I'm getting on with this airplane and have only one or two issues left with the exterior. The biggest is with the Flaps and their Key Frame Animation. The Constellation has two sets of flaps on each wing. A primary section that is five times longer than the Secondary that is canted inwards due to it's position under the wing root. I have animated the flaps to rotate and move back towards the final "full 42 degree position". The nomenclature listed in the SDK is l_pct_trail_edge_flap0 for left, primary flaps and l_pct_trail_edge_flap1 for the left secondary flaps. The right side flaps are the same except for the "l" changed to an "r".
the problem is that I can only get the "flap0" to work without attaching the secondary to it. Unfortunately when I do attach the secondary to the primary the secondary doesnt move in the right direction. Not acceptable to my expectations...........:-tongue
I will be glad to provide the offending objects in GMAX format if your interested in looking at my animation and nomenclature. Tha animation works great in GMAX but does not in FS-8.
Heres a couple of pictures to illustrate the problem.
http://webpages.charter.net/dzignguy...nie%20_14a.jpg
The next photo is how it works in FS-8
http://webpages.charter.net/dzignguy...nnie%20_13.jpg
As you can see the inner secondary flaps dont actuate. Got any idea about this kind of rigging?


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