Using FSDS, how can I place gauges so that they'll be seen in the VC view? I can't imagine this is done using the panel.cfg, is it?
You have to use FSDS to build the physical VC and then add transparent panels where the gauges will go. After that, you use the panel cfg file to place the gauges. If you have an add on plane that already has a VC, then you can make some modifications within the panel file. There should be a tutorial at the Abacus website, and Father Bill (n4gix) at the Avsim design forum has written an excellent tutorial. You could contact him there, as I am not sure where he keeps it.
Fr. Bill's tutorial is linked to from the FFDS Tutorials Section as well.
Pegasus Aviation Design
I wish I knew how to place guages in the VC's of my designs. I tried for a week to get them to show up on my plane I was constructing. Surely I am missing something. I have studied the Bill Lyons tutorial, and looked at the guage mapping in the panel.cfg files as well as examining other planes thoroughly in Flight simulator in VC mode. There must be something I missed in creating a invisible panel and the color for it and the texture for it....? Arrgh.
If anyone feels like practicing, I can send them my Fairchild 24R plane for experimentation for mapping guages on, FSDS2 file.
Good luck in finding out and let us know please.
I do this in GMAX, but if you don't have the source files (FSDS or Gmax), then there is no way I know of that will let you add/edit the VC
To the best of my knowledge, you cannot modify the source file. You have to have the AFX file or what ever 'development' file like Gmax or FSDS2 file to remodify your VC.
I am sure someday there might be a source code, but supposedly microsoft 'cant' do it. Once you run it into a plane file, its written in stone. (Would be interesting if there were a paragraph of sourcecode you could simply insert, if you knew what you were looking like, but that would take some one like off the movie matrix, lol)....