RE: 'VirtualPax 2004' Announcement
Hi,
The idea seems great and I am really looking forward to it (I volunteer for the beta testing!!! :-)). However, I have a question:
I noticed that sometimes FS has a hard time handling flyable planes as AI (they jump on the taxiways, sink into the ground, do not fly properly, etc...). That is why the .air file is different for AI planes. I know that this does not happen with every flyable plane, but if we are to be passengers on a "flyable plane used as AI plane", is there anything we can do to prevent the plane to act crazy?
Good luck! I really like the idea!
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Simon
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