I have a problem with takeoffs... The FPS goes down to about 1 per 15secs. As soon as I get airborne, It smoothes right out and flys nicely. I have a p4-2.4G with 512M ram. A GeForce4-ti4200 with the 52.16 drivers. Can anyone help me?
I have a problem with takeoffs... The FPS goes down to about 1 per 15secs. As soon as I get airborne, It smoothes right out and flys nicely. I have a p4-2.4G with 512M ram. A GeForce4-ti4200 with the 52.16 drivers. Can anyone help me?
Lower texture detail or land detail. When you are on the ground and about to takeoff, this is where most of the textures are rendered. When you are in the air, all the sim has to do is render the clounds and the sky. Albeit that the clouds take a lot of processing power, but so does the little buildings and runway textures. Of course, when you are on the ground, you also have trees and such.
Can you tell me if the suggestion above worked for you? I have had the same problem, but have had a hard time troubleshooting. Sometimes it happens, and sometimes takeoffs are fine. It's hard to replicate the problem when you want. I can reduce a bunch of detail, the problem will go away, but if I return to the original video detail setttings, the problem won't come back.
BTW, It never seems to happen when first starting fs9. After 20 minutes or less of flying, I land, and fps are <1 until I manage to get back off the ground.
Nope.. I turned all of my graphics settings to minimal and I still get the 1.0 Frame/Sec at takeoff. Even after running FS9 for more than 1 hour... I've even shut down everything running in the background that I can. Is it possible that refresh rates for the vid card could do it??? I had to lock them for another program to run. I am locked at 60Hz refresh rate right now...
Make sure your card is selected under the Hardware Settings tab. What resolution are you running at and what type of system do you have..?? I get poor frame rates with my 5600 Ultra but never down to 1, the lowest I get at an airport with lots of scenery is about 10, which you can still work with it.
I have another problem which I am trying to troubleshoot, once I start flying every minute or two, FS9 pauses for about a second or two. Other than that, everything else seems to work as expected. However, 3d clouds are definitely out of the picture, once you crank them up the game goes from bad to worst.
TheFlightMan
HI,
Turn groundbumps OFF in your FS controls drop down menu. This
will cure slow fps while on ground.
MickB
HAND
Yep, Shows my vid card on the hardware tab, Running 800x600x16 Res. I'm running a p4-2.4G on an Asus motherboard. Nvidia Ge-Force4 ti-4200 w/128M. SB Audigy sound card. 512M ram. I do have a network on the system. All my graphics options are turn to lowest settings. Only does it when I release the parking brakes. Doesn't matter what aircraft or airport. Once it goes airborne, Clears right out and runs smooth. I don't get the pause that you described even if I change graphics to high.
duck22:-irks
IT IS BECAUSE OF JOYSTICK FORCE FEEDBACK BEING ENABLED IN FS2004. DISABLE FORCE FEEDBACK IN OPTIONS AND YOUR SIMULATION WILL BE SMOOTH.
BY TRIAL AND ERROR I HAD SOLVED THE SAME ISSUE BY ENABLING THE ON-BOARD MIDI PORT IN BIOS.
SIDEWINDER FORCE FEEDBACK PRO WHICH USES THE GAMEPORT, ALSO WORKS WITH MIDI PORT INTERNALLY TO GIVE FORCE FEEDBACK.
IT WORKED FOR ME, LET ME KNOW IF IT WORKS FOR YOU. HOPE THIS HELPS
BYE
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