes DO import into FS2002....BUT....and it's a big but...the Multires model will show up if you run into some RAM intensive flying...these things are UGLY and are ment only to be viewed at a distance of several miles...I'm trying to find out simple ways to disable the multires model without tampering with the design too too much...if this can be done easily, then ALL CFS2 planes will work just fine...however FS2002 will have some probs with the gauge clusters for CFS2 planes...FS2002 seems to disable the gauges if it feels they won't work in the sim.


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